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[mod] LOTR CBO Patch


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Posted
4 minutes ago, Rexct6567 said:

 

Huh, that crashes very early on.

[16:21:44][virtualfilesystem.cpp:449]: Could not find texture due to 'VFSOpen Error: gfx/interface/icons/icon_carn_fetish_gui.dds not found'

 

Does CBO work without LOTR?

 

So this load order:

Carnalitas

CBO

CBO Unofficial fix

Posted
2 minutes ago, csirke128 said:

 

Huh, that crashes very early on.

[16:21:44][virtualfilesystem.cpp:449]: Could not find texture due to 'VFSOpen Error: gfx/interface/icons/icon_carn_fetish_gui.dds not found'

 

Does CBO work without LOTR?

 

So this load order:

Carnalitas

CBO

CBO Unofficial fix

let me try, but till last night it worked

Posted
26 minutes ago, csirke128 said:

 

Huh, that crashes very early on.

[16:21:44][virtualfilesystem.cpp:449]: Could not find texture due to 'VFSOpen Error: gfx/interface/icons/icon_carn_fetish_gui.dds not found'

 

Does CBO work without LOTR?

 

So this load order:

Carnalitas

CBO

CBO Unofficial fix

it Went perfectly

 

Posted
4 minutes ago, Rexct6567 said:

it Went perfectly

 

Ill roll back to 1.12.5 to check, but not aware that they added any new clothing recently.

I guess maybe try a clean install of LOTR CBO Patch? Seems like the issue has to be with that, but not sure how it would go wrong.

Posted (edited)
19 minutes ago, Rexct6567 said:

it Went perfectly

 

 

Tried with this load order, and dont have any crashes at startup.

 

The crash is likely due to a file somewhere in

"LOTR CBO Patch\gfx\models\portraits\attachments"

You can try move out the folders, and back in, and see when it stops crashing. And then do it for the sub folder, and so on. Not sure if its worth doing it, but not sure how else to figure out why it crashes. (other than do a few more clean installs, maybe something went wrong with the mod install)

loadorder.PNG

Edited by csirke128
Posted (edited)
20 minutes ago, csirke128 said:

 

Tried with this load order, and dont have any crashes at startup.

 

The crash is likely due to a file somewhere in

"LOTR CBO Patch\gfx\models\portraits\attachments"

You can try move out the folders, and back in, and see when it stops crashing. And then do it for the sub folder, and so on. Not sure if its worth doing it, but not sure how else to figure out why it crashes. (other than do a few more clean installs, maybe something went wrong with the mod install)

loadorder.PNG

without the LotR Cbo patch seems to work, later i will try some other things to make it work

it haves the usual cbo no the correct  clothes

Edited by Rexct6567
  • 3 weeks later...
Posted
19 hours ago, Miss454545 said:

Update for Version 4.1 please

 

3 hours ago, s1ng said:

 Can u update this mod? 🙃

 

Sorry, was subbed to the main mod, not the open beta, so didnt see that it updated.

Only did the basic patch, will do the meshes later (maybe on weekend, I think they might have also added some more clothing)

 

So same caveats as last time, I did click on the orcs to check if I crash, but dont see any crashes, so let me know if you still run into them.

I'll also make a Lite and Ultra Lite version of the mod, to be compatible with CBO Unofficial Lite and Ultra Lite (seems like will need separate patches, dont think I can make the patches universal)

  • 3 weeks later...
Posted

All Characters in mapmode are invisible and when starting the game crashes after 1 second. I'm only running LOTR Beta -> Carnalitas -> CBO Base, Animations, Mesh -> LOTR CBO Base, Animations, Mesh. All newest version

Posted
7 minutes ago, Kekmongus said:

All Characters in mapmode are invisible and when starting the game crashes after 1 second. I'm only running LOTR Beta -> Carnalitas -> CBO Base, Animations, Mesh -> LOTR CBO Base, Animations, Mesh. All newest version

 

Can you share an error.log? Thats pretty much the same load order I used (except also had better barbershop at the end)

Can you also try with only CBO Unofficial Base, and LOTR CBO Base? (in case issue is with some issue with the Mesh mod)

Posted
4 hours ago, Kekmongus said:

When playing with PA the dwarves become human sized is there a way to limit their height?

 

Hi, Added a PA patch, it seems a bit more complicated, and there is no good way to do it.

The problem is that the gene values for height are changed in the ethnicity template for the races, there its set that dwarfs would be between 0.1 and 0.3, but then this value is not accessible later, so cannot just try seed the PA data based on this. Seems like there are some checks to see if a character is dwarf, but this is based on culture, so you should probably try to avoid changing the culture of a character.

I made it so that dwarf, goblin and hobbits are treated the same as if they had the dwarf trait, so their height will be between 0 and 0.2

 

Its not going to be as good as without PA, especially as dwarf goblins and hobbits are not the only characters that have different values set in the ethnicities files. For example, elves and numenoreans are supposed to be taller, but there is no easy way to check if a character is numenoreans.

