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Posted

I keep getting an error that I don't have Netimmerse Override, I looked for a file and got nothing. Looked for community advice and got a bunch of dead links and references to files that don't exist anymore. All I know is that "racemenu has it already" but it doesn't for me, re-downloaded race menu twice. Tried different versions of race menu. Tried messing around with the files to get netimmerse override, why is nothing working?

Posted
1 hour ago, popsoss said:

I keep getting an error that I don't have Netimmerse Override, I looked for a file and got nothing. Looked for community advice and got a bunch of dead links and references to files that don't exist anymore. All I know is that "racemenu has it already" but it doesn't for me, re-downloaded race menu twice. Tried different versions of race menu. Tried messing around with the files to get netimmerse override, why is nothing working?

check whether you have the nioverride folder in the path skse\plugins. If it is not present, you will have to extract it from the BSA with 
Cathedral Assets Optimiser 64

Posted

You need to be more specific than that. What do you mean by nothing is working? Does it crash your game? Does it show you a pop-up with that message? Or does your game cannot boot up?

What mod manager are you using? If you are using Mo2, select the triangle button above the run button to see all the current bugs. It may tell you which mod require Netimmerse Override esp or something you might have missed.

It's true that Netimmerse Override is already included in Racemenu. Just make sure that you installed Racemenu with the suitable version of your game - LE , SE or AE. Once you install Racemenu then it's all good.

I hope that this helps

Posted (edited)

Apparently there's some version of RaceMenu going around that comes with a NiOverride.pex file that returns -1 as version. This then throws errors in some mods that expect the verson to be something else, presumably >= 0.

 

The one in RaceMenu Special Edition v0-4-16-19080-0-4-16-1601805673 works, you can grab the file from there if this version is still available on the Nexus. You can also fix the problem yourself by editing and compiling NiOverride.psc:

int Function GetScriptVersion() global
	return 7
EndFunction

 

Edit: Or I suppose if all else fails I'll upload the pex file I have and we hope there hasn't been any siginificant API changes since version 0-4-16.

 

Edit again: Or you could upload the nioverride.psc file you have and I'll do the editing/compiling.

Edited by traison
Posted
10 hours ago, Casandor26 said:

You need to be more specific than that. What do you mean by nothing is working? Does it crash your game? Does it show you a pop-up with that message? Or does your game cannot boot up?

What mod manager are you using? If you are using Mo2, select the triangle button above the run button to see all the current bugs. It may tell you which mod require Netimmerse Override esp or something you might have missed.

It's true that Netimmerse Override is already included in Racemenu. Just make sure that you installed Racemenu with the suitable version of your game - LE , SE or AE. Once you install Racemenu then it's all good.

I hope that this helps

Nothing works as in nothing I've done has worked. As stated i have downloaded and tried every modern version of racemenu and none of them have worked. And it's an error pop up as previously stated.

Posted
9 hours ago, traison said:

Apparently there's some version of RaceMenu going around that comes with a NiOverride.pex file that returns -1 as version. This then throws errors in some mods that expect the verson to be something else, presumably >= 0.

 

The one in RaceMenu Special Edition v0-4-16-19080-0-4-16-1601805673 works, you can grab the file from there if this version is still available on the Nexus. You can also fix the problem yourself by editing and compiling NiOverride.psc:

int Function GetScriptVersion() global
	return 7
EndFunction

 

Edit: Or I suppose if all else fails I'll upload the pex file I have and we hope there hasn't been any siginificant API changes since version 0-4-16.

 

Edit again: Or you could upload the nioverride.psc file you have and I'll do the editing/compiling.

looked up that file, tried it, the game gave me like seven error pop ups instead of one.

Posted
10 hours ago, lisander68 said:

check whether you have the nioverride folder in the path skse\plugins. If it is not present, you will have to extract it from the BSA with 
Cathedral Assets Optimiser 64

I do have a file by that name in that location

Posted
On 7/9/2023 at 12:10 AM, popsoss said:

looked up that file, tried it, the game gave me like seven error pop ups instead of one.

 

In that case go to plan B, upload your nioverride.psc file to me and I'll invent some convenient version number for you.

