Delzaron Posted April 14 Author Share Posted April 14 Ok, Nuai quest line almost finished, expect update soon. I made all the riekling path, I need to make the mage version. Also, I need to make the choice when player let Nuai die in lost city, and go to Ryelh alone... for example, how I could punish the player severly (reducing player level or some stats for example) ? Link to comment
keitolainen Posted April 15 Share Posted April 15 8 hours ago, Delzaron said: Ok, Nuai quest line almost finished, expect update soon. I made all the riekling path, I need to make the mage version. Also, I need to make the choice when player let Nuai die in lost city, and go to Ryelh alone... for example, how I could punish the player severly (reducing player level or some stats for example) ? This is great, thanks! I've been hesitating to play this until it was done, but I'm looking forward to it. I really loved the old From The Deeps. Link to comment
killer905 Posted April 15 Share Posted April 15 9 hours ago, Delzaron said: Ok, Nuai quest line almost finished, expect update soon. I made all the riekling path, I need to make the mage version. Also, I need to make the choice when player let Nuai die in lost city, and go to Ryelh alone... for example, how I could punish the player severly (reducing player level or some stats for example) ? A debuff to the statistics would be ok. Link to comment
Delzaron Posted April 15 Author Share Posted April 15 39 minutes ago, keitolainen said: This is great, thanks! I've been hesitating to play this until it was done, but I'm looking forward to it. I really loved the old From The Deeps. you can already play chapters 1 and 2. Chapter 1 is the introduction. It develop a story about 4 girls : Sessia, Frely, Diraela, and Rosalie. Chapter 2 develop the gameplay at insmouth, until you go to ryelh with lurker sex the first time. You'll discover what happened to the girls you looked for in chapter 1. In old version, you stayed in Insmouth, and can choose between fight against the cult or join it. In the new one, you leave Insmouth (you are discovered, and a good soul suggest you to leave soon as possible before the mob will kill you) and help to other investigators in skyrim. Chapter 3 develop three stories, implying each of the investigators. You'll have also some short episodes of dream, where you will back to Ryelh, and interact with the priestesses : Hak'kluru first, and Mankara. It's during the chapter 3 you'll made the choices wich will decide your path, and your ending. Unlike previous FTD, the new one is progressive. For joining the cult, player need to perform the two firsts oaths and have enough corruption to perform the third. There are very few fights, but they are deadly. My level 1 MC can't fight against the minimal level 30 elder thing... and the shoggoth is a pure beast. Three stories inspired from lovecraft novels are planned : - Join Nuai to explore a island called the hallucinated mountain, supposed to be the place of a temple of Dagon. Yeah, it's an adaptation of Mountain of Madness, versy simplified. There is two ways to play it : join the college expedition with Willan Dyerus and France Pabodie. Or joint the rieklings (it was long time I wanted to make a mod focused on rieklings )For now, the riekling path is done, if you didn't killed them in chapter 1. You can have plenty of sex with them. I made a whole city using apocrypha and dawnguard soul cairn stuff. I'm building the college one. Playing the mod until the end of Nuai quest line in chapter 3 from chapter 1 beginning need around 4 hours. Planned : - the dawnstar order of dagon : in Danwstar, you'll met again Norren the perv, and help him and his comrades to establish a cult of Dagon. Of course, it won't go well... it's more a "cult of noobs" stuff. It will be 5 npcs maximum, minimalist. - a quest line in Solitude. I don't have plans yet for it. I want a story about nobles and smugglers, artifacts... with some free masonery. For solitude, I have only a drawn about some elements I wish to implement - two ways to join the lodge. A sex circle leaded by a witch, or a philosophic discussion leaded by an erudit. The paths will joint (the erudit and the witch works together in reality, but you don't know it). - the compass and ruler scene from From Hell. - the return of the creepy argonian, in his role of smugglers and sacrifices provider. Of course, I need some test reviews, ideas about my plans, and your remarks are welcome. But please, keep in mind I'm alone, and I do it on my free time. 2 Link to comment