 

Also, this doesnt take into account the DNA files, for example the mod authors might have made some characters really tall, and this info will be lost with PA.

 

So the patch is kinda best effort, might just have to adjust the characters height if it looks really bad, like very small numenoreans, or things like that.

  • 3 weeks later...
Posted

Hello @csirke128

 

I’m new to the site and currently using the LOTR Open Beta.

 

Could you please let me know the current load order for the latest update?

Also could you point me to the correct link to download the specific file?

I’m a bit confused by all the different links.

 

Thanks in advance for your help!

Posted (edited)

I think my game UI scaling is messed up. I tried adjusting the GUI scaling from 100 to 130 and even 120, but nothing seems to fix it. Am I doing something wrong? Could it be because my Orc character has longer traits and abilities that are affecting the UI scaling?

 

Heres my current load order

LOTR Open Beta

Carnalitas

CBO Unofficial

LOTR CBO Base

LOTR PA Patch

Advance Cheat Menu

Debug Toggle (less invasive)

 

Carnalitas or the LOTR CBO base mod isn't working. Which version of CK3 should I roll back to? I think there was an update to CK3 last week, and I have version (traverse) 1.14.2.2 Is it compatible, or am I doing something wrong?

 

image.thumb.png.26c901b4af8e47e9bcbcaa7efc3b722a.png

Edited by ninetitans
Posted
3 hours ago, ninetitans said:

I think my game UI scaling is messed up. I tried adjusting the GUI scaling from 100 to 130 and even 120, but nothing seems to fix it. Am I doing something wrong? Could it be because my Orc character has longer traits and abilities that are affecting the UI scaling?

 

Heres my current load order

LOTR Open Beta

Carnalitas

CBO Unofficial

LOTR CBO Base

LOTR PA Patch

Advance Cheat Menu

Debug Toggle (less invasive)

 

Carnalitas or the LOTR CBO base mod isn't working. Which version of CK3 should I roll back to? I think there was an update to CK3 last week, and I have version (traverse) 1.14.2.2 Is it compatible, or am I doing something wrong?

 

image.thumb.png.26c901b4af8e47e9bcbcaa7efc3b722a.png

 

Hi,

 

Assuming you used CBO Unofficial Base, then your load order seems fine, but you are not using PA, so you probably dont need the LOTR PA patch.

Could be that LOTR PA patch was messing with the gui. Carnalitas does change the character gui, but dont think it changes the hud gui, so not sure why you would have issues with gui scaling.

 

I'll need to update the patch, there was an update to LOTR and I havent updated the patch since, will try do it today.

Other than the gui, do you see any other issues?

Posted
4 hours ago, ninetitans said:

I think my game UI scaling is messed up. I tried adjusting the GUI scaling from 100 to 130 and even 120, but nothing seems to fix it. Am I doing something wrong? Could it be because my Orc character has longer traits and abilities that are affecting the UI scaling?

 

Heres my current load order

LOTR Open Beta

Carnalitas

CBO Unofficial

LOTR CBO Base

LOTR PA Patch

Advance Cheat Menu

Debug Toggle (less invasive)

 

Carnalitas or the LOTR CBO base mod isn't working. Which version of CK3 should I roll back to? I think there was an update to CK3 last week, and I have version (traverse) 1.14.2.2 Is it compatible, or am I doing something wrong?

 

image.thumb.png.26c901b4af8e47e9bcbcaa7efc3b722a.png

 

Hi, updated the patch, but only had minor corrections related to dna, so dont think it would have caused any issues.

I tried the ui scaling, and it works for me, I usually use 130, but tried 100 and had no issues either.

Can you check if the other 2 mod at the end of your load order might be causing issues?

Posted

Orcs don't get their unique skin textures on their head. Their bodies are all scrunkly as intended but their heads are just smooth skin in the corresponding color. This is an issue for generated orcs. The historic ones look normale but gheir children and random cortiers all don't get the head textures.

Posted (edited)
6 minutes ago, Kekmongus said:

Orcs don't get their unique skin textures on their head. Their bodies are all scrunkly as intended but their heads are just smooth skin in the corresponding color. This is an issue for generated orcs. The historic ones look normale but gheir children and random cortiers all don't get the head textures.

 

Can you share a load order? Really strange if that is the case, maybe ethnicity file issues? Do you use PA?

 

edit: Hmmm... the CBO patch only changes the global ethnicity template, not a goblin specific one

Edited by csirke128
Posted
18 minutes ago, Kekmongus said:

Orcs don't get their unique skin textures on their head. Their bodies are all scrunkly as intended but their heads are just smooth skin in the corresponding color. This is an issue for generated orcs. The historic ones look normale but gheir children and random cortiers all don't get the head textures.

 

Used this load order, and dont see any courtier/kid with wrong head textures.

loadorder2.PNG

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