black1 Posted January 30, 2024 Posted January 30, 2024 View File JusPrimaeNoctisReformed Original Author is unknown. I picked up their work from https://www.loverslab.com/topic/208044-request-jus-primae-noctis/ and started updating. This mod enable first night law and related events. now dependent on https://www.loverslab.com/topic/225332-mod-wicked-debauchery/ if u don't wanna use Wicked Debauchery mod, use 0.55. Submitter black1 Submitted 01/30/2024 Category Crusader Kings 3 Requirements Wicked Debauchery 1
black1 Posted February 1, 2024 Author Posted February 1, 2024 that's the whole point? isn't it? , 0.55 uses in-build pregnancy system and 0.56 uses wd 1
Mee&Mee Posted February 1, 2024 Posted February 1, 2024 I tried the 0.55 but it crashed my game T T but if I use an even older version it works fine XD
black1 Posted February 2, 2024 Author Posted February 2, 2024 thr is absolutely nothing in the mod , which can make game crash, in any version. at max it can misfire a bastard event one or two. if it is crashing it is due to some other mod
Siudhne Posted February 2, 2024 Posted February 2, 2024 That other mod seems to be a duplicate, but you should be able to delete it yourself.
black1 Posted February 3, 2024 Author Posted February 3, 2024 19 hours ago, Siudhne said: That other mod seems to be a duplicate, but you should be able to delete it yourself. thanx, didn't realized, removed
xyzxyz Posted February 3, 2024 Posted February 3, 2024 (edited) On 2/1/2024 at 5:26 AM, black1 said: that's the whole point? isn't it? , 0.55 uses in-build pregnancy system and 0.56 uses wd The stress relief without causing dozens of children is also pretty great^^ And no children means a lot less rivalries or feuds with the husbands^^ Edited February 3, 2024 by xyzxyz
black1 Posted February 4, 2024 Author Posted February 4, 2024 16 hours ago, Dragul17 said: does the AI utilize this or is it just you? only player, no ai
black1 Posted February 4, 2024 Author Posted February 4, 2024 (edited) 13 hours ago, xyzxyz said: The stress relief without causing dozens of children is also pretty great^^ And no children means a lot less rivalries or feuds with the husbands^^ there is no stress relief implemented in this mod. if you are using caf mod, u should be getting stress relief from arousal effects. as per children, thr is no secret created so no feuds or rivalries, as this is not adultery. and so unless u want to accept them into urs house, they will not be considered urs children at all. Edited February 4, 2024 by black1
xyzxyz Posted February 4, 2024 Posted February 4, 2024 (edited) 2 hours ago, black1 said: there is no stress relief implemented in this mod. if you are using caf mod, u should be getting stress relief from arousal effects. as per children, thr is no secret created so no feuds or rivalries, as this is not adultery. and so unless u want to accept them into urs house, they will not be considered urs children at all. At least my lustful characters get stress reduction in the old version of Primae Noctis. I have no mods for arousal itself. Just basic carnalitas. No adultery in your version of the mod? Great, because I had dozens of rivalries with the old version I use^^ Edited February 4, 2024 by xyzxyz
black1 Posted February 5, 2024 Author Posted February 5, 2024 14 hours ago, xyzxyz said: At least my lustful characters get stress reduction in the old version of Primae Noctis. I have no mods for arousal itself. Just basic carnalitas. No adultery in your version of the mod? Great, because I had dozens of rivalries with the old version I use^^ which version? i don't think there is any version where adultery is gone rampage, at max it should be 1 in 10 or so
xyzxyz Posted February 5, 2024 Posted February 5, 2024 (edited) 5 hours ago, black1 said: which version? i don't think there is any version where adultery is gone rampage, at max it should be 1 in 10 or so I think it was the original JusPrimaeNoctis back years ago when it had a page here on LL. After Friends&Foes came out the rivalries really started after every night. Can't check on Reformed because my main save has adultery allowed so no rivalries. I will test it on a new save. There really is no stress relief in 0.55 I used 0.52 befor. Edited February 5, 2024 by xyzxyz
black1 Posted February 5, 2024 Author Posted February 5, 2024 sorry, had to remove stress relief, with it, stress could always be kept at 0 at any time, breaks the game balance . 0.52 was pretty much the original one, just some bug fix. 0.56 is only names and functions remain the same but the whole skeleton of the mod has been changed.
