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[mod] [4.4.x] Lustful Gigastructures - Lustful Void Addon [LV 0.8.0]


Natsu_Zirok

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Posted
2 hours ago, Hoxet said:

Could we expect update when LV is updated to 0.8? ❤️

Yes
But I'll play around with it myself first before updating.

Posted

bugs found:

  1. acreshen disk has a broken tentacle district.
  2. Ring worlds having either inaccessible building slots or is just stuck showing that notification. (actually it has snuggle build slots that you cant access conventionally unless you have another mod that gives everything more build slots. you need too delete the 3rd building to access the other 3)
Posted
35 minutes ago, Master Don said:

bugs found:

  1. acreshen disk has a broken tentacle district.
  2. Ring worlds having either inaccessible building slots or is just stuck showing that notification. (actually it has snuggle build slots that you cant access conventionally unless you have another mod that gives everything more build slots. you need too delete the 3rd building to access the other 3)

1 - Ringworlds aren't affected by my mod.
2 - What version of LV? If 0.8, LG hasn't been updated yet.

Posted
40 minutes ago, lordaldazar said:

Why does the mod appear twice in paradox launcher?

Idk. You delete older versions?

You click refresh button in Mods Cataloge tab?

I have everything fine, no duplicate files...

Posted (edited)
11 hours ago, lordaldazar said:

Why does the mod appear twice in paradox launcher?

 

11 hours ago, Natsu_Zirok said:

Idk. You delete older versions?

You click refresh button in Mods Cataloge tab?

I have everything fine, no duplicate files...


Ran into this issue myself, but i figured out what the problem was. It seems that since the .Mod file and the Folder are called two different things, it creates a new .Mod file, with the same name as the Folder. The .zip from Lustful Gigastructures has the file names as Lustful Gigastructures 4.0 while the .mod is named Lustful Gigastructures.mod 

That name difference seems to create a new .mod file. a simple fix is just to rename the Lustful Gigastructures.mod to Lustful Gigastructures 4.0.mod , as that seems to fix the issue for me, and it didn't seem to pop up. 

Screenshot 2026-08-20 234518.png

 

Edited by msfucker
Fixing Duplicate Picture
Posted
40 minutes ago, msfucker said:

 


Ran into this issue myself, but i figured out what the problem was. It seems that since the .Mod file and the Folder are called two different things, it creates a new .Mod file, with the same name as the Folder. The .zip from Lustful Gigastructures has the file names as Lustful Gigastructures 4.0 while the .mod is named Lustful Gigastructures.mod 

That name difference seems to create a new .mod file. a simple fix is just to rename the Lustful Gigastructures.mod to Lustful Gigastructures 4.0.mod , as that seems to fix the issue for me, and it didn't seem to pop up. 

Screenshot 2026-08-20 234518.png

 

This problem occurs when the folder is in Documents.
For some reason, changes to files aren't being loaded from Documents, and the folder is in a different location. That's why this problem occurred. I'll keep this in mind for the future.

Posted

After some testing, it seems that Lustful Gigastructures has a pretty big bug on game launch. The starting planet has the option to build every kind of district, including the xhk frameworld districts, even if the xhk frameworld fix is not in the load order.

Posted
7 hours ago, hotenhornay said:

After some testing, it seems that Lustful Gigastructures has a pretty big bug on game launch. The starting planet has the option to build every kind of district, including the xhk frameworld districts, even if the xhk frameworld fix is not in the load order.

 

7 hours ago, NoGround said:

Confirming @hotenhornay's experience. Had the issue when updating and loading a previous save and started a new game just to test. Same issue.

You forgot to mention that you don't use Worldark either.
It turned out to be a problem with Worldark, not Frameworld - the scripts simply weren't there to load.

Fixed

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