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[Project Zomboid] ZomboWin - A ZomboLewd Framework mod


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Posted
27 minutes ago, Red_mat said:

and how put the zombie win and defeat mod in the game

 

Well the instruccions are kinda unespecific and in all direcctions. 

What i have gathered u need:
- version 1.28 (dont use 1.29)
- bandits b41 reupload (v1)

- moodle framework

mod options 

 

To be honest i dont know how to be defeated by an enemy bandits. if u subdue a enemy bandit they will attack you and do damage

Posted

Hello, very good evening. I have problems with your mod. I tried all the ways to start it but it doesn't work, I think I'm doing something wrong. But what strikes me the most is the mod called "Mod optios (41)" and many players report that this mod is outdated and is no longer viable to adjust the other mods that require it. Could you clarify this situation? or give indications that they use another mod?

Posted
On 18/3/2026 at 14:47, slava-1a said:

Simplemente descomprímelo en la carpeta «C:\Users\%username%\Zomboid\mods» (para Windows) o «~/Zomboid/mods/» (para Linux). Luego, actívalo en el menú de mods del juego.

No funciona, esos pasos todo el mundo lo sabe. 

Posted
El 20/3/2026 a las 18:24, SUPERBUU dijo:

Me estoy volviendo loco, literalmente estoy loco tratando de descargar esto. Primero pensé "¿qué demonios? Lo descargué en la carpeta de mods de Steam, ¿dónde está?" Luego miré los comentarios y pensé "oooooh, tengo que agregarlo directamente a los mods de Zomboids". Y AÚN ASÍ NO FUNCIONÓ, luego pensé que tal vez sea la versión que juego, PERO NO. Entonces tuve una idea de que tal vez el mod tenía una versión más nueva en algún lugar para B42 Y VOY A PROBAR ESTA QUE ENCONTRÉ EN LOS COMENTARIOS, PERO SANTA MADRE.

 

Es cierto, a mí también me pasa lo mismo. Incluso pensé que el problema era el mod "mod options (build 41)", creyendo que era el responsable porque pide instalar la versión 1.4.4 para la ventana donde se configura el mod que queremos que funcione, pero en los foros de Steam dicen que este mod con el que se supone que funciona "ZomboWin" está desactivado desde 2022. ¿Alguien ha escrito un tutorial detallado sobre cómo instalar ZomboWin y todos los plugins?

Y sí, ya conocemos los pasos de "C:\Users\%username%\Zomboid\mods". Bla, bla, bla.

Posted

To get defeated by bandits (if you have it installed) you have to change the mod.info of bandits and rename id=BanditsLegacy into id=Bandits 

 

And if you are having problems with only having 3 animations go download the mod version 1 of the addon.

Posted

im guessing zombification is still game over. i only ask as the images for the zombie defeat thing where the player being fucked by zombies shows the player looking like a zombie as if you character actually somewhat turns into a zombie buuut i can imagine thats not the case

  • 2 weeks later...
Posted

I am having a problem with Mod Options mod, it wont show up despite that I only have the mods the post itself told me to use active, anyone know a solution? 

 

 

Posted (edited)

Does the Sexperiment profession require different zombies' DNA or can you just constantly reuse one zombie and keep the infection at bay? I'm not seeing infection go down moodle wise when I reuse a zombie multiple times.

Edited by IronSurfDragon
  • 2 weeks later...
  • 3 weeks later...
Posted
3 hours ago, Bruhman9000 said:

Hello!Can some 1 please download this for me?Mod downloaders cant download this from steam and cant find this one nowhere else X_X My mod Super Girl for b42 crushed game every time when i push modded zombie,i read this fix can help i very need one X_X

https://steamcommunity.com/sharedfiles/filedetails/?id=3632402975

 

Did you try tools that use SteamCMD? I use WorkshopDL and it haven't failed me not even once.

https://github.com/imwaitingnow/WorkshopDL

Posted

For anyone who interest:

When playing with sprinters (I use mod CDDAZomboid), it's impossible to survive in populated urban area. Now, the feature of Zombowin_Addon by BlaBla, which makes the player temporarily invisible is useful.
But it does not work reliably.

I'm not familiar with Zomboid modding or Lua, so I modified the Zombowin's file ZomboWinAnimationHandler.lua
It works with both Zombowin_Addon version 1.0 and 2.0

I also made the ghost mode trigger randomly.

zombowin_patch_ghostmode.rar

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