nacalal Posted July 1, 2024 Posted July 1, 2024 Need to find some way to hook into the dirt/blood overlay system for player bodies so you can change the color to white and have bukake splatter. Same with blood splatter on the walls.
BlaBla012345 Posted July 1, 2024 Posted July 1, 2024 11 hours ago, nacalal said: Need to find some way to hook into the dirt/blood overlay system for player bodies so you can change the color to white and have bukake splatter. Same with blood splatter on the walls. It already exists apparently, look at the Dallas post of 03 15, 2024 Discord PZ Modding Quote And because a gift never comes alone, I've redesigned the Make-up mod. (It's a mess in the menu, though, and I haven't changed the make-up names, but it's up to you to discover them by equipping them in character creation). There are : -Anal plug (one blue and one red) -Nose bandage -Nipple piercings -Body covered in semen -Abs -LipsSmeared and Freckles (Enhanced) -Eyeliner, Blush, Eye Brows (Vanilla)
legion army Posted July 1, 2024 Posted July 1, 2024 On 6/30/2024 at 4:36 PM, bueir said: I don't know if you all are using this mod 'Boots and Clothes Expanded 10.6' but its great, it turn vanilla shoes into much better 3D model, but there is some clipping issue with the 'VariableSkin2' body, if anyone know if theres a fix somewhere for that, that'll be great 👍 I also had this problem, the new version of 'Boots and Clothes Expanded' is not compatible with 'VariableSkin2' currently there is only one way, you have to install older versions of 'Boots and Clothes Expanded' they have no problem Here you can download older versions of the mod https://catalogue.smods.ru/archives/112909 My suggestion is version 5.4 Spoiler it's a very good mod but it would be much better if the mod author made the shoes a little narrower.
bueir Posted July 1, 2024 Posted July 1, 2024 4 hours ago, legion army said: I also had this problem, the new version of 'Boots and Clothes Expanded' is not compatible with 'VariableSkin2' currently there is only one way, you have to install older versions of 'Boots and Clothes Expanded' they have no problem Here you can download older versions of the mod https://catalogue.smods.ru/archives/112909 My suggestion is version 5.4 Reveal hidden contents it's a very good mod but it would be much better if the mod author made the shoes a little narrower. I see, thank you for that, apparently the mod author will resume development when build 42 is out, so we can wait 😄
AlexTheMan21 Posted July 2, 2024 Posted July 2, 2024 Good day everyone just wanted to get feedback if these settings would be good for a kinda rp/testing server? (Removed some settings so dont bother trying to get access to it) servertest.ini
ClaraLovs Posted July 3, 2024 Posted July 3, 2024 I just found this on steam https://steamcommunity.com/sharedfiles/filedetails/?id=3035712003 I have experience on blender, i think i can do some animations but i dont have the time or the motivation to, just if someone wanna make his own things 😘
bueir Posted July 3, 2024 Posted July 3, 2024 3 hours ago, Yonchi said: I just found this on steam https://steamcommunity.com/sharedfiles/filedetails/?id=3035712003 I have experience on blender, i think i can do some animations but i dont have the time or the motivation to, just if someone wanna make his own things 😘 interesting, thank you 👍
AlexTheMan21 Posted July 3, 2024 Posted July 3, 2024 Good day everyone im back once more to give a quick patch for an error that happened while only having Win active and not Defeat (if this hasnt already been patched) for version PR1.1 Just unzip as usual and replace the 1 file that has been modified ZomboWin ModOption Patch.rar
Cyrodiil_Sword Posted July 3, 2024 Posted July 3, 2024 Do yo all have some NPC mods installed, or are you playing online?
AlexTheMan21 Posted July 3, 2024 Posted July 3, 2024 28 minutes ago, Cyrodiil_Sword said: Do yo all have some NPC mods installed, or are you playing online? Well officially there ain't no real mp in the mod (Only my patch) the mod comes with some kind of simple npc thing but it's truly basic
RazzyWasntHere Posted July 3, 2024 Posted July 3, 2024 Hi there, so I'm trying to get the mod to work properly, all of the traits and the occupation work, as does the stripping mechanic but when a male zombie attacks my female MC he doesn't do anything besides bite me and occasionally bounce off of my character. Is there a fix to this?
