kaiserphoenix Posted September 17, 2013 Posted September 17, 2013 I have been working with a mod I downloaded called "Three Katana" mod. I had to extract a .Bsa file in order to edit the meshes to the correct size to fit my character's body size. Now that I am done with the meshes, I am now having a hard time re-packing the files into a working .Bsa file that will work correctly in-game. If I just zip the file, my game runs really slow while attempting to use the forges in riften, whiterun, and the sky forges. Can someone please help me make a .Bsa file that will work? The issues I am having are: 1. When I repack the files, I enter the game and the weapons are not showing up in my hands. My character swings as if she is using the weapon, but there is nothing in her hands at all. In other words the animation plays, but the weapon is absent. 2. I put the files in a zip file so I can activate them via "nexus mod manager" but when i try to use the "Forge" menu in-game, it is extremely slow and stutters so I can't scroll to the categories (iron, Leather, Ebony, Daedric, misc, etc..). I think this is due to the files being unpacked. Can someone please make these files .bsa so that I would only have a .esp, and just a .bsa file that I can rezip and activate in nexus mod manager. Below is the zip file, but they are not in .bsa format, but just unpacked. Mykatanas.7z
Rayblue Posted September 17, 2013 Posted September 17, 2013 Have you tried BSAopt? A BSA you made must have the same filename as the .esp. Both files must be in the same data folder.
kaiserphoenix Posted September 17, 2013 Author Posted September 17, 2013 Have you tried BSAopt? A BSA you made must have the same filename as the .esp. Both files must be in the same data folder. Yeah I tried that, but every time I pack the .bsa, when I rezip that along with the .esp when I load it into nexus mod manager, activate, and go in game the weapon does no show up in my hands. Like I'm swing an imaginary weapon, but the animation is being played as if I am holding it. Plus, once I try to use the forge to craft armors or weapons, it is extremely slow
geonosis Posted September 17, 2013 Posted September 17, 2013 created a bsa via CK archive and have the same outcome
kaiserphoenix Posted September 17, 2013 Author Posted September 17, 2013 created a bsa via CK archive and have the same outcome Ok!! I created a .bsa using the "Archive" tool in skyrim default directory. I renamed all the files "Elemental Katanas" so now I have 1. Elemental Katanas.bsa 2. Elemental Katanas.esp The weapons are now showing up in game, but I am still getting the extremely low frame rate while accessing the forge. I thought it was the files being unpacked, but turns out thats not it for they are now .bsa packed. Anyone know what could be causing this extremely slow frame rate while accessing the forge. Here is my load order: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ApachiiHair.esm RaceCompatibility.esm Omegared99-Compilation.esm SPIKE.esm TERAArmors.esm XFLMain.esm NewStyleEyes.esm Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp Improved Combat Sounds v2.2.esp Craft, Temper, Smelt.esp Dual Sheath Redux.esp ExpandedJewelryCrafting.esp Tytanis.esp Convenient Horses.esp RaceMenu.esp RaceMenuPlugin.esp SkyUI.esp hmkLockOn.esp Ancient Black Dragonscale Armor.esp ArmorOfIntrigue.esp ArmoredCircletsQuickFox.esp ArrowsNoGravity.esp aassassinscraftables.esp AtlanteanDragonSlayer.esp Aurora Blade.esp Black Mage Armor.esp Black Overlord Armor Set.esp BlackSacramentArmor.esp BlackSacramentDBReplacer.esp Blades_of_Chaos.esp Blindfolds_of_Skyrim.esp BloodWitchArmor.esp BosmerArmorMATY743.esp buyable nocturnal clothing.esp CraftableBloodcrownbyDraco.esp CrainteVomir.esp Daedric Lord Armor.esp DaedricAssassinArmorLight.esp DaedricAssassinArmorHeavy.esp DaedricCorset.esp DaedricMask.esp DaggerCraft.esp dbarrows.esp dbbownogloss.esp dbdagger.esp dbsword.esp DEATH-DEALER.esp DEATH-DEALER-PKR.esp Dovahkiin's_Great_Sword.esp Dragonrend.esp Dread Huntress Armor.esp Dread Knight Weapon Set.esp Drow Armor Set.esp DualSwords.esp Earrings Set1.esp EtherealEdge.esp Evil MasterMind Armor.esp fox12 Armor.esp Frostmourne.esp Gabriel Belmont's Armor.esp geralt_ravenarmor_v02b.esp Ghost Rider.esp Gizmodian-Obliviweapons.esp Gizmodian-Witchbane.esp Hawke Armor.esp