killer905 Posted April 15 Share Posted April 15 3 hours ago, Delzaron said: you can already play chapters 1 and 2. Chapter 1 is the introduction. It develop a story about 4 girls : Sessia, Frely, Diraela, and Rosalie. Chapter 2 develop the gameplay at insmouth, until you go to ryelh with lurker sex the first time. You'll discover what happened to the girls you looked for in chapter 1. In old version, you stayed in Insmouth, and can choose between fight against the cult or join it. In the new one, you leave Insmouth (you are discovered, and a good soul suggest you to leave soon as possible before the mob will kill you) and help to other investigators in skyrim. Chapter 3 develop three stories, implying each of the investigators. You'll have also some short episodes of dream, where you will back to Ryelh, and interact with the priestesses : Hak'kluru first, and Mankara. It's during the chapter 3 you'll made the choices wich will decide your path, and your ending. Unlike previous FTD, the new one is progressive. For joining the cult, player need to perform the two firsts oaths and have enough corruption to perform the third. There are very few fights, but they are deadly. My level 1 MC can't fight against the minimal level 30 elder thing... and the shoggoth is a pure beast. Three stories inspired from lovecraft novels are planned : - Join Nuai to explore a island called the hallucinated mountain, supposed to be the place of a temple of Dagon. Yeah, it's an adaptation of Mountain of Madness, versy simplified. There is two ways to play it : join the college expedition with Willan Dyerus and France Pabodie. Or joint the rieklings (it was long time I wanted to make a mod focused on rieklings )For now, the riekling path is done, if you didn't killed them in chapter 1. You can have plenty of sex with them. I made a whole city using apocrypha and dawnguard soul cairn stuff. I'm building the college one. Playing the mod until the end of Nuai quest line in chapter 3 from chapter 1 beginning need around 4 hours. Planned : - the dawnstar order of dagon : in Danwstar, you'll met again Norren the perv, and help him and his comrades to establish a cult of Dagon. Of course, it won't go well... it's more a "cult of noobs" stuff. It will be 5 npcs maximum, minimalist. - a quest line in Solitude. I don't have plans yet for it. I want a story about nobles and smugglers, artifacts... with some free masonery. For solitude, I have only a drawn about some elements I wish to implement - two ways to join the lodge. A sex circle leaded by a witch, or a philosophic discussion leaded by an erudit. The paths will joint (the erudit and the witch works together in reality, but you don't know it). - the compass and ruler scene from From Hell. - the return of the creepy argonian, in his role of smugglers and sacrifices provider. Of course, I need some test reviews, ideas about my plans, and your remarks are welcome. But please, keep in mind I'm alone, and I do it on my free time. Personally, I don't have any ideas at the moment, but who knows maybe something interesting will come to mind. Link to comment
keitolainen Posted April 15 Share Posted April 15 8 hours ago, Delzaron said: you can already play chapters 1 and 2. Chapter 1 is the introduction. It develop a story about 4 girls : Sessia, Frely, Diraela, and Rosalie. Chapter 2 develop the gameplay at insmouth, until you go to ryelh with lurker sex the first time. You'll discover what happened to the girls you looked for in chapter 1. In old version, you stayed in Insmouth, and can choose between fight against the cult or join it. In the new one, you leave Insmouth (you are discovered, and a good soul suggest you to leave soon as possible before the mob will kill you) and help to other investigators in skyrim. Chapter 3 develop three stories, implying each of the investigators. You'll have also some short episodes of dream, where you will back to Ryelh, and interact with the priestesses : Hak'kluru first, and Mankara. It's during the chapter 3 you'll made the choices wich will decide your path, and your ending. Unlike previous FTD, the new one is progressive. For joining the cult, player need to perform the two firsts oaths and have enough corruption to perform the third. There are very few fights, but they are deadly. My level 1 MC can't