dogface Posted September 20, 2013 Share Posted September 20, 2013 Not sure if this is the right place to be posting, but... Is anyone else having trouble with bdontundress? I've been having a bastard of a time trying to keep an actors clothing on in a scripted sex event. I've tried bdontundress, obviously. I've tried script-equipping the outfit with a no unequip-flag both before and after calling SexoutBegin. I've tried running a 0.2 delay quest script during the act checking for getitemcount.00sexoutactor and force-equipping the outfit if it's not equipped (again, with a no-unequip flag). I've had no success at all with bdontundress, and only limited success with script-equipping ; that seems to works only for a Male PC, but on a female PC or NPCs of both sexes keep getting stripped nakked. I can't simply deactivate all other mods before testing it, because my mod is dependent on TTW and several other converted FO3 mods. Before making a whole new vanilla NV test-plugin, I figured I'd check first if this is a known or replicatable issue in the community. I did search the forums, and got the impression that bdontundress seems to be for custom props and accessories that use bodyslot1-3, not for a normal upperbody outfit. Does anyone know how I can keep an actor from being stripped of their regular clothing? Link to comment
DoctaSax Posted September 20, 2013 Share Posted September 20, 2013 bdontundress was on a list of things not working, or no longer working you could try detecting all equipped clothing and temporarily adding them to the safe for sex formlists - although that may not work for males in combination with their erect suits (if that still is how things work) Link to comment
dogface Posted September 20, 2013 Author Share Posted September 20, 2013 Thanks for the quick reply. I've had very very little (ie. no) experience using formlists ; I'm fairly worried I'll break the list (as I've seen other modders accused of doing). On the plus side though, I know EXACTLY which outfits I'm trying to keep on which actors, and when, so I don't need to detect anything. Would you be kind enough to give me a quick rundown on how to add an outfit to the formlist and then remove it without borking up any saves? Link to comment
DoctaSax Posted September 20, 2013 Share Posted September 20, 2013 The lists are:SexoutNGSafeClothesFSexoutNGSafeClothesMAdding & removing is done in clothing eval with:AddFormToFormList ListEditorID ClothingEditorIDListRemoveForm ListEditorID ClothingEditorIDAddformtoformlist is rather permanent, sticks in your save - you could use ListAddForm instead.If you want to detect if something is already in the list before you decide to add & remove, so you know whether to revert later, I hear NX_IsInList should be good for that now, although the old way (-1 < ListGetFormIndex ListEditorID ClothingEditorID means it's in) should also still work. Main thing is not to use the regular IsInList. Link to comment
dogface Posted September 20, 2013 Author Share Posted September 20, 2013 Thanks a lot. I'll give it a try and see how it works. edit ; it works, mostly. Occasionally the character gets stripped anyways, but it's mostly working. Thanks a lot! Link to comment
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