Hermaeus Moron Posted October 5, 2023 Posted October 5, 2023 (edited) Went on hiatus for a couple months, came back to LL for updates and decided to test out new DD animations from Unforgiving Devices - Extra Animations - Animation - LoversLab. Ran FNIS, set up a new save, began monkeying around, but I noticed that none of the animations I wanted were playing. It eventually hit me that DD, SL, ZAZ (including furniture), or SLAL animations, weren't running either. Worse, for the life of me I can't figure out why. Worth noting (screenshots included where relevant): Running FNIS runs smoothly, save for a handful of error messages (mostly related to older mods) which I have consistently been able to ignore. There are no warnings indicating why SL or DD should not be running normally (see screenshot). I have repeatedly tried and failed to reset SL and SLAL, both in terms of animation registries and uninstalling/reinstalling. Most of the relevant prereqs are up to date (others awaiting update until after the current problem is resolved; see screenshot), and based on the warnings of the UD Extra Animations file page, I increased FNIS's and SL's animation limits in their ini files without a hitch (see screenshot). All indicators for XPMSE come up green, and reinstalling it changed nothing (see screenshot). Reviewing the mods I was using, I considered the possibility that using Dynamic Animation Replacer might be the culprit (as drunken idle animations seemingly from a mod using DAR still played when drinking). However, removing DAR and turning off all dependent mods and patches did not resolve the issue. UD apparently recognizes the supplementary Json files, but refuses to play them (see screenshot). While trying to find a solution in-game, the UD MCM was not detecting PO3's Papyrus Extender as active (see screenshot). I can't imagine why it wouldn't, as many of my mods use it, and I've never messed with it or turned it off. Reinstallation achieved nothing. All merged mods in current mod list have previously operated just fine without negatively affecting DD or SL. Update: turning off UD and rerunning FNIS achieved no change. Still getting armbinders that chop my hands off and functionally give me a new lightweight backpack. Forgot to mention earlier, ZAZ equipment and furniture are also affected. Attempting to interact or play a scripted scene with one results in nothing but the game thinking that an animation just occured. Papyrus.0.log plugins.txt Edited October 7, 2023 by Hermaeus Moron Forgot to mention ZAZ
kamoewarrior Posted October 6, 2023 Posted October 6, 2023 FNIS is working fine. Seems like a problem with Unforgiving Devices. I had instances where animations were not being registered properly I just kept resetting the registry until all of them were counted in the MCM menu
Hermaeus Moron Posted October 6, 2023 Author Posted October 6, 2023 (edited) 3 hours ago, kamoewarrior said: FNIS is working fine. Seems like a problem with Unforgiving Devices. I had instances where animations were not being registered properly I just kept resetting the registry until all of them were counted in the MCM menu Resetting the registry in SL or UD? And how many times do I/did you have to do that before UD stops being retarded? Edited October 6, 2023 by Hermaeus Moron
kamoewarrior Posted October 6, 2023 Posted October 6, 2023 55 minutes ago, Hermaeus Moron said: Resetting the registry in SL or UD? And how many times do I/did you have to do that before UD stops being retarded? According to UD Extra Animation Mod the animations should be directly implemented into UD without needing any extra input into SL MCM. It did say to reload the JSON in UD's MCM so maybe that was the step you overlooked. If every other animation you have installed is working then FNIS is fine and your issue is very likely from UD or the Extra Animations Mod. You'd probably get better responses from their respective threads or browse through them see if someone also has that issue and found a solution.
Hermaeus Moron Posted October 6, 2023 Author Posted October 6, 2023 7 minutes ago, kamoewarrior said: According to UD Extra Animation Mod the animations should be directly implemented into UD without needing any extra input into SL MCM. It did say to reload the JSON in UD's MCM so maybe that was the step you overlooked. If every other animation you have installed is working then FNIS is fine and your issue is very likely from UD or the Extra Animations Mod. You'd probably get better responses from their respective threads or browse through them see if someone also has that issue and found a solution. No, all SL, DD, and ZAP animations are affected. Sex consists of A-posing and grunting for 30 seconds. Nothing happens when I interact with ZAP furniture. And reloading jsons under UD's MCM tab only results in two files ever showing up.
