xxsleepyxx Posted November 16, 2013 Author Posted November 16, 2013 @xxsleepyxx   Bodyslide has nothing to do with adding it to multiple armors or body like i originally thought it did, unless possibly it does if u add the havok info to data shapes b4 building, as people have pointed out. sorry for the confusion. the stuff i was saying in this post will likely not help you if you havent got the collision effects working to begin with.  the hdt physics will give it a different jiggle than bbp.  Idk why your body is invisible, you will likely have to reinstall femalebody_0.nif and femalebody_1.nif (located in data/meshes/actors/character/character assets) and do the steps in the spoiler of the first post to them.  as for the idle animation, you have to download it. idle.rar take the first one and put it in data/meshes/actors/character/animations/female and rename it to mt_idle.hkx     i added  the havok HDT path after i created the body meshes, so the changes of HDT would be applied. i have already downloaded and installed mt_idle in animations file(idle1, i deleted the "1" of course)before posting this...  i also tried the instructions given here (http://www.loverslab.com/topic/19451-hdt-support-unof-cur-v9-28-minor-v11-13-see-minor-rls-links-for-info-xp32-new-physics-enabled-outfit/page-66?do=findComment&comment=572913 ) POST #1301 but again i didnt manage to get it working.  i read in another post that " the HDT dll is incompatible with nioverride.dll from race menu" is this true ? do i have to uninstall RAcemenu to get this thing working?  does the version of HDT.dll matters? i use 9-28.i use the latest SKSE version1.6.16. and skyrim updated to 1.9.32  do i have to delete the skeleton_female.hkx from "character assets female" folder?  the right path for string data is Data\meshes\actors\character\character assets female\hdtCBBE.xml  or Data\meshes\actors\character\character assets\hdtCBBE.xml  P.S. if it is possible could someone upload the two body meshes files (femalebody_0 + femalebody_1) that are working with this so i could try it again and see the structure of the mesh file in nifskope so i coud use tit to the body i use?and the specific versions of "hdtPhysicsExtensions.dll" and "hdtPhysicsExtensionsDefaultBBP.xml" that are truly working?  Did you have the regular hdt physics working b4 you started trying to add collision physics? if not, you can find more info on getting that working here http://www.loverslab.com/topic/19451-hdt-support-unof-cur-v9-28-minor-v11-13-see-minor-rls-links-for-info-xp32-new-physics-enabled-outfit/?hl=%20hdt  I do not konw about the dll, i use race menu and it works for me.  the hdt dll im using came with 9-28  I have my .hkx deleted from character assets female  I have my string data in character assests female. hdtCBBE.xml  femalebody_0.niffemalebody_1.nif heres my preset incase you want to fit armor to those nifs Customfinetuned.xml
PFK Posted November 16, 2013 Posted November 16, 2013 this works well with the normal TBBP body (CB++ TBBP)I tried to make the change on the body by zecoron (CB++ TBBP_Belly_v1.12), but does not work. Â edit: after other tests I noticed that not works only with CB++ Body TBBP BellyBig50 Â edit2: updated HTD to the latest version, now all works fine. (great! )
Dr Bob Posted November 17, 2013 Posted November 17, 2013 Ever since I saw the hair and miki vid I have found this all fascinating, there really are tons of applications for this, of course, the adult ones are obvious, and great fun, but defining the hard and soft physics (the head-neck & shoulders, thighs, chest... plus whatever armor/robe mesh you are using), and the hair/breast/butt/penis looks like a pain.
HeetXS Posted November 17, 2013 Posted November 17, 2013 http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/ Â This^
minimax1 Posted November 17, 2013 Posted November 17, 2013 @xxsleepyxx  @clp2011  many thanks  to both for your help!!! after hours of trying things and reading posts and topics i finally have the mt_idle working...   next step to try adjusting armors....  ...and a last question!is HDTPhysics performance heavy???i think i have noticed a 5 fps drop in my framerate Â
Arcanic_Eye Posted December 26, 2013 Posted December 26, 2013 I'm stuck on part five. I really have no xml file by the name of hdtCBBE in any of my folders. Was I suppose to already have the xml file in characterassetsfemale? Â Edit: Nvm I got it working. Thanks for the instructions!
masterkill59 Posted December 30, 2013 Posted December 30, 2013 anybody still got the step 9 file, the link is dead
doos Posted December 31, 2013 Posted December 31, 2013 anybody still got the step 9 file, the link is dead  same problem here
icsmmm Posted January 9, 2014 Posted January 9, 2014 So.. can I make the breast collision to all my armors that isn't bbp or tbbp? Â I did everything in this thread, but it didn't happen..
cloudmage Posted February 6, 2014 Posted February 6, 2014 please (anyone) upload the file from step 9
Thelys Posted February 11, 2014 Posted February 11, 2014 I got the animation working fine and the collision is working, but only when the character is naked. I use Killer Keo's Skimpy armor but he breasts stay stay when I walk or when the animation is playing. Why is that?
skyrimkillmod Posted March 16, 2014 Posted March 16, 2014 bumping this need the file posted please someone just hit the more reply options button and post it here in the thread its easy
skyrimkillmod Posted March 16, 2014 Posted March 16, 2014 http://www.loverslab.com/topic/25484-setup-breast-collision/ found this
wbxshiori Posted August 17, 2015 Posted August 17, 2015 Although this is an obsolete way implementing hdt physics, it's still useful to give unique collision settings to a specified mesh. For example, an armor with a solid part blocking breasts.
Guest Posted April 23, 2016 Posted April 23, 2016 Your method only works for the body mesh. If you don't want clipping the armor has to be weighted.
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