HatedReaper Posted July 3, 2024 Posted July 3, 2024 Does anyone know any NPC mods that actually work with Zombowin? Superb survivors doesnt work as the zombies just glitch out and get eaten alive along with the victim
BlaBla012345 Posted July 3, 2024 Posted July 3, 2024 (edited) 20 minutes ago, HatedReaper said: Does anyone know any NPC mods that actually work with Zombowin? Superb survivors doesnt work as the zombies just glitch out and get eaten alive along with the victim PZNS Edited July 3, 2024 by blabla012345
HatedReaper Posted July 4, 2024 Posted July 4, 2024 3 hours ago, blabla012345 said: PZNS I tried it and it works, but barely. Still getting tons of errors and the zombies kill the npc's that are engaged in the activity. Sad times
SolarEdge Posted July 4, 2024 Author Posted July 4, 2024 (edited) 3 hours ago, HatedReaper said: I tried it and it works, but barely. Still getting tons of errors and the zombies kill the npc's that are engaged in the activity. Sad times could you provide the error logs? i last minute added a code to change defeat behavior for npcs and that could be the cause for errors but i am not getting any on my part. also are you using both mods or just one? Edited July 4, 2024 by SolarEdge
BlaBla012345 Posted July 4, 2024 Posted July 4, 2024 (edited) 1 hour ago, SolarEdge said: could you provide the error logs? i last minute added a code to change defeat behavior for npcs and that could be the cause for errors but i am not getting any on my part. also are you using both mods or just one? The error is easily reproducible: Every time a female NPC gets caught by the zombie, then the NPC enters the correct animation, so far no problems. On the other hand, once the animation is finished, the NPC returns to its static position and the NPC who replaced the zombie takes a static position. The zombie itself remains active and moves nearby, like a ghost, unable to spot the player but the player can still interact with the ghost zombie: you can hit and push him and in return the zombie ghost can tear off our clothes. If the ghost zombie dies it appears on the ground as a corpse. If the ghost zombie started the animation with the player, it appears in the animation. I will try to provide a log. Note: i use PZNS neighborhood and his framework Note 2: there is only one error each time Edited July 4, 2024 by blabla012345
ClaraLovs Posted July 4, 2024 Posted July 4, 2024 11 hours ago, RazzyWasntHere said: Hi there, so I'm trying to get the mod to work properly, all of the traits and the occupation work, as does the stripping mechanic but when a male zombie attacks my female MC he doesn't do anything besides bite me and occasionally bounce off of my character. Is there a fix to this? Maybe you have the grab distance too low?🤔 i dont really know but try to reinstall the mod sweet 😘
AlexTheMan21 Posted July 4, 2024 Posted July 4, 2024 1 hour ago, blabla012345 said: The error is easily reproducible: Every time a female NPC gets caught by the zombie, then the NPC enters the correct animation, so far no problems. On the other hand, once the animation is finished, the NPC returns to its static position and the NPC who replaced the zombie takes a static position. The zombie itself remains active and moves nearby, like a ghost, unable to spot the player but the player can still interact with the ghost zombie: you can hit and push him and in return the zombie ghost can tear off our clothes. If the ghost zombie dies it appears on the ground as a corpse. If the ghost zombie started the animation with the player, it appears in the animation. I will try to provide a log. Note: i use PZNS neighborhood and his framework Note 2: there is only one error each time Does it come up as error in the bottom corner and console or does it say nothing about it. If it actually errors I can probably take a look at the logs and find the cause
BlaBla012345 Posted July 4, 2024 Posted July 4, 2024 (edited) 2 hours ago, AlexTheMan21 said: Does it come up as error in the bottom corner and console or does it say nothing about it. If it actually errors I can probably take a look at the logs and find the cause Yes it comes with an error in red at the bottom of the screen with the number 1. I need to do a log recovery Here we go: Spoiler WARN : General , 1720092466384> AnimationPlayer.play> Anim Clip not found: InvalidOnPurpose LOG : General , 1720092468195> Warning, root node parent is always null. LOG : General , 1720092468195> [ZomboWinDefeatStrip] -- EHE: IsoPlayers adding:Reuben Bowens LOG : General , 1720092468337> FirstNAME:Bob LOG : General , 1720092469276> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework ERROR: General , 1720092469276> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092469276> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.StopAllActionQueue(IsoGameCharacter.java:5737) at jdk.internal.reflect.GeneratedMethodAccessor776.