fight against the minimal level 30 elder thing... and the shoggoth is a pure beast. Three stories inspired from lovecraft novels are planned : - Join Nuai to explore a island called the hallucinated mountain, supposed to be the place of a temple of Dagon. Yeah, it's an adaptation of Mountain of Madness, versy simplified. There is two ways to play it : join the college expedition with Willan Dyerus and France Pabodie. Or joint the rieklings (it was long time I wanted to make a mod focused on rieklings )For now, the riekling path is done, if you didn't killed them in chapter 1. You can have plenty of sex with them. I made a whole city using apocrypha and dawnguard soul cairn stuff. I'm building the college one. Playing the mod until the end of Nuai quest line in chapter 3 from chapter 1 beginning need around 4 hours. Planned : - the dawnstar order of dagon : in Danwstar, you'll met again Norren the perv, and help him and his comrades to establish a cult of Dagon. Of course, it won't go well... it's more a "cult of noobs" stuff. It will be 5 npcs maximum, minimalist. - a quest line in Solitude. I don't have plans yet for it. I want a story about nobles and smugglers, artifacts... with some free masonery. For solitude, I have only a drawn about some elements I wish to implement - two ways to join the lodge. A sex circle leaded by a witch, or a philosophic discussion leaded by an erudit. The paths will joint (the erudit and the witch works together in reality, but you don't know it). - the compass and ruler scene from From Hell. - the return of the creepy argonian, in his role of smugglers and sacrifices provider. Of course, I need some test reviews, ideas about my plans, and your remarks are welcome. But please, keep in mind I'm alone, and I do it on my free time. Wow, this is really ambitious. I'll play the chapters that are out then. Not sure if I can offer suggestions that'd be too helpful, but if I think of one I'll mention it. I love the Lovecraft aesthetic but it's been a good decade since I read any of his actual stuff. Thanks for making this! Link to comment
killer905 Posted April 16 Share Posted April 16 Apocryfa was changed or something? Also i stuck in this small room book near PC/NPC do nothing. Elder Scrolls V Skyrim 2024.04.16 - 13.21.14.46.mp4 Link to comment
Alex749 Posted April 16 Share Posted April 16 (edited) One small bug maybe, when you enter the Factory and Nuai walk in but the player can't go in even after the door is open. unless you use TCL. Edited April 16 by Alex749 Link to comment
killer905 Posted April 16 Share Posted April 16 4 hours ago, Alex749 said: One small bug maybe, when you enter the Factory and Nuai walk in but the player can't go in even after the door is open. unless you use TCL. Huh, i was think this was problem with my save but i can confirm this i get this too . Link to comment
Delzaron Posted April 16 Author Share Posted April 16 42 minutes ago, killer905 said: Huh, i was think this was problem with my save but i can confirm this i get this too . It works in LE, but not in SE. But I also deleted the collision in that meshe. In brief... I don't understand why. Link to comment
killer905 Posted April 16 Share Posted April 16 1 hour ago, Delzaron said: It works in LE, but not in SE. But I also deleted the collision in that meshe. In brief... I don't understand why. Ok, so i check on other save or new sabe but you didinlt awnser to this "problem?" https://www.loverslab.com/topic/212486-from-the-deeps-new-version/?do=findComment&comment=4352278 Link to comment
Delzaron Posted April 16 Author Share Posted April 16 8 hours ago, killer905 said: Apocryfa was changed or something? Also i stuck in this small room book near PC/NPC do nothing. Elder Scrolls V Skyrim 2024.04.16 - 13.21.14.46.mp4 416.67 MB · 0 downloads yes, I moved it into a new cemm, and it doesn't solved the problem. So, now it's in a small world, and now it"s working. Link to comment
sivb1 Posted April 16 Share Posted April 16 so when i approach the book in apocrypha in the riekling branch, the quest end but im not teleported back to the real world. In previous patches it worked but this time it doesnt. Link to comment
Delzaron Posted April 16 Author Share Posted April 16 8 hours ago, killer905 said: Apocryfa was changed or something? Also i stuck in this small room book near PC/NPC do nothing. Elder Scrolls V Skyrim 2024.04.16 - 13.21.14.46.mp4 416.67 MB · 0 downloads Ok, i saw your video. I don't know why, but your character was not teleport at the right place. Link to comment
