DocClox Posted November 15, 2023 Posted November 15, 2023 (edited) OK. I messed something up. Walter and Vlad have no arms or legs. Which is unexpected. It's something in the esm rather than the nifs... [edit] OK, right. So. Turns out that Matteo, Vlad, Walter and the rest of the Constellation non-followers are all wearing spacesuits. They just have the "hide spacesuit in settlement" flag ticked, so you don't usually see them. And if for some reason Matteo finds himself in hard vacuum, well, he'll suit up like anyone else. Now, there's only one constellation spacesuit. Well, not true. Sarah the other followers have their own versions with custom patches, but the guys all share one record. So anything I do the the default Constellation suit affects all the guys. Noel gets a recon spacesuit, so isn't bothered by the change. So anyway, making the suit its own thing so you need (for now) to console add it to the player. That gives everyone their limbs back. Something else weird that I just found out - if the player is wearing clothes, the body mesh doesn't appear. So I think I'll clone the naked skin records and use copies. That way it shouldn't interfere. Edited November 15, 2023 by DocClox 1
DocClox Posted November 15, 2023 Posted November 15, 2023 (edited) OK. Done it. Very much a work in progress, as anyone who has followed this thread will know. But if I wait until it's perfect, I'll never get it released. So here it is. Edited November 16, 2023 by DocClox 2
buzzbombr Posted November 16, 2023 Posted November 16, 2023 10 hours ago, DocClox said: OK. Done it. Very much a work in progress, and anyone who has followed this thread will know. But if I wait until it's perfect, I'll never get it released. So here it is. Ooohhhh Yeah! Alpha or not, you know I'm gonna check it out. I'll drop some screens on your screenshot thread.
Linkstore Posted January 19, 2024 Posted January 19, 2024 Ok it's been ages but I feel like I really should bring it up. Spoilers, I guess. Spoiler Starborn powers. Personal Atmosphere X is literally a vanilla way to let you survive in any environment naked, The duration is probably a bit short, but there shouldn't be any problems just modding it to be longer. Now, I don't expect this to replace any of the other approaches to space sex but from an RP standpoint it feels very appropriate that you need to be a universe-hopping demigod to be able to have sex in space. 1
dudewithstuff Posted January 22, 2024 Posted January 22, 2024 On 1/18/2024 at 10:44 PM, Linkstore said: Ok it's been ages but I feel like I really should bring it up. Spoilers, I guess. Hide contents Starborn powers. Personal Atmosphere X is literally a vanilla way to let you survive in any environment naked, The duration is probably a bit short, but there shouldn't be any problems just modding it to be longer. Now, I don't expect this to replace any of the other approaches to space sex but from an RP standpoint it feels very appropriate that you need to be a universe-hopping demigod to be able to have sex in space. To expand on this, since not everyone is Starborn, a "personal environment device" could be something made widespread, which is activated when fun-time occurs.
devilhunter89 Posted January 25, 2024 Posted January 25, 2024 On 9/19/2023 at 7:48 AM, alcurad90 said: What about an space suit with sex toys ? https://www.pixiv.net/users/7937574 We can certainly hope! All through fallout I wanted to combine devious effects and models with Fortaleza, cross, power armor and others. I never had the skills or time to do it so fingers crossed for starfield
devilhunter89 Posted January 25, 2024 Posted January 25, 2024 On 9/20/2023 at 2:52 PM, Pornstache Pete said: Laika didn't freeze to death. She overheated. For the question at hand: I think the "plop down a tent" idea is doable. You can build outposts virtually anywhere, after all. Just need a portable tent asset to plop down, too. I also think "do it anywhere" should be feasible. The risk of injury when doing so outside of safe atmospheres might even be a feature. Slowly suffocating and/or freezing and/or burning and/or hemorrhaging to death while doing the dirty deed is someone's kink, surely. Mine... It's mine
devilhunter89 Posted January 25, 2024 Posted January 25, 2024 I know I'm late to the party but just to add my 2 cents... A space suit doesn't only provide air in a vacuum. Without atmospheric pressure your body literally implodes. This is why NASA space suits look like balloons, they are. More recent tec has made space suits that fabric tension rather than air pressure and produce a much more form fitting suit. Skin tight suits or 100% viable/ realistic. I hope to see a variety of them. Force field type suits are also theoretically possible and seem to be somewhat lore friendly. I personally hope to see a conversation of the cross suits from fo4 and maybe some seven of 9 inspired stuff. The big advantage of this for adult stuff is that it can be said that personal environment shields can interface/merge. Allowing physical interaction and explaining melee damage.
