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Physics and Body Sliders differ when in armor or naked


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Posted

So I never modded Sykrim before, but I thought I might finally give it a shot to turn it into a pervertd dreamland. I used this guide https://files.catbox.moe/tiv5pz.pdf to try and achieve that. So I'm currently at Checkpoint 6 of the guide. Custom Armor On? Physics work but my Body Sliders don't. Naked? Sliders are correct but no jiggle physics.

 

I know must've screwed up at some point with HDT-SMP, CBPC and CBBE 3BA. Or maybe even when putting in the armor and picking an incorrect option. For today I'm too frustrated to experiment around and fix it, but I hope that someone will read this, know exactly what I fucked up and will be able to tell me so that tomorrow I don't have to experiment but instead can just reinstall the mods with the correct boxes checked.

Posted (edited)

Naked body (hands and feet) has to be built using a Bodyslide Preset that matches the body type, and the body type has to support CBPC/SMP

- (make sure to check the build morphs checkbox to ensure in game Racemenu support)

 

Clothing /Amor should be chosen to match your body type (A CBBE body should use CBBE clothing. A CBBE-3BBB body should use CBBE-3BBB clothing, A BHUNP body should use BHUNP clothing, etc) and must also be built in Bodyslide using that same compatible preset or some variant thereof. In some cases you can get away with using other "family members" (ie CBBE family or UNP family), with associated caveats and/or complications. 

- (make sure to check the build morphs checkbox to ensure in game Racemenu support)

 

FYI HDT-SMP is outdated for SE as the SMP engine. FSMP is generally recommended for 1.5.97,. I'm not sure what the standard is in "AE" but I presume it'd be the same, albeit perhaps with an AE variant of FSMP (idk for sure just sayin for you to check and make sure you install the right one for your game)

 

Edited by anjenthedog
typos n stuff

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