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Posted (edited)

Hi,

 

I was testing a mod.

 

When I opened the map, I got this:

 

 


20231221014838_1.jpg.00c9adf2c3fc07992997fd7d3a2192f6.jpg
 

 

 

It looks like mountain textures are missing.

I use A Quality World Map 9.0.1

all the time. I tried to reinstall it, but it didn't work.

 

I tried the "verify integrity of game files" trick. It didn't work at all.

 

It happened to me for the first time.

 

I thought that It might happen because of my mod that I converted from LE.

Because, it has a map marker.

For that reason, I disabled it to check if the problem has been caused by the mod.

The textures were still missing.

 

Do you have any idea why this problem occurred?

 

If you can help anyway, I'll appreciate.

 

Thank you in advance...

 

 

Edited by nehaberlan
Posted
1 minute ago, traison said:

Rebuild with DynDOLOD.

 

I don't get it.

 

I already have my DynDOLOD files in my back-up.

I can use them.

Let me try.

 

 

Posted
19 minutes ago, traison said:

Rebuild with DynDOLOD.

 

I used my Backup TexGen_Output and DynDOLOD_Output files, and I installed them.

 

It worked.

Look at the screenshot:



20231221044813_1.jpg.356ebd3f65fee6b7ba8035f67cd61309.jpg

 

So,

 

Why it's happening?

What is the reason?

 

How can I get the default textures and keep them?

 

Do you any idea?

Because, I don't want to use DynDOLOD.

 

Posted

The map is essentially the same thing as if your player was high up in the sky. What you see on the map is the LOD meshes, probably the lowest quality of them. LOD meshes have their own automatically generated textures.

 

To restore the default vanilla meshes and textures, delete these:

Spoiler

+---Meshes
    +---Terrain
        +---blackreach
            +---Objects
        +---DeepwoodRedoubtWorld
            +---Objects
            +---Trees
        +---DLC01FalmerValley
            +---Objects
            +---Trees
        +---dlc01soulcairn
            +---Objects
        +---DLC1HunterHQWorld
            +---Objects
            +---Trees
        +---dlc2apocryphaworld
            +---Objects
        +---DLC2SolstheimWorld
            +---Objects
            +---Trees
        +---japhetsfollyworld
            +---Objects
        +---MarkarthWorld
            +---Objects
            +---Trees
        +---SkuldafnWorld
            +---Objects
            +---Trees
        +---Sovngarde
            +---Objects
            +---Trees
        +---Tamriel
            +---Objects
            +---Trees
+---Textures
    +---Terrain
        +---DeepwoodRedoubtWorld
            +---Trees
        +---DLC01FalmerValley
            +---Trees
        +---DLC1HunterHQWorld
            +---Trees
        +---DLC2SolstheimWorld
            +---Trees
        +---MarkarthWorld
            +---Trees
        +---SkuldafnWorld
            +---Trees
        +---Sovngarde
            +---Trees
        +---Tamriel
            +---Trees

 

 

Posted
40 minutes ago, traison said:

The map is essentially the same thing as if your player was high up in the sky. What you see on the map is the LOD meshes, probably the lowest quality of them. LOD meshes have their own automatically generated textures.

 

To restore the default vanilla meshes and textures, delete these:

  Hide contents

+---Meshes
    +---Terrain
        +---blackreach
            +---Objects
        +---DeepwoodRedoubtWorld
            +---Objects
            +---Trees
        +---DLC01FalmerValley
            +---Objects
            +---Trees
        +---dlc01soulcairn
            +---Objects
        +---DLC1HunterHQWorld
            +---Objects
            +---Trees
        +---dlc2apocryphaworld
            +---Objects
        +---DLC2SolstheimWorld
            +---Objects
            +---Trees
        +---japhetsfollyworld
            +---Objects
        +---MarkarthWorld
            +---Objects
            +---Trees
        +---SkuldafnWorld
            +---Objects
            +---Trees
        +---Sovngarde
            +---Objects
            +---Trees
        +---Tamriel
            +---Objects
            +---Trees
+---Textures
    +---Terrain
        +---DeepwoodRedoubtWorld
            +---Trees
        +---DLC01FalmerValley
            +---Trees
        +---DLC1HunterHQWorld
            +---Trees
        +---DLC2SolstheimWorld
            +---Trees
        +---MarkarthWorld
            +---Trees
        +---SkuldafnWorld
            +---Trees
        +---Sovngarde
            +---Trees
        +---Tamriel
            +---Trees

 

 

 

 

After installing the DynDOLOD, I noticed the new meshes and textures.

 

I deleted those files. Probably the same files.

Several folders/files that have been named "DynDOLOD".

Then, I uninstalled the the TexGen_Output, DynDOLOD_Output. And also the main installation files of DynDOLOD.

DynDOLOD Resources, Scripts, DynDOLOD.DLL

 

Right now, I have no problem.

 

Thank you.

 

:)

 

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