FritzLaden Posted March 2, 2024 Posted March 2, 2024 (edited) There's this idea of a mod that's been in my mind for couple of weeks now, I've technically been trying to make it myself, but I'm really dumb when it comes to modding. Vault 85 There's this vault located at Fairline Hill Estates named Vault 85, It's an experimental vault with it main goal being to not only maintain the prewar healthy body but to improve and create the ideal and perfect human (I.E being muscular, attractive, good physique). And to accomplish this is by being very xenophobic to the outside world and avoiding any contact from radiation. artificially selecting who gets to have offspring and engage in genetic engineering. On day one residents to vault 85 are separated in two categories, irradiated and non-irradiated, those who are irradiated are promised to be given "treatments" to the radiation which is just secretly a needle filled with nasty icky stuff that changed their bodies in way, those irradiated are used to be experimented on and to do dangerous task (Explore the commonwealth fix the nuclear reactor etc.) and their appearances are... unique after generations of being experimented on for two hundred years (Pretty messed up looking bodies). They don't make contact to those non-irradiated and live in a separate place of the vault. While those who aren't irradiated get to have basically a normal vault life but behind the scenes they are genetically altered and artificially selected to have better more improved generations. eventually the experiment will be completed once it's concluded they reached their peak on the idea of a ideal human. (AKA one very attractive body for the male and females) They do plan to leave the vault and set up a base at the entrance.) Super Mutants It just happened to be that there's super mutants literally a minute away from the vault, unfortunate because once the vault dwellers discover them they are repulsed and disgusted by them, they see them as threat to their works, they don't really know why they exist other than radiation which is why they're a threat in the first place, eventually when they do explore the commonwealth they plan on managing to take down one wandering super mutant and secretly bring it in the vault to experiment on it. Plot 1: I either want the sole survivor to encounter the vault a convince them to let them inside (when told they don't allow those irradiated and impure you can inform them you were in cyro from vault 111), the player must have little to no radiation in order to be let in. Once in they can trade or do quests to help them such as knocking down a super mutant to bring inside (beating a low-level super mutant with only fists), getting 6 fusion cores to be used on their power armors for one free full vault tec painted power armor, and so on. Eventually you'll get a quest to explore this location that's been giving out a distress call they picked up on. (Referring to the Supermutant radio broadcast which will be renamed to Distress call, dialouge of the female settler reading a script from the super mutants will be altered to make it more convincing. the broadcast is located literally a minute away from the vault, so perfect.) in which the sole survivor will be knocked out and be held hostage from the super mutants, the leader wants to get his member back, he demanded you to open up the vault for them or die. if you choose to help the super mutants instead of fighting the vault will be invaded and kill all the male vault dwellers while using the females as sex slaves. the super mutant leader will set up the vault as his new base. after this you may trade with him for super mutant armor and weapons (ALSO If you kill them before this quest the sole survivor will say he done it and killed the super mutants, you'll be awarded caps and discount at the stores for this. and it'll end the quests with vault 85). Plot 2 (I Prefer This): On new game you'll be at Vault 85 living quarters and create your own character, the vault will be a tutorial place for you, getting task to help pickpocket a room locked with the key inside, speech check your doctor to get more stimpaks, and so on. eventually you'll either be chosen to be the first non-irradiated to explore the commonwealth, or a scientist. if chosen to be explorer you'll have basic supplies such as a gas mask, combat rifle, bunch of rad x and radaways, you'll go through training underground the vault before being let out. Your task is to investigate a distress call and convince whatever human was making the call to travel to vault 85 (to be experimented on). But once you reached the location it's a high school filled with super mutants. (This is just similar to the quest mentioned before.) If chosen to be scientist, you'll be introduced to the underground secret facility and be revealed the experiments, you'll be tasked on experimenting this captured super mutant, as they days gone by you'll grow more and more sympathy for him and eventually be convinced to let him out, you'll do multiple quests such as helping him reach contact to his super mutant groups, breaking in the armory to help him, and eventually help him take over the vault, you'll be rewarded with rare weapons from the leader for helping his kind. So... Yeah. I don't expect this to be a mod made by someone I'd hope it does but if not i'll try to make it? also here's screenshots of the proposed idea. Vault 85 Entrance Ideal Human male and female Terminal for Overseer Vault 85 And location with super mutants (very close to one another can't express this enough) The entrance to the vault. Welp that's all thanks for reading. I do have more images and information but this is a text wall at this point. Edited March 2, 2024 by FritzLaden
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