4399seer Posted Saturday at 10:17 AM Posted Saturday at 10:17 AM https://www.nexusmods.com/granbluefantasyrelink/mods/369 https://www.nexusmods.com/granbluefantasyrelink/mods/251 someone please fix these mods gbfr.sexy_female_erune1.1.7z 2
yuchou00 Posted Saturday at 12:24 PM Posted Saturday at 12:24 PM Can someone make bare-leg models for Fraux, Tweyen, Zeta, and Beatrix? just bare legs, the upper body and shoes are normal.
lukeman1884 Posted yesterday at 12:53 AM Posted yesterday at 12:53 AM (edited) Anyone able to share this mod? https://www.caimogu.cc/post/2444114.html Edited yesterday at 12:57 AM by lukeman1884
wobubian027 Posted yesterday at 01:08 AM Posted yesterday at 01:08 AM 14 minutes ago, lukeman1884 said: 有人能分享一下这个mod吗? https://www.caimogu.cc/post/2444114.html someone already shared this MOD a few days ago
phenom316 Posted yesterday at 02:22 AM Posted yesterday at 02:22 AM question, i have been looking for mods for Historiath, nude, semi nude, skimpy outfits, etc, anyone know if any exist? . thanks
hzhhzh Posted yesterday at 03:23 AM Posted yesterday at 03:23 AM The body disappeared after exporting from blender . Could someone tell me why ?
SysGhost Posted yesterday at 03:28 AM Posted yesterday at 03:28 AM (edited) 6 minutes ago, hzhhzh said: The body disappeared after exporting from blender . Could someone tell me why ? Most likely, its seperate meshes (it has to be one mesh). So go in blender and make sure only all meshes (hair, body, clothing, etc) are one. The GBFRBlenderTools have a button for joining them easely (you can also use ctrl+j) Other possibilities is that the Normals are messed up (although that should only make the materials look weird, not invisible to my knowledge), could also be that its not assignes properly to the Armature, so the game assumes there is nothing there. Last posibility, you didn't put all three .mmesh, .minfo and .skeleton files in. All 3 need to match exactly. Edited yesterday at 03:30 AM by SysGhost
hzhhzh Posted yesterday at 04:11 AM Posted yesterday at 04:11 AM (edited) 50 minutes ago, SysGhost said: Most likely, its seperate meshes (it has to be one mesh). So go in blender and make sure only all meshes (hair, body, clothing, etc) are one. The GBFRBlenderTools have a button for joining them easely (you can also use ctrl+j) Other possibilities is that the Normals are messed up (although that should only make the materials look weird, not invisible to my knowledge), could also be that its not assignes properly to the Armature, so the game assumes there is nothing there. Last posibility, you didn't put all three .mmesh, .minfo and .skeleton files in. All 3 need to match exactly. It's the semi-nude Zeta mod of zai . I can't find .skeleton file in this mod . I just used Blender to import then export .mmesh, .minfo file without any edit and the body still disappeared . gbfrelink.zeta.zaiseminude.rar Edited yesterday at 04:21 AM by hzhhzh
kikokukyka Posted yesterday at 10:07 AM Posted yesterday at 10:07 AM Hello ! I've tried using the using the GBFR mod texture fixer script and GBFR Mod Manager auto-update .mmat feature to fix Narmaya Swimwear skin but to no avail. My game crashes whenever I select Narmaya with the mod on. If anyone can fix it and post it here, I'd be very grateful, it's an amazing skin mod with lot's of options ! Original patreon page Original download link And here is a picture : 1
a796134567 Posted yesterday at 10:37 AM Posted yesterday at 10:37 AM Would anyone be willing to help fix this file? I’d really appreciate it. Thank you! Djeeta 1st Wear SemiNude Succubus Tattoo.rar 1
wobubian027 Posted yesterday at 11:59 AM Posted yesterday at 11:59 AM does anyone know how to fix the messed-up colors on outfits from older mods? for skin tone mismatches in old mods, we can usually swap out the mmt file and that’ll do the trick. but what about when the outfit colors are all wonky—what do you do then?