HealerRobes.esp HentaiNightmareArmor.esp HentaiVoidArmor.esp HentaisJamellaArmor.esp hothtrooper44_ArmorCompilation.esp Immersive Weapons.esp KarliahArmor2.esp KURESE Gloria conversion.esp LBArmorPack.esp Lethal Majesty.esp lilithsdecapitator1_0.esp lilithsdisemboweler.esp lilithssickle.esp listernersarmorset.esp lordamor.esp LustmordVampireArmor.esp maruMask.esp Masked Helmets.esp Medusa and Drakul Armors.esp MHSNW.esp Moar Kontent.esp Mods247HelfH16.esp Nicoroshi Creations.esp nightshade_armor.esp NightsWatchArmor.esp Northborn Fur Hoods.esp Oblivion Weaponry.esp Omegared99-WeaponSets.esp Oriental Weapon&Armor.esp PBGearRings.esp R18Pn - Inner Wear Set.esp R18Pn - Eisen Platte Armor.esp R18Pn - Ritter Armor - Heavy.esp R18Pn - Leere Armor.esp Reaper's Hunter's Armor.esp Ritual Armor of Boethiah.esp RogueArmor.esp S&D shadow walker.esp Sabrecat_Gear.esp Sapphire Rose.esp Schwertleite Set.esp Silverlight Armor.esp Soul River.esp SpectralWeaponPack.esp Sword Master Armor.esp sword_yamato.esp TERAArmors.esp TERA Weapons.esp terafighter.esp TeraHeavyArmor17.esp TH3WICK3D1-HawkeMageArmor.esp TH3WICK3D1-GreyWardenArmor.esp THBoneHawkRingCraftable.esp THCraftableVampireArmory.esp TheViciousHeart.esp Toad's Tera.esp Tribunal Maskes by Zairaam.esp TrissArmorRetextured.esp TS_GattiBondage1.esp TS_SlickArmour.esp Twohanded Dawnbreaker.esp TyraelArmor_KoRe.esp Unique Dragon Priest Masks.esp warchiefarmor.esp Warmagearmor.esp Dr_Bandolier.esp calyps-dragonpriestmasks.esp Moar Arrows.esp Ultimate Witcher MOD.esp Cavalos.esp faster vanilla horses.esp HeavyMetal.esp Shadowmere-Essential.esp PalominoHorse-Essential.esp GreyHorse-Essential.esp Frost-Essential.esp BrownHorse-Essential.esp BlackHorse-Essential.esp BlackAndWhiteHorse-Essential.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp Superjump_2x.esp SoS - The Dungeons.esp Better Vampires.esp UnblockActivateNoWereNoMap.esp Vampire Predator Vision.esp StayPretty.esp WerewolfMastery.esp WerewolfSecondHowlToggle.esp Apocalypse - The Spell Package.esp MidasSkyrim.esp HitStop.esp Phenderix's Magic Evolved - Cleaned.esp SwordDance.esp DragonFire.esp Battlemage's Arcanes.esp ForgottenMagic_Redone.esp chfshImbuedSword.esp Enchanting - IDWIW.esp Enchanting Freedom.esp zzzEverlastingWeaponEnchant.esp FormsEdit.esp IPutASpellOnYou.esp DeadlyCombat.esp Dual Wield Parrying_RandomAttacks_Dawnguard.esp KillAnimationAlways.esp The Dance of Death - Ultimate Edition.esp UnlimitedConjuration.esp Dual Flurry for all.esp BatTravel.esp HeartBreaker.esp N_43 Hair Pack.esp TeraHairWeightFix.esp Glowing Eyes.esp Glowing Vampire Eyes.esp CustomRaces.esp LunariRace.esp XFLDialogue.esp XFLPlugins.esp XFLTweaks.esp UFO - Ultimate Follower Overhaul.esp My Home Is Your Home.esp Blaze Of Eventide.esp AmazingFollowerTweaks.esp Quick Start - Skip the Opening Sequence.esp DeadlyMutilation.esp dD - Realistic Ragdoll Force - Realistic.esp PC Exclusive Animation Path - RedGuard.esp PC Exclusive Animation Path - 0 - Main.esp Glowtastic.esp Bashed Patch, 0.esp Dual Sheath Redux Patch.esp trisscompanion.esp Ninjato Anei Unique.esp Maddo Extra Followers.esp AnyHairAllRaces.esp Essential Followers V0-7.esp Lady Elegance.esp LightningArmor13-2.esp CastanicHornsNecklace.esp ly whiteValkyrie.esp ly shadowwalker.esp CastanicHornsHelmet.esp MODSummonHoundsForever.esp Hair pack -Allhairs-.esp Sun.esp DragonSlayerAxe.esp Nova.esp ImperialHouse-Beta.esp LadyRappelzByNausicaa.esp THCraftableVampireJewelry.esp Raven Witch Armor.esp Pouncer.esp DragonFastTravelRedone.esp Horses.esp Lynxx.esp BLEED.esp AC-Ishak Pasha Armor.esp SoSFC.esp Black Knight.esp HillHouse.esp Werewolf_Replacer.esp Contractor Armor.esp Mavari Armor.esp DreamBurrowsRegalHuntsmanArmor.esp Light Sword.esp ShieldWard.esp 3swordsonback.esp PCEA - 0 - DG and DB DLC - All Races.esp HISSorakageFarmor.esp Mykatana.esp Blade and Soul Infernal Armor.esp
Rayblue Posted September 17, 2013 Posted September 17, 2013 I think the texture is too large (4k) for your PC to handle, and if you were to redistribute it, not everyone would be able to use your mod; you'll have to scale down the texture size to 1k or 2k. Also, it seems that BSAs take some time to unpack and load into memory as it's being extracted. A similar example is found with MrTroubleMaker's armor/clothing mods, which are hi-res textures packed in BSAs.
