DLeo19890604 Posted November 18, 2024 Posted November 18, 2024 13 minutes ago, csirke128 said: Â Hi, there is a MB+ and ROA patch at CBO Unofficial, also CFP+MB+ at CFP mod page Tanks! I'll download them.
DLeo19890604 Posted November 18, 2024 Posted November 18, 2024 Hi! I loaded the new patch but got another crush. Could you please help resding? May be the mod MPE/Mb+ cause the crush? error.log
DLeo19890604 Posted November 18, 2024 Posted November 18, 2024 Can you teach me how to read the crash error log? For example ,how can i kwon that the crash was caused by certain code line mentioned in the log or the crash was caused by a lot of code lines summing up?Every time the log file gave so many code lines, but it seems that not every code line is worth excluding.
csirke128 Posted November 18, 2024 Author Posted November 18, 2024 3 minutes ago, DLeo19890604 said: Can you teach me how to read the crash error log? For example ,how can i kwon that the crash was caused by certain code line mentioned in the log or the crash was caused by a lot of code lines summing up?Every time the log file gave so many code lines, but it seems that not every code line is worth excluding. Â Hi, I'm pretty much just guessing based on what logs I've seen before, that were given for other issues. Also I run into issues when creating the patches, so sometimes I run into issues and can see the same issue in the logs. Â Here the main issue I can see is this: [01:11:10][E][portrait_entity_data.cpp:149]: Could not find texture [gfx/models/portraits/attachments/male_clothes/japanese/male_kimono_samurai_01/male_clothes_kimono_samurai_01_masks.dds]. file: gfx/models/portraits/attachments/male_clothes/japanese/male_kimono_samurai_01/male_clothes_kimono_samurai_01.asset line: 53 [01:11:10][E][pdx_entity.cpp:586]: Could not find blend shape "male_clothes_kimono_samurai_01_bs_butt_max" for attribute "bs_body_butt_size_max" in entity "male_clothes_kimono_samurai_01_common_entity" [01:11:10][E][pdx_entity.cpp:586]: Could not find blend shape "male_clothes_kimono_samurai_01_bs_butt_min" for attribute "bs_body_butt_size_min" in entity "male_clothes_kimono_samurai_01_common_entity" Â Maybe you still have the old MB+ patch in your load order (or the ROA patch)? Can you share your load order? In the current MB+ patch, I didnt do the blendshapes, so these logs should not be here, unless you have some old files still. Â Also when installing the mods, make sure to remove the old mod before installing, the MB+ patch might have the same name as the patch for previous version, and if you overwrite the mod without removing it first, you can end up with old files that cause issues.
DLeo19890604 Posted November 18, 2024 Posted November 18, 2024 9 minutes ago, csirke128 said: Â Hi, I'm pretty much just guessing based on what logs I've seen before, that were given for other issues. Also I run into issues when creating the patches, so sometimes I run into issues and can see the same issue in the logs. Â Here the main issue I can see is this: [01:11:10][E][portrait_entity_data.cpp:149]: Could not find texture [gfx/models/portraits/attachments/male_clothes/japanese/male_kimono_samurai_01/male_clothes_kimono_samurai_01_masks.dds]. file: gfx/models/portraits/attachments/male_clothes/japanese/male_kimono_samurai_01/male_clothes_kimono_samurai_01.asset line: 53 [01:11:10][E][pdx_entity.cpp:586]: Could not find blend shape "male_clothes_kimono_samurai_01_bs_butt_max" for attribute "bs_body_butt_size_max" in entity "male_clothes_kimono_samurai_01_common_entity" [01:11:10][E][pdx_entity.cpp:586]: Could not find blend shape "male_clothes_kimono_samurai_01_bs_butt_min" for attribute "bs_body_butt_size_min" in entity "male_clothes_kimono_samurai_01_common_entity" Â Maybe you still have the old MB+ patch in your load order (or the ROA patch)? Can you share your load order? In the current MB+ patch, I didnt do the blendshapes, so these logs should not be here, unless you have some old files still. Â Also when installing the mods, make sure to remove the old mod before installing, the MB+ patch might have the same name as the patch for previous version, and if you overwrite the mod without removing it first, you can end up with old files that cause issues. Oh,thats my fault, i juse overwrite them without removing the older version first. Thanks for your patience!
A1R1A Posted December 2, 2024 Posted December 2, 2024 Hey, Are others having some problem in new patch with creating rulers? Game crashes every time I choose "Create New Ruler" in new game. Creator works if I disable all three EPE CBO mods. Was the load order?; EPE Carnalitas CBO UnOf Base CBO UnOf Animation CBO UnOf Mesh EPE CBO Base EPE CBO Animation EPE CBO Mesh Thanks for great work BTW!
csirke128 Posted December 2, 2024 Author Posted December 2, 2024 42 minutes ago, A1R1A said: Hey, Are others having some problem in new patch with creating rulers? Game crashes every time I choose "Create New Ruler" in new game. Creator works if I disable all three EPE CBO mods. Was the load order?; EPE Carnalitas CBO UnOf Base CBO UnOf Animation CBO UnOf Mesh EPE CBO Base EPE CBO Animation EPE CBO Mesh Thanks for great work BTW! Â Hi, updated EPE CBO Base, hopefully its fixed now.