sen4mi Posted June 21, 2024 Posted June 21, 2024 On 1/24/2024 at 8:07 PM, devilhunter89 said: I know I'm late to the party but just to add my 2 cents... A space suit doesn't only provide air in a vacuum. Without atmospheric pressure your body literally implodes. This is why NASA space suits look like balloons, they are. More recent tec has made space suits that fabric tension rather than air pressure and produce a much more form fitting suit. Skin tight suits or 100% viable/ realistic. I hope to see a variety of them. Force field type suits are also theoretically possible and seem to be somewhat lore friendly. I personally hope to see a conversation of the cross suits from fo4 and maybe some seven of 9 inspired stuff. The big advantage of this for adult stuff is that it can be said that personal environment shields can interface/merge. Allowing physical interaction and explaining melee damage. The technical part will be making it look good. So far, most "shader work" has been done by bethesda. I've seen some transparent suits also, and that might work but might clip with clothing or other gear, and different people will want to look different. (Some will happily be nude, others will want to wear their cute clothes, some will want to wear bondage gear.) In skyrim, we had shader effects which would layer on top of armor but they were sort of ugly and they were sadly completely opaque - anyways... having an invisible suit with a shader (hopefully mostly transparent) tinting the visible surfaces might look good?
DocClox Posted June 21, 2024 Posted June 21, 2024 5 hours ago, sen4mi said: The technical part will be making it look good. So far, most "shader work" has been done by bethesda. I've seen some transparent suits also, and that might work but might clip with clothing or other gear, and different people will want to look different. (Some will happily be nude, others will want to wear their cute clothes, some will want to wear bondage gear.) In skyrim, we had shader effects which would layer on top of armor but they were sort of ugly and they were sadly completely opaque - anyways... having an invisible suit with a shader (hopefully mostly transparent) tinting the visible surfaces might look good? Reminds me - I have a fixed version of The Naked Spacesuit ready for release. I'll see about getting that out this weekend. It's got named suits in matte and glossy (or fully transparent if you prefer, and coloured variants at about 80% opacity. Just enough that you can get distracted staring at Sarah's nipples rather than listening to her words 😄
sen4mi Posted June 22, 2024 Posted June 22, 2024 21 hours ago, DocClox said: Reminds me - I have a fixed version of The Naked Spacesuit ready for release. I'll see about getting that out this weekend. It's got named suits in matte and glossy (or fully transparent if you prefer, and coloured variants at about 80% opacity. Just enough that you can get distracted staring at Sarah's nipples rather than listening to her words 😄 That sounds fun. Though... now I am thinking of a variant on one of the regular suits with scripting to switch it to 80% opacity for the temple scenes (and maybe briefly when using powers).
DocClox Posted June 22, 2024 Posted June 22, 2024 (edited) This is basically what I did. (Don't mind her wild-eyed expression; I'm not standing nearly close enough to be the cause). Anyway: fishbowl helmet after the style of all those 50s pulp SF covers; a big clunky metal collar because it hides the ridiculous neck seam that goes halfway down her chest and seems to be there purely to mess up boob sliders; and matching cuffs at wrist and ankle. They were going to be restraints for a slave version, but they looks OK and were easier to do than trying to make boots with blender and no CK. Only problem I'm having is that while Sarah looks just fine, Andreja's arms are separated from the body and doing all sorts of crazy string stuff, and I'm a bit blocked on how to fix it at the moment.It should be pretty straight-forward, but can I make my brain jump through the requisite hoops? Not at the moment, it seems. Edited June 22, 2024 by DocClox 1
ag12 Posted June 22, 2024 Posted June 22, 2024 29 minutes ago, DocClox said: This is basically what I did. (Don't mind her wild-eyed expression; I'm not standing nearly close enough to be the cause). Anyway: fishbowl helmet after the style of all those 50s pulp SF covers; a big clunky metal collar because it hides the ridiculous neck seam that goes halfway down her chest and seems to be there purely to mess up boob sliders; and matching cuffs at wrist and ankle. They were going to be restraints for a slave version, but they looks OK and were easier to do than trying to make boots with blender and no CK. Only problem I'm having is that while Sarah looks just fine, Andreja's arms are separated from the body and doing all sorts of crazy string stuff, and I'm a bit blocked on how to fix it at the moment.It should be pretty straight-forward, but can I make my brain jump through the requisite hoops? Not at the moment, it seems. Wait, this is amazing! You're gonna figure out the quirks, I'm sure. That's already such a cool piece of gear, especially the fishbowl helmet (the suit is cool, too, but we've seen latex suits before!). I think you should definitely keep working on this, it's got a lot of potential as a beginner / entry space suit - the fishbowl looks very fragile, so if you're wearing this kind of suit, you probably feel quite vulnerable. Cool stuff. 1
sen4mi Posted June 23, 2024 Posted June 23, 2024 12 hours ago, DocClox said: Only problem I'm having is that while Sarah looks just fine, Andreja's arms are separated from the body and doing all sorts of crazy string stuff, and I'm a bit blocked on how to fix it at the moment.It should be pretty straight-forward, but can I make my brain jump through the requisite hoops? Not at the moment, it seems. Crazy string stuff? Does she have a unique animation rig / skeleton? Or do I not understand "crazy string stuff"? (I probably do not understand "crazy string stuff"...)
