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Posted

Simply Hide

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Have you ever wanted to hide in barrels like a sneaky bastard? Of course you do. You're here ain't ya?

 

Well this mod doesn't do that. But it does do the next best thing. Whenever you activate a large container while sneaking you have the option to hide thus turning you invisible at least until you move again... or murder someone or steal all their belongings.

 

The mod isn't perfect. This is merely a proof of concept. People will still know it is you if they bump into you so try to stay out of the way. The reason for making this mod is because all the other mods doing similar things have furniture animations which breaks you out of stealth mode which is bad when you are trying to sneak.

 

Should be SE compatible in theory but I haven't tested it out.

 

Let me know if there is a way to make it more efficient.


  • Submitter
  • Submitted
    02/11/2024
  • Category
  • Requires
    Dawnguard, HearthFires and Dragonborn
  • Special Edition Compatible
    Yes

 

  • 3 weeks later...
Posted

Works great, only issue I had was because I added it mid playthrough so the dispel ability was missing and I had to add it with console command.
Suggestion to avoid that in the future would be to add the perk and spell with a quest, that way the mod won't edit the player and other mods that change the record won't be messed up and won't have trouble being added mid playthrough.

Posted (edited)
4 hours ago, stavlan said:

Works great, only issue I had was because I added it mid playthrough so the dispel ability was missing and I had to add it with console command.
Suggestion to avoid that in the future would be to add the perk and spell with a quest, that way the mod won't edit the player and other mods that change the record won't be messed up and won't have trouble being added mid playthrough.

I often forget players do that. Adding the dispel ability via quest was simple but I didn't know how to add the perk without adding a script to it so I did. It seems to work just fine but I can't help but feel like I'm missing something though. 

Edited by Darkpig
Posted
7 hours ago, Darkpig said:

I often forget players do that. Adding the dispel ability via quest was simple but I didn't know how to add the perk without adding a script to it so I did. It seems to work just fine but I can't help but feel like I'm missing something though. 

I'll update and test it when I start a new save, right now it's going smoothly so no need to touch it.

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