kaiserphoenix Posted September 17, 2013 Author Posted September 17, 2013 Yeah I downloaded the mod from the skyrim modtype site. Originally the swords were too large, so I scaled them down to normal katana proportions. I'm still kinda new to modding skyrim, so I don't know how I should lower or remove the scripts. If I were to edit the texture size, which tool should I use for that?
johnnyboy88 Posted September 17, 2013 Posted September 17, 2013 You actually don't have to re-pack it at all if you have the space. And it's actually recommended to leave them loose. Or to archive them and let your Mod Manger Program unpack/mange them. Keep in mind the resource load order as well BSAs and You Resource Load Order Registered BSAs Loose Files Plugin BSAs The following is taken from STEP: Archiving the textures Use 7z, WinZip, WinRar or any compression application to package into a *.7z, *.zip or *.rar archive. The archive package can then be dropped into the Bash Installers directory and installed, if using Wrye Bash. If 7z compression is used to archive textures (or other files for Skyrim) the non-solid option should always be chosen and LZMA2 compression chosen which allows multiple cores to be used. Non-solid compression may slightly increase the size of the archive file, but the benefit is huge when (un)installing upstream packages, which can include re-unpacking from the huge vanilla archive; the result is the extraction goes much faster. In order to use these options in 7zip, when using the 7zip right click context menu select the Open Archive option and the options will be shown in the GUI. Note that if textures are optimized the UHRP files, and many other BSAs as discussed in the BSAs vs. loose files sidebar, also need to be extracted from the BSA and used as archived set of loose files (vs. leaving the UHRP and the other files as BSAs). Repackaging Resources into BSAs To move the optimized textures back into BSA(s), use DDSopt by setting [ignore]' > [Don't process any of the know file types] and pointing the output to YourOutputPath\YourFileName.bsa. This is not recommended for the four vanilla BSAs that contain only textures, as then BSA(s) will need to be registered in Skyrim.ini, and load time is slightly increased (and this option is more complicated). Using the recommended approach for the addon DLC BSAs, the DLC BSAs are not moved from Data directory. Instead the textures are extracted, and the optimized versions of these DLC textures are stored as archive files similar to those of HRDLC. For the addon DLC BSAs, repacking the optimized textures with the other extracted DLC resources into a BSA can cause problems. A number of users have reported CTD errors after doing this. We don't really understand the cause. The default compression level used by DDSopt is higher than that used for the Bethesda files, but even if the DDSopt compression level is changed to the same level as Bethesda uses there are apparently still problems.
kaiserphoenix Posted September 17, 2013 Author Posted September 17, 2013 made 1 appear in game pretty funny funny.jpg for the dds you can use gimp with plugin, ps or any other proggie that can read/save dds files this looks better added them to crafting better.jpg i made this bsa without the scripts, you can find the weapons in the craft menu, you have to look your self under what cat iron/steel ect adjusted the 1 that was showing wrong head up side down Mykatana.7z Thank you all for helping me with this issue, Was the sheathe in hand apart of the scripts? That was one of the best features about that mod.
CGi Posted September 17, 2013 Posted September 17, 2013 Resource Load Order Registered BSAs Loose Files Plugin BSAs Not completly true, as the last patch for Skyrim fixed this issue, so loose files win above their counterpart inside BSAs.
kaiserphoenix Posted September 17, 2013 Author Posted September 17, 2013 Thank you all for helping me with this issue, Was the sheathe in hand apart of the scripts? That was one of the best features about that mod. not sure some where quest related, but some of the swords still appears in your hand, just craft all of them and try them out, and you will see Ok I tried them out, most of them were in the default side sheath, but thanks for helping me locate the source of the super slow loading in the forge. Again thank you so much guys for your help, I think I can handle the rest on my own now.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.