Dorabella Posted October 6, 2023 Posted October 6, 2023 The FNIS report , from 3 Warning , but we see only 1 , What are the other 2?
bnub345 Posted October 6, 2023 Posted October 6, 2023 FNIS gives you 3 warnings, and you wonder why it isn't working? Maybe there is some connection there? Hmm...
Hermaeus Moron Posted October 6, 2023 Author Posted October 6, 2023 (edited) 5 hours ago, bnub345 said: FNIS gives you 3 warnings, and you wonder why it isn't working? Maybe there is some connection there? Hmm... Only two of which it shows me, and those two have been persistent problems for years which A) I can't seem to fix and B) have not had a noticeable affect on gameplay. If you know how to figure out what the third warning is, I'm all ears. 13 hours ago, ?????? 1627 said: The FNIS report , from 3 Warning , but we see only 1 , What are the other 2? Your guess is as good as mine. For reference, I have screencapped the two errors that show up. And before you ask, I have already tried to clean out and reinstall FNIS PCEA2 many times, but that error keeps popping up. Edited October 6, 2023 by Hermaeus Moron
Grey Cloud Posted October 6, 2023 Posted October 6, 2023 (edited) Your title says FNIS; your screenshots show SLF; you focus on UD. So far, so good. Does UD have animations which require SLAL? If so have you registered and enabled them there? Edited October 6, 2023 by Grey Cloud 1
Hermaeus Moron Posted October 7, 2023 Author Posted October 7, 2023 4 hours ago, Grey Cloud said: Your title says FNIS; your screenshots show SLF; you focus on UD. So far, so good. Does UD have animations which require SLAL? If so have you registered and enabled them there? I have included all relevant patches.
Grey Cloud Posted October 7, 2023 Posted October 7, 2023 7 hours ago, Hermaeus Moron said: I have included all relevant patches. Is that supposed to mean something?
bnub345 Posted October 7, 2023 Posted October 7, 2023 18 hours ago, Hermaeus Moron said: If you know how to figure out what the third warning is, I'm all ears. Scroll the FNIS page down with the bar on the right. The third error may be important. PCEA2 doesn't have a behavior file, which should only mess up that specific mod. You can generate a behavior file from the FNIS text in that mod's folder using Generate_FNIS_For_Modders.exe to clean it up, but I don't think that will solve your other problems. The error for SD doesn't matter, the author just didn't regenerate the behavior after editing the FNIS text. I also noticed you are using DD v2.9, at least that is what FNIS lists. If so, that is an ancient version of DD and is probably incompatible with a lot of stuff. UD specifically requires the newest DD which is v5.2.
Hermaeus Moron Posted October 9, 2023 Author Posted October 9, 2023 (edited) On 10/7/2023 at 10:18 AM, bnub345 said: Scroll the FNIS page down with the bar on the right. The third error may be important. PCEA2 doesn't have a behavior file, which should only mess up that specific mod. You can generate a behavior file from the FNIS text in that mod's folder using Generate_FNIS_For_Modders.exe to clean it up, but I don't think that will solve your other problems. The error for SD doesn't matter, the author just didn't regenerate the behavior after editing the FNIS text. I also noticed you are using DD v2.9, at least that is what FNIS lists. If so, that is an ancient version of DD and is probably incompatible with a lot of stuff. UD specifically requires the newest DD which is v5.2. Not sure what that warning is, and it's a moot point anyway. Thanks to you pointing out that the mod versions were outdated (which made no sense, given how incredibly old those versions were and the countless updates I have gone through since). After that, I went through the long and painful process of reinstalling everything, only for Generate FNIS to not register them properly. After more headscratching and web-searches, I realized I had been using the wrong folder path for Generate FNIS (during a previous session months back, I had copied FNIS tools to Skyrim's main directory as a workaround for another issue). Switching to the standard path got things working, but now I have new problems (mostly related to high animation counts) which I am currently in the process of undoing. Currently, I'm trying to figure out how to get everything working again given that I accidentally fucked up MO2's priority listing for my mod installations. Figures. Every time I step away from this game, I come back and have to re-learn everything... Edit: Oh, and UD still isn't detecting PowerofThree's Papyrus Extender. Edited October 9, 2023 by Hermaeus Moron
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