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameWindow.frameStep(GameWindow.java:778) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092469278> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework LOG : General , 1720092469343> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin ERROR: General , 1720092469343> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092469343> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9733) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9464) at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1943) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1924) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092469346> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Spoiler LOG : General , 1720092453279> Warning, root node parent is always null. LOG : General , 1720092453284> [ZomboWinDefeatStrip] -- EHE: IsoPlayers adding:Stanley Donahue WARN : Lua , 1720092453289> LuaManager$GlobalObject.require> require("ZomboWin/AnimationEvents/ActiveAnimLooped") failed LOG : General , 1720092453290> [ZomboWin] ZomboWin - Ignoring ActiveAnimLooped events from now on WARN : Lua , 1720092453290> LuaManager$GlobalObject.require> require("ZomboWin/AnimationEvents/SetVariable") failed LOG : General , 1720092453290> [ZomboWin] ZomboWin - Ignoring SetVariable events from now on WARN : Lua , 1720092453290> LuaManager$GlobalObject.require> require("ZomboWin/AnimationEvents/ActiveAnimFinishing") failed LOG : General , 1720092453290> [ZomboWin] ZomboWin - Ignoring ActiveAnimFinishing events from now on WARN : Lua , 1720092453291> LuaManager$GlobalObject.require> require("ZomboWin/AnimationEvents/ActiveAnimFinished") failed LOG : General , 1720092453291> [ZomboWin] ZomboWin - Ignoring ActiveAnimFinished events from now on LOG : General , 1720092453376> FirstNAME:Bob LOG : General , 1720092454974> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework ERROR: General , 1720092455001> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092455001> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.StopAllActionQueue(IsoGameCharacter.java:5737) at jdk.internal.reflect.GeneratedMethodAccessor776.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameWindow.frameStep(GameWindow.java:778) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092455004> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework Spoiler LOG : General , 1720092455157> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin ERROR: General , 1720092455158> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092455158> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9733) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9464) at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1943) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1924) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092455160> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin LOG : General , 1720092457601> Warning, root node parent is always null. LOG : General , 1720092457602> [ZomboWinDefeatStrip] -- EHE: IsoPlayers adding:Deandre Noble LOG : General , 1720092457745> FirstNAME:Bob WARN : Lua , 1720092458533> LuaManager$GlobalObject.require> require("ZomboWin/AnimationEvents/NonLoopedAnimFadeOut") failed LOG : General , 1720092458533> [ZomboWin] ZomboWin - Ignoring NonLoopedAnimFadeOut events from now on LOG : General , 1720092458807> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework ERROR: General , 1720092458807> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092458807> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.StopAllActionQueue(IsoGameCharacter.java:5737) at jdk.internal.reflect.GeneratedMethodAccessor776.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameWindow.frameStep(GameWindow.java:778) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092458809> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework LOG : General , 1720092458875> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin ERROR: General , 1720092458875> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092458876> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9733) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9464) at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1943) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1924) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092458878> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Spoiler WARN : General , 1720092466384> AnimationPlayer.play> Anim Clip not found: InvalidOnPurpose LOG : General , 1720092468195> Warning, root node parent is always null. LOG : General , 1720092468195> [ZomboWinDefeatStrip] -- EHE: IsoPlayers adding:Reuben Bowens LOG : General , 1720092468337> FirstNAME:Bob LOG : General , 1720092469276> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework ERROR: General , 1720092469276> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092469276> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.StopAllActionQueue(IsoGameCharacter.java:5737) at jdk.internal.reflect.GeneratedMethodAccessor776.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameWindow.frameStep(GameWindow.java:778) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092469278> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework LOG : General , 1720092469343> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin ERROR: General , 1720092469343> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092469343> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9733) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9464) at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1943) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1924) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092469346> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Spoiler LOG : General , 1720092481092> Warning, root node parent is always null. LOG : General , 1720092481092> [ZomboWinDefeatStrip] -- EHE: IsoPlayers adding:Erwin Rector LOG : General , 1720092481296> FirstNAME:Bob LOG : General , 1720092481319> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework ERROR: General , 1720092481319> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092481319> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.StopAllActionQueue(IsoGameCharacter.java:5737) at jdk.internal.reflect.GeneratedMethodAccessor776.