LindsayDomina Posted December 9, 2023 Posted December 9, 2023 share your ideas here and i might be able to bring them to life
TDA5 Posted December 11, 2023 Posted December 11, 2023 On 12/9/2023 at 9:33 AM, LindsayDomina said: share your ideas here and i might be able to bring them to life Functional https://www.nexusmods.com/oblivion/mods/53302 https://www.nexusmods.com/oblivion/mods/52969 https://www.nexusmods.com/oblivion/mods/51962
Zaragorov Posted December 16, 2023 Posted December 16, 2023 Can you turn those poses and props from TDA into droppable or placeable interactable devices that you can either use yourself or set a nearby actor to use? I did play around with some poses but never made any like furniture from it, just added it as a pose like in ctaddpose. I kind of want to make furniture (torture devices or pose props) that you can drop and move freely and use. https://www.loverslab.com/topic/216386-trying-to-convert-kf-extracted-from-animated-nif-to-usable-kf-for-player-or-npc/
TDA5 Posted December 16, 2023 Posted December 16, 2023 4 hours ago, Zaragorov said: Can you turn those poses and props from TDA into droppable or placeable interactable devices that you can either use yourself or set a nearby actor to use? I did play around with some poses but never made any like furniture from it, just added it as a pose like in ctaddpose. I kind of want to make furniture (torture devices or pose props) that you can drop and move freely and use. https://www.loverslab.com/topic/216386-trying-to-convert-kf-extracted-from-animated-nif-to-usable-kf-for-player-or-npc/ The furniture cannot be dropped. But you can call it with a script and move it (skillfully so that its collision is updated after moving) This requires a lot of script work, there (in my mod about the prison) all this work has already been done, except for moving the furniture.
MailPervert Posted December 19, 2023 Posted December 19, 2023 On 12/11/2023 at 9:27 PM, TDA5 said: https://www.nexusmods.com/oblivion/mods/52969 This got me thinking it'd be fun to combine with LST and place a few markers around the world where you could order the NPC to stand. I think I've made sense of most of the scripting but what could I do about the contents of aaaSlap1? Would it even be possible to use OnActivate or GetActionRef without directly giving the script to specific NPCs?
TDA5 Posted December 19, 2023 Posted December 19, 2023 (edited) 19 hours ago, MailPervert said: This got me thinking it'd be fun to combine with LST and place a few markers around the world where you could order the NPC to stand. I think I've made sense of most of the scripting but what could I do about the contents of aaaSlap1? Would it even be possible to use OnActivate or GetActionRef without directly giving the script to specific NPCs? The actor must have a search or activation package. to activate something - and that something (object or actor) invoked its own script. The script works when the player is in this location (otherwise there may be problems). In short - everything was done to optimize the process and properties of the engine (excluding the possibility of CTD) Next - I need a more specific question. Edited December 19, 2023 by TDA5
MailPervert Posted January 3, 2024 Posted January 3, 2024 On 12/19/2023 at 9:59 PM, TDA5 said: The actor must have a search or activation package. to activate something - and that something (object or actor) invoked its own script. The script works when the player is in this location (otherwise there may be problems). In short - everything was done to optimize the process and properties of the engine (excluding the possibility of CTD) Next - I need a more specific question. I realize now I didn't express well what exactly I was trying to figure out but it's no matter, I changed my mind on how I wanted things to work. Thanks for the answer anyway. This is unrelated but while we're at it I do have one question for you, do you happen to be able to share the mod "Caricature Animation" you had on up Nexus years ago with the dialogue-triggered kissing? 1
TDA5 Posted January 6, 2024 Posted January 6, 2024 On 1/3/2024 at 5:18 PM, MailPervert said: I realize now I didn't express well what exactly I was trying to figure out but it's no matter, I changed my mind on how I wanted things to work. Thanks for the answer anyway. This is unrelated but while we're at it I do have one question for you, do you happen to be able to share the mod "Caricature Animation" you had on up Nexus years ago with the dialogue-triggered kissing? Pfff... Where should I look for this? Maybe I deleted everything many years ago.. . So many years have passed... 1
fejeena Posted January 6, 2024 Posted January 6, 2024 17 hours ago, TDA5 said: Pfff... Where should I look for this? Maybe I deleted everything many years ago.. . So many years have passed... Just look in my dowload folder Caricature animation-47983-0.zip 2
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