devilhunter89 Posted June 25, 2024 Posted June 25, 2024 On 6/20/2024 at 8:30 PM, sen4mi said: The technical part will be making it look good. So far, most "shader work" has been done by bethesda. I've seen some transparent suits also, and that might work but might clip with clothing or other gear, and different people will want to look different. (Some will happily be nude, others will want to wear their cute clothes, some will want to wear bondage gear.) In skyrim, we had shader effects which would layer on top of armor but they were sort of ugly and they were sadly completely opaque - anyways... having an invisible suit with a shader (hopefully mostly transparent) tinting the visible surfaces might look good? Idk the technicals but there is one transparency suit that I'm DYING to see come to starfield. But it's not from Skyrim. It's in the Sirius 12 armor by hn66 it has a hex pattern and changes transparency/ reflection based on light. My absolute fav to use anywhere I can. I don't have the skills to actually make it work but I RP it as energy shield. Based on the amazing work the doc has been doing with naked space suit I THINK it will be possible in starfield.
devilhunter89 Posted June 25, 2024 Posted June 25, 2024 On 6/22/2024 at 6:11 AM, DocClox said: This is basically what I did. (Don't mind her wild-eyed expression; I'm not standing nearly close enough to be the cause). Anyway: fishbowl helmet after the style of all those 50s pulp SF covers; a big clunky metal collar because it hides the ridiculous neck seam that goes halfway down her chest and seems to be there purely to mess up boob sliders; and matching cuffs at wrist and ankle. They were going to be restraints for a slave version, but they looks OK and were easier to do than trying to make boots with blender and no CK. Only problem I'm having is that while Sarah looks just fine, Andreja's arms are separated from the body and doing all sorts of crazy string stuff, and I'm a bit blocked on how to fix it at the moment.It should be pretty straight-forward, but can I make my brain jump through the requisite hoops? Not at the moment, it seems. Will body mods be able to fix the neck seem issue? Or is it to ingrained in the code?
DocClox Posted June 25, 2024 Posted June 25, 2024 3 hours ago, devilhunter89 said: Will body mods be able to fix the neck seem issue? Or is it to ingrained in the code? Should be able to. The Neon Dancer outfit has a high collar, for instance. I didn't use that here because its got a seam mind-torso and holes where the spikes go, but it does suggest that the head-body seam is movable. Probably. On 6/23/2024 at 1:42 AM, sen4mi said: Does she have a unique animation rig / skeleton? Or do I not understand "crazy string stuff"? (I probably do not understand "crazy string stuff"...) Look at the screenshot I posted of Andreja. That weird blue thing floating to the right of her? Those are her hands and forearms. Basically it's either that I messed up the weighting on export, or that they've got a morph file for something with different vertices. This worked before Bethesda renamed all the mesh files, so I'm thinking it's probably the coverter script gitched on this one nif for some reason. Anyway, I'm pretty sure all I need to do is copy the arms from the red suit (Sarah's arms being just fine) and then edit the nif with the blue material from Andreja's suit and it should all be fine. I just couldn't persuade my brain to go there on Saturday. If I get that done, I want to have a play with the material editor in the CK (assuming I can find it this time!) and do the body materials properly, and maybe see about using material swaps rather than each bit having it's own nif file. (AVM replacement doesn't work so well because the dark suits need to use addititve blending and the light ones need to multiply). Then I might take a crack at the full range of male/female, matt/glossy options. But one thing at a time. 1
sen4mi Posted June 26, 2024 Posted June 26, 2024 On 6/25/2024 at 2:59 AM, DocClox said: Look at the screenshot I posted of Andreja. That weird blue thing floating to the right of her? Those are her hands and forearms. Basically it's either that I messed up the weighting on export, or that they've got a morph file for something with different vertices. This worked before Bethesda renamed all the mesh files, so I'm thinking it's probably the coverter script gitched on this one nif for some reason. Oh! ... uh ... I guess I'm going to need to study the labels contained in the nif file format of these new nif files.