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameWindow.frameStep(GameWindow.java:778) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092481321> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework LOG : General , 1720092488690> Warning, root node parent is always null. LOG : General , 1720092488690> [ZomboWinDefeatStrip] -- EHE: IsoPlayers adding:Darron Workman LOG : General , 1720092488785> FirstNAME:Bob LOG : General , 1720092489893> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework ERROR: General , 1720092489893> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092489893> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.StopAllActionQueue(IsoGameCharacter.java:5737) at jdk.internal.reflect.GeneratedMethodAccessor776.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameWindow.frameStep(GameWindow.java:778) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092489895> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Callframe at: StopAllActionQueue function: clear -- file: ISTimedActionQueue.lua line # 158 | Vanilla function: PZNS_ClearQueuedNPCActions -- file: PZNS_UtilsNPCs.lua line # 337 | MOD: PZNS_Framework function: nil_job -- file: PZNS_NilJob.lua line # 7 | MOD: PZNS_Framework function: PZNS_UpdateNPCJobRoutine -- file: PZNS_ManageJobs.lua line # 74 | MOD: PZNS_Framework function: PZNS_UpdateAllJobsRoutines -- file: PZNS_ManageJobs.lua line # 93 | MOD: PZNS_Framework LOG : General , 1720092489965> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin ERROR: General , 1720092489965> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82. ERROR: General , 1720092489965> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index of non-table at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70) at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1726) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:594) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:97) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9733) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9464) at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1943) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1924) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1720092489968> ----------------------------------------- STACK TRACE ----------------------------------------- function: null -- file: ZomboWinDefeatZombieHandler.lua line # 745 | MOD: ZomboWin Defeat function: stop -- file: ZomboWinAnimationHandler.lua line # 254 | MOD: ZomboWin Edited July 4, 2024 by blabla012345
BlaBla012345 Posted July 4, 2024 Posted July 4, 2024 (edited) And so on. There were at least 4 or even 5 women who were defeated in a row and it was the same error that appeared each time. Hope this can help. Edited July 4, 2024 by blabla012345
AlexTheMan21 Posted July 4, 2024 Posted July 4, 2024 (edited) 1 hour ago, blabla012345 said: ZomboWinDefeatZombieHandler.lua line # 745 So here I would guess is the main cause which then goes to 1 hour ago, blabla012345 said: function: stop -- file: ZomboWinAnimationHandler.lua line # 254 Personally I never touched defeat but I can take a quick look what action is called there but looks like it calls for something about stopping animation and seems like a non table trying to be get index. I'll take a look next time I'm on Have just took a look and see the issue will look into fixes Oh no there seems to be more errors on other places than i though Ok thankfully that was just some thing with my mods that made it error every ms but yes i am looking thru the error you had The above bug fixed but more bugs came so will fix Fixed all visible game breaking bugs will upload later after some testing Edited July 4, 2024 by AlexTheMan21 Fixed
AlexTheMan21 Posted July 4, 2024 Posted July 4, 2024 Heres a fix for a problem with ZomboWinDefeat where after animation is played on a npc the whole mod breaks If u have a bug issue related to ZomboWin systems you may mention me and ill see if i can be of any help NPC Error fix.rar
ClaraLovs Posted July 4, 2024 Posted July 4, 2024 9 minutes ago, AlexTheMan21 said: Heres a fix for a problem with ZomboWinDefeat where after animation is played on a npc the whole mod breaks If u have a bug issue related to ZomboWin systems you may mention me and ill see if i can be of any help NPC Error fix.rar 10.46 kB · 0 downloads That is for every npc mods or just for PZN one?
AlexTheMan21 Posted July 4, 2024 Posted July 4, 2024 (edited) 7 minutes ago, Yonchi said: That is for every npc mods or just for PZN one? No clue I just tested it with zombowin integrated npc but give it a try with anything u want Edited July 4, 2024 by AlexTheMan21 Correction
Guest Posted July 4, 2024 Posted July 4, 2024 Anyone know is samesex defeat is a thing yet? remember seeing it in the mod options description for samesex zombies stripping
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