  • 2 weeks later...
Posted
On 7/9/2023 at 3:06 PM, lisander68 said:

you should have a whole folder

 

  Hide contents

Immagine.png.cf7f204c31d73f4935cfd3d98daed637.png

 

 

Ok, then where/how do I download that folder, I know something to do with cathedral assets optimizer but I'm not sure where to go or what to do.

Posted
11 hours ago, popsoss said:

Ok, then where/how do I download that folder, I know something to do with cathedral assets optimizer but I'm not sure where to go or what to do.

The folder is contained in the Racemenu BSA file.
With CAO, load the entire Racemenu folder, in the settings you will find Extract BSA, check the box as shown on the screen 

 

Immagine.png.5acfaedd8cb0ba6a8c50c95c1a925dfa.png

 

That's all you need, the folders contained in the BSA, you will find in the RaceMenu folder

 

Immagine.png.01fc41cffd38d9b97ff9739fa90ad241.png

 

The last step is to copy all folders extracted from the BSA and copy them into the game data 

 

 

Immagine.png.3acea83f78154cc89b550be286a3293d.png

 

This will bypass the BSA which is only a container

 

Posted
On 7/19/2023 at 9:15 AM, lisander68 said:

The folder is contained in the Racemenu BSA file.
With CAO, load the entire Racemenu folder, in the settings you will find Extract BSA, check the box as shown on the screen 

 

Immagine.png.5acfaedd8cb0ba6a8c50c95c1a925dfa.png

 

That's all you need, the folders contained in the BSA, you will find in the RaceMenu folder

 

Immagine.png.01fc41cffd38d9b97ff9739fa90ad241.png

 

The last step is to copy all folders extracted from the BSA and copy them into the game data 

 

 

Immagine.png.3acea83f78154cc89b550be286a3293d.png

 

This will bypass the BSA which is only a container

 

error.png.1a1a13a11e33676b8a93c4344fd7a213.pngwont let me load the race menu folder

 

Posted

Last time I checked CAO only does animations, meshes and textures. Not scripts.

 

And 9 times out of 10 the issue is the mod not detecting the RM version, not RM or NiO itself (which is in RM and any mod made for SE or a proper port should detect it without any additional steps).

Posted (edited)
2 hours ago, Just Don't said:

And 9 times out of 10 the issue is the mod not detecting the RM version, not RM or NiO itself (which is in RM and any mod made for SE or a proper port should detect it without any additional steps).

 

Yes except that I know there is a nioverride.pex file floating around which returns -1 as the version. There was a thread a while back with the exact same issue as here and the author sent me the script, I saw it myself. I don't know where this script comes from, I never looked into it (or don't recall doing so). The author of this thread could get their issues fixed as wsell if they uploaded their nioverride.psc to me as I suggested in a previous post, but they didn't take that route (which is fine, it's their decision afterall).

 

Edit: My point is, it could be a fault in RM, if there's an RM version floating around which returns -1 as the version.

 

Edit again:

 

In the 2nd reference ("Help with Devious Devices, ...") there was another issue that needed to be fixed in the mod throwing the error - it was specifically checking for the NiOverride plugin which apparently does not exist anymore. So if the op has 7 mods throwing errors, then 7 different fixes need to be applied most likely. I'd still start by verifying nioverride.pex returns a sane version number however.

Edited by traison
Posted (edited)
8 hours ago, traison said:

Yes except that I know there is a nioverride.pex file floating around which returns -1 as the version. There was a thread a while back with the exact same issue as here and the author sent me the script, I saw it myself. I don't know where this script comes from, I never looked into it (or don't recall doing so). The author of this thread could get their issues fixed as wsell if they uploaded their nioverride.psc to me as I suggested in a previous post, but they didn't take that route (which is fine, it's their decision afterall).

I just checked the nioverride.psc from Racemenu for 1.5.97, 1.6.353 and 1.6.640. All of them have this for version

Scriptname NiOverride Hidden

int Function GetScriptVersion() global
	return 7
EndFunction


I can't think of any reason to use any other RM version at this point. I still think the issue is the mod doing the check (most likely an old or improperly ported one), or using a very old/incompatible RM version.

Edited by Just Don't

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