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Posted

player exhibitionist

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This is an old mod from me. If someone wants to adopt this mod, feel free to do so, at least as long as it is not for

commercial purposes and maybe I am mentioned.

 

The download contains the last version, that I had published and also my own current version with some smaller changings mainly enabling the tattoos.

You can use the mod at own risk. At the moment I do not intend to make support. - I am already an old guy .:(

 

A description can be found in the old thread:

 

 


  • Submitter
  • Submitted
    11/05/2023
  • Category
  • Requires
  • Regular Edition Compatible
    Yes

 

Posted

Thank you very much for reposting this.  It looks like an interesting mod - it’s a shame that it appears to be abandoned.  One thing I would note is that a Live Another Life start triggers nudity as it changes your gear when you sleep, triggering this mod’s enforced nudity.

Posted (edited)

I want to thank the Kanlaon for the opportunity to recall a long-forgotten art!
But I was upset by your refusal to continue working on this mod. I'm not making any reproaches, I perfectly understand Your motivation and respect Your choice.
But who will forbid a Gamer to dream? Today, when there are such great mods as ArousedRedux, StateOfDress, Gossip and SS+. And there are many more good works that could be used in the development of the concept of this work.

Edited by Caiena
Posted (edited)
59 minutes ago, Caiena said:

I want to thank the Kanlaon for the opportunity to recall a long-forgotten art!
But I was upset by your refusal to continue working on this mod. I'm not making any reproaches, I perfectly understand Your motivation and respect Your choice.
But who will forbid a Gamer to dream? Today, when there are such great mods as ArousedRedux, StateOfDress, Gossip and SS+. And there are many more good works that could be used in the development of the concept of this work.

 

One 'active' Mod in Fallout 4 posted last weak is actually making more troubles than all my other mods.

 

One construction site is actually enough for me and somehow I'm not getting any younger. :)

I always wanted to play Skyrim SE every now and then, there are really a lot of good new things there. Does the ankle chain from DD actually work in SE now? In the normal Legendary version I always thought it was absolutely great.

I have done a playthrough with Skyrim before once or maybe twice, Fallout 3 and Fallout NewVegas too, but Fallout 4 never - currently my favorite - and Oblivion never.

And I made my own mods for all of them.

Edited by Kanlaon
Posted
6 hours ago, Kanlaon said:

Does the ankle chain from DD actually work in SE now?

I can't say about myself that I'm a big fan of DD. I am sure that one dozen different DD devices would be enough to solve 90% of the tasks within the existing mods. It's much more exciting to play gameplay mods. Your mod is like this.

 

Unfortunately, I haven't been able to evaluate the mod's work in the Game yet, there were some technical problems. But I have carefully read the description and comments. I was a little surprised by the general concept of exhibitionism. It seemed to me that there was not enough motivation to expose the Heroine. If a Player wants to see his Heroine naked on the screen, then some plugin is not needed for this. Quite another thing is a Role-playing Game in which everything can be subordinated to some kind of Game Mechanics.

 

For example, the Heroine has very sensitive skin. If she does not bathe in water for a long time, her skin begins to itch and she has to undress. For example, the heroine digs too enthusiastically in garbage cans and becomes infected with a skin disease with a similar result - she has to undress. She opened the wrong container and the curse of Nudity fell on Her. 

I understand that a lot has already been implemented in Your plugin and the works of other authors, but now I'm talking about the Rules of the Role-playing Game. We must assume that our Heroine is pure and chaste. She is not at all inclined to exhibitionism, however, various gaming events begin to dramatically worsen her life. 

For example, She begins to slowly lose Health, Stamina, or magic. If the Heroine does not want to die, there is only one way out - to strip naked and frantically search for an Antidote, Medicine or an Altar on which to get rid of the Curse.

 

I'm not talking about the technical implementation of an event, but about cause-and-effect relationships. This is a kind of emotional swing that many people like. 


Unfortunately, I don't know how to create complex plugins myself. I can only walk around and give advice to other people with a smart look. But I hope for a miracle. What if someone listens and implements something similar? :)

Posted
1 hour ago, Caiena said:

I can't say about myself that I'm a big fan of DD. I am sure that one dozen different DD devices would be enough to solve 90% of the tasks within the existing mods. It's much more exciting to play gameplay mods. Your mod is like this.

 

Unfortunately, I haven't been able to evaluate the mod's work in the Game yet, there were some technical problems. But I have carefully read the description and comments. I was a little surprised by the general concept of exhibitionism. It seemed to me that there was not enough motivation to expose the Heroine. If a Player wants to see his Heroine naked on the screen, then some plugin is not needed for this. Quite another thing is a Role-playing Game in which everything can be subordinated to some kind of Game Mechanics.

