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Posted
14 hours ago, Schweini said:

https://imgur.com/a/d8ykgCT

 

Her hair looks weird!

Can anyone tell me how to fix this? Her hair is supposed to be black!!

I guess there's everything wrong with this nif regarding the shader settings.
Maybe the textures are rubbish too. The hairstyle is definitely a mod. Which mod is it and does it only occur with this hairstyle?

Posted (edited)
18 hours ago, Andy14 said:

I guess there's everything wrong with this nif regarding the shader settings.
Maybe the textures are rubbish too. The hairstyle is definitely a mod. Which mod is it and does it only occur with this hairstyle?

https://www.patreon.com/posts/sc-lara-croft-38124074

 

This is the mod. The hair looks normal for LE version but it looks weird in the SE version. I don't know why!

I know how to use Nifskope to edit the hair mesh so if u give me guidance, I can give you the pics of Shading property values to check up.

Edited by Schweini
Posted
20 hours ago, Schweini said:

https://www.patreon.com/posts/sc-lara-croft-38124074

 

This is the mod. The hair looks normal for LE version but it looks weird in the SE version. I don't know why!

I know how to use Nifskope to edit the hair mesh so if u give me guidance, I can give you the pics of Shading property values to check up.

Both the nifs and the textures differ in LE and SE.

Here is a guide on how to convert nifs and textures from SE to LE.

Posted (edited)
15 hours ago, Schweini said:

Oh, I mean I used to play LE before and the hair looks fine in LE.

The problem is in SE version and I don't know why?

https://imgur.com/a/MGthQbo

Here is the link to the Shader property of one hair mesh. Hope you find the problem!


Completely strange settings.
What do you want with Anisotropic_Lighting or completely black specular channel.
Here is a screenshot with all the information for Shader Flags, Specular,Specular Strength, Glossines, Lighting Effects etc.

Shader_Hairs.png.48cb9476d05b0d4accd197b8b7f7bafc.png

(If you only want the hair color to be black -> Hair Tint Color is responsible for this in conjunction with the diffuse.)

 

Edited by Andy14
Posted
On 11/26/2023 at 2:14 PM, Andy14 said:


Completely strange settings.
What do you want with Anisotropic_Lighting or completely black specular channel.
Here is a screenshot with all the information for Shader Flags, Specular,Specular Strength, Glossines, Lighting Effects etc.

Shader_Hairs.png.48cb9476d05b0d4accd197b8b7f7bafc.png

(If you only want the hair color to be black -> Hair Tint Color is responsible for this in conjunction with the diffuse.)

 

So, should I change the Hair Tint Color to all black? Will that solve the problem? I haven't dived deep into this much.

Posted
12 hours ago, Schweini said:

Hey I checked!! All the Hair Tint Color in the hair meshes are #000000 but in game, they appear white!! I don't get it ???

 

Corrected the values for specular etc. in the Nif and then created the new Nif (Face exported from CK)?
Are the textures (Diffuse and Normal) compressed correctly? So in BC7, instead of BC3.

Posted
10 hours ago, Andy14 said:

Corrected the values for specular etc. in the Nif and then created the new Nif (Face exported from CK)?
Are the textures (Diffuse and Normal) compressed correctly? So in BC7, instead of BC3.

Oh, I also read "Texture bug on hair mod" of Rouha and tried exporting facegeom and facetint by hitting Ctrl + F4 via CK. It works! Now I know what to do when all parameters are correct and the problem still persists. Danke, Andy!

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