Jump to content

[mod] LOTR CBO Patch


Recommended Posts

Posted (edited)
53 minutes ago, csirke128 said:

 

Can you share a load order? Really strange if that is the case, maybe ethnicity file issues? Do you use PA?

 

edit: Hmmm... the CBO patch only changes the global ethnicity template, not a goblin specific one

I run PA with the patch. But as I said its the autogenrated ones so they only start appearing after some time

 

Edited by Kekmongus
  • 1 month later...
Posted

After updating the open beta on January 13, something seems to be broken. All characters in the editor look normal but in the game no one has muscles and regardless of the level of valor look the same. Also some clothes began to break the arms and legs of characters, turning them into thin branches.
I hope you can update the patch to the new version
Thank you for your work

Posted
4 hours ago, vertta said:

After updating the open beta on January 13, something seems to be broken. All characters in the editor look normal but in the game no one has muscles and regardless of the level of valor look the same. Also some clothes began to break the arms and legs of characters, turning them into thin branches.
I hope you can update the patch to the new version
Thank you for your work

 

Can you share your load order, and an error.log? Checked but dont see any obvious issues right away.

Posted
1 hour ago, csirke128 said:

 

Can you share your load order, and an error.log? Checked but dont see any obvious issues right away.

 

(72).png

(73).png

Posted

last time i played lotr mod there was no crossbreed hybrids, interspecies pregnancy killed the mother. it's still like that?

  • 1 month later...
Posted

First of all, good job in making those CBO mods man, thumbs up!!

 

I start playing AGOT and Lotr mods recentily, the AGOT work just fine but in the lotr, the characters just stay in idle animation, it needs a update or the problem is on my end?

Posted
On 3/9/2025 at 1:11 AM, TitanFoxhead said:

First of all, good job in making those CBO mods man, thumbs up!!

 

I start playing AGOT and Lotr mods recentily, the AGOT work just fine but in the lotr, the characters just stay in idle animation, it needs a update or the problem is on my end?

 

Hi, I havent updated this patch to be compatible with CBO 1.7 yet, I'll try update it soon.

Posted
On 3/9/2025 at 1:11 AM, TitanFoxhead said:

First of all, good job in making those CBO mods man, thumbs up!!

 

I start playing AGOT and Lotr mods recentily, the AGOT work just fine but in the lotr, the characters just stay in idle animation, it needs a update or the problem is on my end?

 

Hi, updated the mod, but you would need to revent back to 1.14.3, seems like LOTR crashes with 1.15.x until its updated.

Posted
21 hours ago, csirke128 said:

 

Hi, updated the mod, but you would need to revent back to 1.14.3, seems like LOTR crashes with 1.15.x until its updated.

Thanks man, I think it's Ok if is not updated to the 1.15.x(LotR hasn't been updated for a while either).

 

Gonna try right now, good job!!!

 

Posted (edited)

I know this isn't the right comment section but can you please make a patch for the LOTR: Realms in Exile rather than the LOTR Open Beta? Since I can't use union of elves and man mod. :(

Edited by Shrekislove_69
Posted
9 minutes ago, Shrekislove_69 said:

I know this isn't the right comment section but can you please make a patch for the LOTR: Realms in Exile rather than the LOTR Open Beta? Since I can't use union of elves and man mod. :(

 

I think currently, the open beta and the non beta are the same, but i'll check if there are some differences.

Posted
18 minutes ago, Shrekislove_69 said:

I know this isn't the right comment section but can you please make a patch for the LOTR: Realms in Exile rather than the LOTR Open Beta? Since I can't use union of elves and man mod. :(

 

Seems to me the non beta version works the same as the beta version.

  • 2 months later...
Posted
23 hours ago, normandieman said:

Hope this mod gets soon updated for the 1.16 beta, since it breaks currently at least some of the clothes.

Updated it

  • 2 months later...
Posted
44 minutes ago, franpedro said:

LOTR mod received its update recently. Will this still work or should I wait for an update?

 

not sure how much changed, the clothing accessories seems to have changed a lot (or maybe they were changed already, and I just didnt notice it).

but maybe it wouldnt require a restart to update when those are fixed, i'll try update the patch tomorrow

Posted
3 hours ago, OkieMichael39 said:

i was just wondering how close is the mod update i dont mean to rush you i was just a little curious about it.

 

Updated it, I didnt update the meshes file yet, will do that later, but it should work (just will be missing the CBO blendshape for some of the new clothing)

Posted

Hey @csirke128

I'm having some trouble starting up LotR with CBO. It shows the loading screen and right before it gets to the main menu, it crashes. 

The game starts fine if I disable Carnalitas, CBO and LotR CBO. Here is my load order:

image.png.e1d41c10f2d175c7aee99e65cd46c731.png

 

I haven't played the LotR before, this was my first attempt. Strangely, the game did start once or twice with the mods enabled but it's like 1/20 times or something like that.

Am I doing something wrong about the order or is it something else? 

 

Just for reference, I can run AGOT just fine on my PC, no performance issues with it. 

Posted
24 minutes ago, franpedro said:

Hey @csirke128

I'm having some trouble starting up LotR with CBO. It shows the loading screen and right before it gets to the main menu, it crashes. 

The game starts fine if I disable Carnalitas, CBO and LotR CBO. Here is my load order:

image.png.e1d41c10f2d175c7aee99e65cd46c731.png

 

I haven't played the LotR before, this was my first attempt. Strangely, the game did start once or twice with the mods enabled but it's like 1/20 times or something like that.

Am I doing something wrong about the order or is it something else? 

 

Just for reference, I can run AGOT just fine on my PC, no performance issues with it. 

 

Can you share an error.log? 

Posted
1 hour ago, franpedro said:

Some more info, the game starts with just the CBO Base and LOTR CBO Base (Animation and Mesh disabled)

 

[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_eye_height_inside! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_eye_height_outisde! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_ear_lobe! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_nose_central_width! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_nose_septum_width! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_mouth_lower_lip_profile! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_eye_outer_width! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_head_asymmetry_1! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_mouth_center_curve! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_eyebrow_straight! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_head_shape! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_nose_septum_height! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_head_lower_height! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'
[13:42:44][E][portraitcontext.cpp:326]: Persistent portrait info missing gene gene_bs_nose_flared_nostril! at 'file: common/dna_data/lotr_dunedain_dna.txt line: 3 (lotr_boromir_2)'

 

These are kinda unexpected, I dont see a head shape gene in LOTR or CBO

 

Can you do a shorter list, with just LOTR and CBO?

Posted (edited)

Ah, maybe the dna_data was out of date

 

Edit: Seems like there are also changes to the head asset file, that I didnt notice, i'll patch that as well

Edited by csirke128

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...