 

For example, the Heroine has very sensitive skin. If she does not bathe in water for a long time, her skin begins to itch and she has to undress. For example, the heroine digs too enthusiastically in garbage cans and becomes infected with a skin disease with a similar result - she has to undress. She opened the wrong container and the curse of Nudity fell on Her. 

I understand that a lot has already been implemented in Your plugin and the works of other authors, but now I'm talking about the Rules of the Role-playing Game. We must assume that our Heroine is pure and chaste. She is not at all inclined to exhibitionism, however, various gaming events begin to dramatically worsen her life. 

For example, She begins to slowly lose Health, Stamina, or magic. If the Heroine does not want to die, there is only one way out - to strip naked and frantically search for an Antidote, Medicine or an Altar on which to get rid of the Curse.

 

I'm not talking about the technical implementation of an event, but about cause-and-effect relationships. This is a kind of emotional swing that many people like. 


Unfortunately, I don't know how to create complex plugins myself. I can only walk around and give advice to other people with a smart look. But I hope for a miracle. What if someone listens and implements something similar? :)

 

Yes, I agree with you completely. :)

That's one thing with the DD, it used to be much clearer, but since Kimy has implemented hundreds of colors and changed the internal structure (I've looked at FO4 often enough) I'm no longer so happy with it, and I also like Cursed Loot played. Don't know but something caused about 9 seconds of script lag in my last attempts. Completely unacceptable.

 

When I wrote the 'thing' I wanted something that would stop the player from putting their clothes back on. Otherwise I wouldn't play it voluntarily.

By the way, it's my first mod, with the exception of the internal division, which only makes life unnecessarily difficult for the compiler, it plays pretty well.

It usually doesn't have the cyclic polling actions that are so common and cause constant script load. In terms of scripting, I had the home advantage, so to speak, even though I didn't know Papyrus at the time. That's why I'm at war with the purely graphical things like Outfit Studio, Nifscope and Blender.

Yes, the role play is nice and can certainly be achieved with diligent use of actor values. In FO4 there are such mods, which I never really understood, in Skyrim probably too.

If I don't know what the current values are, it's absolutely difficult to understand what you should do.

I much prefer the simpler constructs and have done so ever since.

When I experimented with the Loverslab mods in Skyrim or tried to change a mod, the progress in the game was a maximum of 1 level.

So my 2 year 'trip' to Elder Scrolls Online was very pleasant, it was easy to play and I didn't have to worry about possible bugs !

 

Hmm I still have a few patches for Player Exhibitionist that strip the player naked when they move to another area.

They are for: Beyondreach, Orsinium, Summersetisle, Falskaar, Bruma, Wyrmstooth and Darkend. Is that perhaps of interest?

Posted
1 hour ago, Kanlaon said:

When I wrote the 'thing' I wanted something that would stop the player from putting their clothes back on. Otherwise I wouldn't play it voluntarily.

It is likely that we are talking about the same thing. I should take a closer look at the Mod in the game. I hope that in the very near future I will have such an opportunity. 

However, I would like to share my thoughts, which are the result of observing the progress of LoversLab. Here each Author has his own point of view, his own understanding of the subject. Someone listens to the opinions of other people, someone on the contrary, stubbornly proves his case. This is a wonderful situation from the point of view of personal creativity, but it is a disaster for the coordination of work. 

Very often, an excellent programmer is not able to come up with a good plan for quests or write fascinating dialogues in which the characters of the Actors would manifest themselves. It is very sad that many good ideas remain unfulfilled for this reason. People leave modding because they get tired.

It seems to me that it would be great if the "Old Mods" found a new life, used modern tools and pleased many people. Of course, these are just my dreams! But I love to dream! Who will forbid me to do this? :)

As for the patches for this mod, my opinion is absolutely unequivocal - every player should have a choice. Let people decide for themselves what they are interested in and what is not.
I have very little experience in modding, but this is quite enough to understand how difficult it is. A person needs to get a fairly wide range of knowledge and fill himself with a bunch of bruises. This is called getting experience. In addition, the Author needs to be able to work in a sufficiently large number of programs. Therefore, I want to express my gratitude once again for Your Work! Thank you.

  • 3 weeks later...
Posted
On 11/7/2023 at 11:12 PM, Kanlaon said:

They are for: Beyondreach, Orsinium, Summersetisle, Falskaar, Bruma, Wyrmstooth and Darkend. Is that perhaps of interest?

 

Hi, loving the mod so far, but I'm currently testing things out in a new savefile with a big LO, and noticed the restriction for the console commands gets in the way of testing sadly.

Is there a way to turn off the CC restriction altogether? (tried tuning various mcm options but to no avail)

And, p.s.: I've read on a previous message that you may have patches for extra worldspaces? Could you include them in the files on this page?