Delzaron Posted April 16 Author Share Posted April 16 34 minutes ago, sivb1 said: so when i approach the book in apocrypha in the riekling branch, the quest end but im not teleported back to the real world. In previous patches it worked but this time it doesnt. the book in the riekling cave ? I made some changes in ryelh, specially moved it into a small world. I need to check that. at the end of dream 1, maybe the trigger also moved somewhere... use setstage aftd3_dram1 300 or 400. Will work. Link to comment
killer905 Posted April 16 Share Posted April 16 32 minutes ago, Delzaron said: Ok, i saw your video. I don't know why, but your character was not teleport at the right place. I can use TCL but when i get "find altar" i can't go anywhere book do nothing just stuck in this "emm small room with her. Link to comment
Delzaron Posted April 16 Author Share Posted April 16 26 minutes ago, killer905 said: I can use TCL but when i get "find altar" i can't go anywhere book do nothing just stuck in this "emm small room with her. I'm afraid moving ryelh to a small world had some consequences... i hope replay the mod from start wont be necessary. Link to comment
sivb1 Posted April 16 Share Posted April 16 27 minutes ago, Delzaron said: the book in the riekling cave ? I made some changes in ryelh, specially moved it into a small world. I need to check that. at the end of dream 1, maybe the trigger also moved somewhere... use setstage aftd3_dram1 300 or 400. Will work. no yeah im talking about the trigger. when i get to the book (or altar, as the quest calls it), the quest finishes even before i interract with the book (doing sqs aftd3_dream1 says that the quest is at stage 400) but im not teleported, and the next quest doesnt start Link to comment
killer905 Posted April 16 Share Posted April 16 (edited) 10 minutes ago, Delzaron said: I'm afraid moving ryelh to a small world had some consequences... i hope replay the mod from start wont be necessary. At this moment looks "new save' or save before we "first time" enter to rekling cave in Winterhold can fix this but for old save nope. If you press F4 in CK yu get collinsion mode and you can see this black line so in this hole collision there is. So in this case "new save" not fix this problem. Spoiler Edited April 16 by killer905 Link to comment
Delzaron Posted April 17 Author Share Posted April 17 2 hours ago, Zergmax said: cant find Rosalie, help pls where ? Except in Ryelh, you'll never meet her. I need to replay the mod since I moved ryelh from an int cell to a smallworld, maybe the mod need to desintalled and reinstalled to take in count the modification. Link to comment
Delzaron Posted April 18 Author Share Posted April 18 setstage aftd3dream1 300 or 400. Link to comment
Sarqum Posted April 18 Share Posted April 18 Hi. Same problem with the SE version. setstage aftd3dream1 400 will finish the quest, but doesn't port the player back. The questmodul aFTD3_Nuai2 seems dead as well. Nothing can be forced via setstage Link to comment
orthax Posted April 18 Share Posted April 18 Easy and working solution to avoid the problem in aftd3_dream1. Load a save from the previous version of the mod (051 bis) before reach the altar so you'll be teleported in the priestess'room in R'lyeh make your choices and go to the garden without problems to be teleported in the hallunacied mountain. save and load the new version(052) aftd3_nuai2 will start without issues and you can play until the discovery of the Shaggot factory. inside the factory I've found some problems: "you must use TCl the enter in the rooms After the fight with the Shaggot,doesn't matter your choice ,the devices to open the pod don?t work but the sentence says you got the lost temple key if you open the pod by console the same is inside too. the last part is totally bugged you have to reach the temple but is impossible to open, there is a wall and if you try to disable there's nothing so no black book to be teleported to Mankara setstage to 900 aftd3_nuai3 starts without issue this works only if you side the rieklings because the college path isn't implemented in version(051bis) so you can't awake in the hallucinated mountain for the issue in aftd3_dream1 i hope this helps until the fixes in next version cheers! Link to comment
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