Bluegunk Posted July 1, 2024 Posted July 1, 2024 (edited) @DocClox - wow this is looking awesome. I look forward to a release. Air pack and a few hoses (can't have too many hoses...ahem) as an add-on would complete the look and the 'lore' while the so-called suit is still nearly not there. And for an unpolished rubber look. OK that's enough - moving on now... Edited July 1, 2024 by Bluegunk
DocClox Posted July 1, 2024 Posted July 1, 2024 Yeah, I have vague plans for a custom pack. throwing in an air hose should be doable. Matte suits are definitely a planned option. I have the materials for some already. But I think I want to bundle up what I have and get it out before I launch on anything else new. 1
brown66 Posted July 2, 2024 Posted July 2, 2024 4 hours ago, Bluegunk said: I hadn't realised you had released this! It's also here: https://www.nexusmods.com/starfield/mods/8253?tab=description
Bluegunk Posted July 2, 2024 Posted July 2, 2024 1 hour ago, brown66 said: It's also here: https://www.nexusmods.com/starfield/mods/8253?tab=description Thank you! And - daft as it is - I was already tracking the mod on Nexus. D'Oh! 1
The92Ghost Posted July 31, 2024 Posted July 31, 2024 On 9/19/2023 at 4:08 PM, isThink said: So. unlike skyrim and fallout, starfield is in space, in space you cant survive without oxygen which means people wear space suits. These space suits look cool and i'm sure some mods will be made to make them look lewd too. That isn't the point of this topic though, hows about we brainstorm for ways o get around the space suit cockblock and have some fun, because i'm sure lots of you will agree, simply ripping it off in the middle of space and getting it on is kinda un immersive and i'm sure we can do better. Some ideas: - a skin tight suit. this would allow our imaginations to fill in the blanks and some creative designs could be made. Pros: Pretty creative, 2 birds with one stone (get a lewd suit and can use it for fun time) cons: requires lewd armor mods, how do the genitals dock through the suits? - a potable space tent / force field. Ok we need air right, that's why we have space suits. To keep air in and space out. Well if you expand that into something bigger like a tent or a bubble force field. Then 2 people could get it on inside. Pros: Should not be hard to implement, provides a immersive way to get it on and not die, might look good cons: If assaulted by a beast they don't have a force bubble (it would need to be made that you carry the tent, not the creature), might not look good - body modifications. This is happening in the future, so maybe somebody has invented a way to survive in space for just long enough to get some fun time in, or perhaps its a power granted by the artifacts. pros: it just works i guess, naked space sex doesn't feel right but it says it works so i guess it should, easy to program cons: kinda un creative, might ruin other peoples plans for mods that use space as a limitation for capture - Just don't have sex in space. Like, don't go outside the ship, that makes sense. Then you don't need a reason to survive out there and we can all enjoy some nudity Pros: Easy to implement, make sense, immersive cons: limits where we can get it on to only breathable places, what if people wanted to have sex on a planet with harsh conditions (maybe one of the other options can cover this) Anyway, those are some ideas i wanted to throw out there. Im not a modder so i cant implement them, but hay if you use what i wrote as inspiration then im happy to see it done. Feel free to add your own ideas, the more brainstorming the better, and im looking forward to the creative solutions to circumnavigate the boundaries that this game imposes That is fairly easy to overcome, using the Personal Atmosphere Skill you can get out from the space suit, breath, fuck and do whatever you want As long as someone makes it last longer or permanently until the player turns it off. Of course, there is limitation to the area that affects, but I think that could easily be fixed with proper modes.
unwashed biomass Posted July 31, 2024 Posted July 31, 2024 1 hour ago, The92Ghost said: That is fairly easy to overcome, using the Personal Atmosphere Skill you can get out from the space suit, breath, fuck and do whatever you want As long as someone makes it last longer or permanently until the player turns it off. Of course, there is limitation to the area that affects, but I think that could easily be fixed with proper modes. Yea, this. Now for npc use mod author would need to decide how such device would be distributed in game world lore (not that there is fun or even logical lore in game in the first place but thats beside the point) wise and figure out reason why using conventional suit would be preferable instead such devices in your usual everyday spacefaring.
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