SysGhost Posted 23 hours ago Posted 23 hours ago 9 hours ago, hzhhzh said: It's the semi-nude Zeta mod of zai . I can't find .skeleton file in this mod . I just used Blender to import then export .mmesh, .minfo file without any edit and the body still disappeared . gbfrelink.zeta.zaiseminude.rar 15.11 MB · 1 download That must be the problem. Since the mod overwrites the normal files, the game now loads without the mesh being attatched to the skeleton. So it takes the skeleton from the main (unmodded) files, but since the new mesh is not attatched to that its not appearing. I don't know how this would be fixed. I guess get the original skeleton from the gamefiles, and attatch it to the mesh in blender, then export again. OR if inside blender there is an armature (aka a skeleton), make sure its attatchet to the mesh, that might also be where a problem lies.
4399seer Posted 22 hours ago Posted 22 hours ago 3 hours ago, kikokukyka said: Hello ! I've tried using the using the GBFR mod texture fixer script and GBFR Mod Manager auto-update .mmat feature to fix Narmaya Swimwear skin but to no avail. My game crashes whenever I select Narmaya with the mod on. 您好!我尝试使用 GBFR mod 材质修复脚本和 GBFR Mod Manager 的自动更新.mmat 功能来修复 Narmaya 泳装皮肤,但没有成功。启用该 mod 后,只要我选择 Narmaya,游戏就会崩溃。 If anyone can fix it and post it here, I'd be very grateful, it's an amazing skin mod with lot's of options ! 如果有人能修复它并在这里发布,我将非常感激,这是一个功能强大的皮肤模组! Original patreon page 原 Patreon 页面 Original download link 原始下载链接 And here is a picture 这是一张图片: I replaced these six differences with other.mmat files. The four normal skin color differences were correct in shading, but the two differences for the light-brown skin color were still incorrect. This will need to be fixed by the person who re-applies the texture later.The source file is too large. I'm sending you the replaced GBFR folder. Just overwrite the same-named folder on your end. GBFR.7z 2
4399seer Posted 22 hours ago Posted 22 hours ago 3 hours ago, a796134567 said: Would anyone be willing to help fix this file? I’d really appreciate it. Thank you! 请问有人愿意帮忙修复这个文件吗?非常感谢! Djeeta 1st Wear SemiNude Succubus Tattoo.rar 4.61 MB · 1 download Djeeta 1st Wear SemiNude Succubus Tattoo.rar 4.61 MB · 1 次下载 here beauty salon_gbfrelink.asset.pl0101Djeeta.7z 5
a796134567 Posted 22 hours ago Posted 22 hours ago 11 minutes ago, 4399seer said: 這裡 美容院_gbfrelink.asset.pl0101Djeeta.7z 2.63 MB · 1 次下載 THX
nostafftw Posted 21 hours ago Posted 21 hours ago Hi everyone, don't know if anyone asked before, is there any solution to mod before DLC, and those became white bug and shadow error?
hzhhzh Posted 21 hours ago Posted 21 hours ago 1 hour ago, SysGhost said: That must be the problem. Since the mod overwrites the normal files, the game now loads without the mesh being attatched to the skeleton. So it takes the skeleton from the main (unmodded) files, but since the new mesh is not attatched to that its not appearing. I don't know how this would be fixed. I guess get the original skeleton from the gamefiles, and attatch it to the mesh in blender, then export again. OR if inside blender there is an armature (aka a skeleton), make sure its attatchet to the mesh, that might also be where a problem lies. I finally found out that it was GBFRBlenderTools 2.0.1 which caused the problem . Things went well if I used GBFRBlenderTools 1.1.0p2 to import or export . Maybe the newest version has some unknown bugs . Thanks for your reply . 2
SysGhost Posted 20 hours ago Posted 20 hours ago 1 hour ago, hzhhzh said: I finally found out that it was GBFRBlenderTools 2.0.1 which caused the problem . Things went well if I used GBFRBlenderTools 1.1.0p2 to import or export . Maybe the newest version has some unknown bugs . Thanks for your reply . Could very well be, GBFRBlenderTools 2.0.0 also had massive issues with exporting, so its very much possible.