 

Posted
3 hours ago, Asphodelium said:

 

Hi, loving the mod so far, but I'm currently testing things out in a new savefile with a big LO, and noticed the restriction for the console commands gets in the way of testing sadly.

Is there a way to turn off the CC restriction altogether? (tried tuning various mcm options but to no avail)

And, p.s.: I've read on a previous message that you may have patches for extra worldspaces? Could you include them in the files on this page?

 

 

Console restrictions can be enabled or disabled on the last page in the MCM.

But the Anti Cheat for Gold is hardcoded and independent of it. This feature cannot be switched off.

 

Patches: I developed and tested the patches for the extraworldspaces under Skyrim LE. I don't know whether they also work with Skyrim SSE. It's all about trying.

So I'll just upload the patches as they currently are, but in the skyrim LE pages.

  • 2 months later...
Posted

Something I had forgotten.

For the tattoos to shop up in dangerous places, you need of coarse 'Slave Tats'

AND ALSO MUST HAVE INSTALLED THE DRACONIC SET from Slavetats.

The collar feature I myself would not recommend if you are using Devious devices, ZAZ or something like this (Toys ?)

 

  • 10 months later...
Posted

@Kanlaon :

 

attached is the converted coffin .nif

SE requires  the conversion, all other files in mod can be run through CAO and CK

 

Anyone running SE or AE will need to manually replace the SkeletonCoffin.nif.

 

Loads OK in my system, (1.6.1170 AE)

 

Testing how the mod works now . . .

 

SkeletonCoffin.7z

Posted (edited)

I had the "last published" version of the mod installed when trying also Sluts 4.0 on Skyrim AE. I'm getting repeated errors of the script stuck in removal and prevention loop:

Spoiler

[01/01/2025 - 01:29:25AM] [Zad-NG]: OnUnequipped(Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Starting unequip operation for [Keyword <zad_DeviousHarness (0B017C43)>]
[01/01/2025 - 01:29:25AM] [Zad-NG]: Attempt to remove quest item: Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Caught and prevented unauthorized removal attempt!
[01/01/2025 - 01:29:25AM] [Zad-NG]: OnUnequipped(Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Starting unequip operation for [Keyword <zad_DeviousHarness (0B017C43)>]
[01/01/2025 - 01:29:25AM] [Zad-NG]: Attempt to remove quest item: Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Caught and prevented unauthorized removal attempt!
[01/01/2025 - 01:29:26AM] [Zad-NG]: OnUnequipped(Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:26AM] [Zad-NG]: Starting unequip operation for [Keyword <zad_DeviousHarness (0B017C43)>]
[01/01/2025 - 01:29:26AM] [Zad-NG]: Attempt to remove quest item: Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:26AM] [Zad-NG]: Caught and prevented unauthorized removal attempt!

DD-NG doesn't let the naked rule from stripping DD items, which is understandable... But it is showing on-screen errors too in addition to spamming papyrus log.

 

But we can set the minimum time to 0 in MCM to turn off this feature while using Sluts mod, if you remember to do that in time...

Edited by Zaflis
  • 4 weeks later...
Posted
On 1/1/2025 at 12:47 AM, Zaflis said:

I had the "last published" version of the mod installed when trying also Sluts 4.0 on Skyrim AE. I'm getting repeated errors of the script stuck in removal and prevention loop:

  Hide contents

[01/01/2025 - 01:29:25AM] [Zad-NG]: OnUnequipped(Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Starting unequip operation for [Keyword <zad_DeviousHarness (0B017C43)>]
[01/01/2025 - 01:29:25AM] [Zad-NG]: Attempt to remove quest item: Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Caught and prevented unauthorized removal attempt!
[01/01/2025 - 01:29:25AM] [Zad-NG]: OnUnequipped(Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Starting unequip operation for [Keyword <zad_DeviousHarness (0B017C43)>]
[01/01/2025 - 01:29:25AM] [Zad-NG]: Attempt to remove quest item: Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:25AM] [Zad-NG]: Caught and prevented unauthorized removal attempt!
[01/01/2025 - 01:29:26AM] [Zad-NG]: OnUnequipped(Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:26AM] [Zad-NG]: Starting unequip operation for [Keyword <zad_DeviousHarness (0B017C43)>]
[01/01/2025 - 01:29:26AM] [Zad-NG]: Attempt to remove quest item: Jinna: S.L.U.T.S Thermal Harness)
[01/01/2025 - 01:29:26AM] [Zad-NG]: Caught and prevented unauthorized removal attempt!

DD-NG doesn't let the naked rule from stripping DD items, which is understandable... But it is showing on-screen errors too in addition to spamming papyrus log.

 

But we can set the minimum time to 0 in MCM to turn off this feature while using Sluts mod, if you remember to do that in time...

 

Sorry, I do not play SLUTS and additionally due to my age I make no more public changes for my own mods.

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