yosyoy Posted October 28, 2013 Posted October 28, 2013 In a non Lovers PK related mod, where there is already a prostitution system, how do I direct the actor to use a Lovers' animation instead of the usual (assumption of having done something) "Now you feel refresh, bla, bla? I'm using CSE.
littleman Posted October 28, 2013 Posted October 28, 2013 You would need to re write the script, or direct it to use the lpk script for selecting the animations.. I think.. I couldnt tell you how to begin doing that. Which mod are you using firstly?
D_ManXX2 Posted October 28, 2013 Posted October 28, 2013 you need to make lovers with pk.esm as master to your new esp first first then you can add stuff to your mod. There is also a away to make calls from one to the other even without making it a master but you need to read wiki or obse on how to accomplish this, Try opening the mod named loversStupidNPC.esp and see how he is making called from one mod without making it a master as a sample.
mem4ob4 Posted October 28, 2013 Posted October 28, 2013 If you Master your mod to LwPK it can be pretty easy.Take a look at LSMs LStalkerQuestscrip (both versions) as well as WappyOnes LoversRaperS and the aforementioned mods.You will find examples of getting quest variables from other plugins and use spells, set hotkeys etc.GetNumLoadedMods, IsFormValid, GetFormFromMod, RunScriptLine and Here are all good things to know.If you master your plugin to LwPK it just comes down to deciding when and how you wantthe act to take place.Check these two links:http://www.loverslab.com/topic/13736-basic-stuff-commands-scripts-etc/http://www.loverslab.com/topic/16351-need-some-help-coding/ Experiment! Mem
yosyoy Posted October 29, 2013 Author Posted October 29, 2013 If you Master your mod to LwPK it can be pretty easy. Take a look at LSMs LStalkerQuestscrip (both versions) as well as WappyOnes LoversRaperS and the afore mentioned mods. You will find examples of getting quest variables from other plugins and use spells, set hotkeys etc. GetNumLoadedMods, IsFormValid, GetFormFromMod, RunScriptLine and Here are all good things to know. If you master your plugin to LwPK it just comes down to deciding when and how you want the act to take place. Check these two links: http://www.loverslab.com/topic/13736-basic-stuff-commands-scripts-etc/ http://www.loverslab.com/topic/16351-need-some-help-coding/ Experiment! Mem Thanks a lot.
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