xyzxyz Posted February 5, 2024 Posted February 5, 2024 (edited) 4 minutes ago, black1 said: sorry, had to remove stress relief, with it, stress could always be kept at 0 at any time, breaks the game balance . 0.52 was pretty much the original one, just some bug fix. 0.56 is only names and functions remain the same but the whole skeleton of the mod has been changed. So far no pregnancies in 0.55. Is it using the basic chance system? I remember the original had an almost 100% chance. Edited February 5, 2024 by xyzxyz
black1 Posted February 5, 2024 Author Posted February 5, 2024 no, 0.55 also uses fertility but its in build in event itself. if u wanna go back to original system, del zzz_carn_had_sex_with_effect.txt in common->scrited_effects and in event file remove block of make_pregnant , thr will be two block , remove both of them.
xyzxyz Posted February 6, 2024 Posted February 6, 2024 On 2/5/2024 at 2:33 PM, black1 said: no, 0.55 also uses fertility but its in build in event itself. if u wanna go back to original system, del zzz_carn_had_sex_with_effect.txt in common->scrited_effects and in event file remove block of make_pregnant , thr will be two block , remove both of them. Well, fertilities are 100 with various supporting traits and it still never happened. Is it a %-chance?
black1 Posted February 7, 2024 Author Posted February 7, 2024 (edited) with 100% fertility on both char, preg chance should also be 100. even the avg chance was very high in 0.55 about 80% compare to 30% of 0.56. i am still getting pregnancy in 0.56. what's urs load order? also got error log? Edited February 7, 2024 by black1
Dragul17 Posted March 12, 2024 Posted March 12, 2024 can you implement this for use with NPC characters?
black1 Posted March 13, 2024 Author Posted March 13, 2024 don't have plan for that yet. feasibility does not seems likely, it would kind of break the late gameplay, consolidating power in 3-4 house or dynasty. so if u got a suggestion without making game harder yet implementing prima noctis for ai too, i am all ears
Dragul17 Posted March 13, 2024 Posted March 13, 2024 16 hours ago, black1 said: don't have plan for that yet. feasibility does not seems likely, it would kind of break the late gameplay, consolidating power in 3-4 house or dynasty. so if u got a suggestion without making game harder yet implementing prima noctis for ai too, i am all ears How would it break gameplay? If you have the sex with protection there would be no bastards also maybe the player wants to use the bastards to legitimize them as their own and get a claim on titles they otherwise wouldn't have access to.
black1 Posted March 14, 2024 Author Posted March 14, 2024 6 hours ago, Dragul17 said: How would it break gameplay? If you have the sex with protection there would be no bastards also maybe the player wants to use the bastards to legitimize them as their own and get a claim on titles they otherwise wouldn't have access to. prima noctis was for spreading bastards and replacing local rulers , so using protection does not make sense. and gameplay will break if enabled for ai, just for reason , imagine a kingdom where everyone is from same dynasty. ai dynasty . then imagine trying to attack it. also it might be possible that its neighboring kingdom also has same dynasty,hence possible alliance. damn, easiest example karling dynasty everywhere. and u r alone.
black1 Posted March 14, 2024 Author Posted March 14, 2024 tell u what, if u wanna enable if for ai, u can do it by urself. its not that hard anyways, 1-2 places where u have to remove is_ai = no and 3-4 place where u have to define how will ai react. by reading mod files and same base games character interaction files, u will get the idea. afterward if u wanna upload , just upload it in ll separately or u wanna upload in this one, post it here and i will put a link to it.
quedices77 Posted March 17, 2024 Posted March 17, 2024 @black1 do you have a recommended mod order? Not sure if I have a mod conflict somewhere in my monster mod list or just a mod order issue.
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