crockandbralls Posted December 3, 2024 Posted December 3, 2024 will you make an epe cfp cbo compatch or should we just put the epe and cfp patches on top of each other
csirke128 Posted December 3, 2024 Author Posted December 3, 2024 6 hours ago, crockandbralls said: will you make an epe cfp cbo compatch or should we just put the epe and cfp patches on top of each other  Hi, I'll make a comp patch once the EPE+CFP steam workshop mod is updated. https://steamcommunity.com/sharedfiles/filedetails/?id=2996881191&searchtext=cfp%2Bepe 1
101mrniceguy Posted December 3, 2024 Posted December 3, 2024 Detecting a virus in the animation file? Trojan:Script/Wacatac.B!ml
101mrniceguy Posted December 3, 2024 Posted December 3, 2024 5 minutes ago, 101mrniceguy said: Detecting a virus in the animation file? Trojan:Script/Wacatac.B!ml Idk must be a false positive cause i tried it again and nothing
csirke128 Posted December 3, 2024 Author Posted December 3, 2024 18 minutes ago, 101mrniceguy said: Idk must be a false positive cause i tried it again and nothing  Seems like 7z is causing issues for some AVs, added zip files to the description as well (so same content just in zip format).
Blep1345 Posted December 3, 2024 Posted December 3, 2024 Hi My game crashes whenever I try and create a new ruler. The game works whenever I turn off all EPE mods though The only mods I'm using are: A Spouse Designer Better AI Education + Infinite Wards EPE Carnalitis CBO Base CBO Animation CBO Mesh EPE Base EPE Animation EPE Mesh Better Barbershop Better Barbershop CBO Extension Reguli Magistri Also thanks for the patch for EPE.
csirke128 Posted December 3, 2024 Author Posted December 3, 2024 17 minutes ago, Blep1345 said: Hi My game crashes whenever I try and create a new ruler. The game works whenever I turn off all EPE mods though The only mods I'm using are: A Spouse Designer Better AI Education + Infinite Wards EPE Carnalitis CBO Base CBO Animation CBO Mesh EPE Base EPE Animation EPE Mesh Better Barbershop Better Barbershop CBO Extension Reguli Magistri Also thanks for the patch for EPE.  Hi, did you use EPE Base version 4.0.1? That fixed a crash related to ruler creator.
crockandbralls Posted December 3, 2024 Posted December 3, 2024 15 hours ago, csirke128 said: Â Hi, I'll make a comp patch once the EPE+CFP steam workshop mod is updated. https://steamcommunity.com/sharedfiles/filedetails/?id=2996881191&searchtext=cfp%2Bepe Sounds good! And although I'm sure you've already seen it (just in case you haven't) they just updated. 1
csirke128 Posted December 4, 2024 Author Posted December 4, 2024 9 hours ago, crockandbralls said: Sounds good! And although I'm sure you've already seen it (just in case you haven't) they just updated. Â Added the patch, seems like only 1 file conflicted (the custom clothes) 1
thatgamingkid983 Posted December 10, 2024 Posted December 10, 2024 Quick question, I believe my load order is right, but does adding CBO not allow you to change height/body type, or is it because my load order could be wrong Â
csirke128 Posted December 10, 2024 Author Posted December 10, 2024 1 hour ago, thatgamingkid983 said: Quick question, I believe my load order is right, but does adding CBO not allow you to change height/body type, or is it because my load order could be wrong   Hi, dont think CBO should prevent changing height. Are you also using PA? (physical attributes) For body type, do you mean the stuff like pearl and so on? I think CBO removed the body shapes, maybe because they were changing the height of the character. You can instead set fat distribution, and change muscularity for lower and upper body separately.
thatgamingkid983 Posted December 11, 2024 Posted December 11, 2024 20 hours ago, csirke128 said: Â Hi, dont think CBO should prevent changing height. Are you also using PA? (physical attributes) For body type, do you mean the stuff like pearl and so on? I think CBO removed the body shapes, maybe because they were changing the height of the character. You can instead set fat distribution, and change muscularity for lower and upper body separately. Hello, thanks for the response, and you would be correct. It was late at night when I tried to test it and completely missed it lol
Scars Unseen Posted December 11, 2024 Posted December 11, 2024 Just to clear things up, you have both this and the CFP-CBO patch as different downloads, but the CFP-CBO patch has a download for CFP+EPE-CBO as well. Is that the download I currently would need for a game with CFP and EPE, or is this download more up to date?
csirke128 Posted December 11, 2024 Author Posted December 11, 2024 5 minutes ago, Scars Unseen said: Just to clear things up, you have both this and the CFP-CBO patch as different downloads, but the CFP-CBO patch has a download for CFP+EPE-CBO as well. Is that the download I currently would need for a game with CFP and EPE, or is this download more up to date?  Hi, patches that are CFP+something will be on the CFP mod page, so if you want CFP+EPE comp patch, grab it from CFP mod page. If you use the Patch version, that already has everything in it, but if you use the Base+Animation+Mesh version, then you will need also use the Animation and Mesh from this page. (the exact load order is on the CFP page) 1
Scars Unseen Posted December 11, 2024 Posted December 11, 2024 Fantastic. Thanks for the quick and comprehensive response!
Vicerex Posted January 8, 2025 Posted January 8, 2025 EPE came out with a new update a couple days ago. Since then I'm getting a few bugs like some characters will be naked when at war instead of wearing armor. I'm thinking this may need an update (or maybe CBO in general, but I assume just the EPE portion). Thanks in advance!
patachu Posted January 8, 2025 Posted January 8, 2025 Could you make an EPE + Statues patch? I downloaded the CFP + EPE + Statues patch from your other thread, but statues don't work when you don't have CFP installed.
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