LeoleonV69 Posted 20 hours ago Posted 20 hours ago On 7/22/2026 at 8:40 AM, 201193 said: Hello gents, I cant seem to get reloaded to work with the ER version of relink I basically followed every tutoorial/fix but the game refuses to work Whenever I activate the utility manager it Crashes. P.S. - The error I get in the reloaded log is " Fatal error. Invalid Program: attempted to call a UnmanagedCallersOnly method from managed code. Fatal error while logging another fatal error. Fatal error while logging another fatal error. " Any suggestions are welcome! Lurker here but seeing as I had the same problem and got no straight answer from the internet I could find, I'll tell you how I fixed this Fatal error problem that worked for me. I clean slated everything Reloaded-II in my PC. I kept my mods in a different folder and got rid of every file and reinstalled from scratch on the Github. I reattached Relink and only put in the latest utility.mod.manager version and it booted up the game just fine. put back in my mods a few batches at a time to see if it still ran well and it did aside from mod conflicts like Relink Multiplier and Return Imbued Stones and surely enough for me the modding routine was back to normal on Reloaded-II. Hope this helps anyone else with the UnmanagedCallersOnly Fatal Error problem.
keking420 Posted 19 hours ago Posted 19 hours ago 7 hours ago, kikokukyka said: Hello ! I've tried using the using the GBFR mod texture fixer script and GBFR Mod Manager auto-update .mmat feature to fix Narmaya Swimwear skin but to no avail. My game crashes whenever I select Narmaya with the mod on. If anyone can fix it and post it here, I'd be very grateful, it's an amazing skin mod with lot's of options ! Original patreon page Original download link And here is a picture : I tried to fix it, but cant seem to get the skin to work. Is there someone here who can help? I cannot figure out how to change the skin, or rather, what part within the exported json file I have to adjust.
kikokukyka Posted 18 hours ago Posted 18 hours ago From what 4399seer said, he wasn't able to fix the tanned skin versions, so the two ones with "Wheat" in the name. Regarding the 4 other versions, they work correctly. Download any of your liking, I recommend the one named "Larger+and+remove", and download 4399seer's file. Unzip both and copy and paste the files from 4399seer's file unto the skin you've selected, zip it back up and drop it in Reloaded-II. Tick it, you're good to go. If it can be of any help, I didn't copy the whole GBFR folder from 4399seer's file, only the 9 texture files from 0 to 8 and pasted those at the same place in the skin folder I wanted, then zipped it up again and you know the rest.
kikokukyka Posted 18 hours ago Posted 18 hours ago On 8/8/2026 at 10:44 AM, Cesariosama said: Rosetta BS still buggy for me, I don't know if its just me or not. It still is bugged for me aswell, for the record.
keking420 Posted 18 hours ago Posted 18 hours ago 20 minutes ago, kikokukyka said: From what 4399seer said, he wasn't able to fix the tanned skin versions, so the two ones with "Wheat" in the name. Regarding the 4 other versions, they work correctly. Download any of your liking, I recommend the one named "Larger+and+remove", and download 4399seer's file. Unzip both and copy and paste the files from 4399seer's file unto the skin you've selected, zip it back up and drop it in Reloaded-II. Tick it, you're good to go. If it can be of any help, I didn't copy the whole GBFR folder from 4399seer's file, only the 9 texture files from 0 to 8 and pasted those at the same place in the skin folder I wanted, then zipped it up again and you know the rest. The picture i posted was the non-tanned version. Are the textures on the cloth working as intended with 4399seer's files?
kikokukyka Posted 14 hours ago Posted 14 hours ago The sarong/beach wrap is a bit funky but nothing too jarring/disturbing. The skin has the right shading/gradient and reacts correctly to lighting sources.
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