Winter886 Posted June 5, 2023 Posted June 5, 2023 for some reason after a minute of setting up my setting in each mod the game does something weird and all the menus do this blank thing where i cant activate or even worl the settings out, cant go to a diffent part of the menu after this happens cause it makes me have to close out the pause menu, what am i doing wrong thats causing it
hehex3 Posted June 5, 2023 Posted June 5, 2023 thats normal, just exit the menu and then go back into it 1
Winter886 Posted June 6, 2023 Author Posted June 6, 2023 thing is it keeps up, then at one point it messes with the gameplay, im stuck in an area because of it
traison Posted June 6, 2023 Posted June 6, 2023 MCM is implemented in papyrus, so inspect your papyrus log or post it here. Note that the log has to be created from a session where you opened the MCM and tried to interact with it. 1
anjenthedog Posted June 6, 2023 Posted June 6, 2023 (edited) In my experience, the MCM buffers (for lack of a better descriptor) get filled up pretty quickly, so after configuring several mods, you may have to back out of the MCM to game, then re-enter to select a new mod to configure. Sometimes it occurs after configuring only one entry on one menu. Why? IDK. but exiting then re-entering usually allows me to continue. Â One symptom I often encounter is the same thing you show above. a blank or partially blank menu Edited June 6, 2023 by anjenthedog 1
traison Posted June 6, 2023 Posted June 6, 2023 5 hours ago, anjenthedog said: In my experience, the MCM buffers (for lack of a better descriptor) get filled up pretty quickly, so after configuring several mods, you may have to back out of the MCM to game, then re-enter to select a new mod to configure. Sometimes it occurs after configuring only one entry on one menu. Â The quest running the MCM pages for some reason stops when another quest is started from within it. Maybe a game engine limitation. Typically mods shouldn't start quests from their MCM options as it makes configuring things really annoying. In this case however if it keeps happening randomly or is like this from the moment it is opened, there's something wrong on the papyrus side. 2
anjenthedog Posted June 6, 2023 Posted June 6, 2023 (edited) 1 hour ago, traison said:  The quest running the MCM pages for some reason stops when another quest is started from within it. Maybe a game engine limitation. Typically mods shouldn't start quests from their MCM options as it makes configuring things really annoying. In this case however if it keeps happening randomly or is like this from the moment it is opened, there's something wrong on the papyrus side. Perhaps so, but it doesn't seem to be a fatal issue, so I simply back out, then re-enter the MCM structure to continue (if I intend to alter several mod configs, that is).  Or to say that whatever's going on in the background doesn't appear to undo or otherwise fail to save config steps made prior to the apparent "MCM lockup", it just seems to choke on any further requests during that particular "MCM session" Edited June 6, 2023 by anjenthedog 1
Tlam99 Posted June 6, 2023 Posted June 6, 2023 (edited) After a single change always close mcm to have the quest running the update. Avoid changing several parameters the same time or even make changes on another menu. All quests are blocked when mcm is open. Edited June 6, 2023 by Tlam99 1
Winter886 Posted June 6, 2023 Author Posted June 6, 2023 ty to all who have given me things to try, ill leave this open and edit either when i fix my issue or it continues to cause me problems, i appreciate the help!
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