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Female Does not execute normal animations . Possible Bug ?? [ SOLVED ??]


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Posted
50 minutes ago, ?????? 1627 said:

As per title , the PG does not sit . I don't have any animation to affect this . I assumed it depended on DAR Live Action, I tried removal but, the problem persists 

 

 

 

Clearly You have the enter/exit animations. The sitting idle must be gone somehow.

 

Most idles has an enter, idle and exit animation attached. Apparantly You only have the enter/exit animations.

 

 

Dropped DAR myself as it was conflicting with FNIS. Could never get it to work. 

Posted
59 minutes ago, ?????? 1627 said:

As per title , the PG does not sit . I don't have any animation to affect this . I assumed it depended on DAR Live Action, I tried removal but, the problem persists 

 

 

 

Have You tried this improved animation. Thought something looked familiar. Xtudo posted an improved table animation.

 

If You do not want it then You can at least see what files are needed.

 

https://www.nexusmods.com/skyrim/mods/114668

Posted (edited)
1 hour ago, NCK30 said:

Dropped DAR myself as it was conflicting with FNIS. Could never get it to work. 

When in doubt, I removed DAR and all animations associated with it . The problem persists

 

59 minutes ago, NCK30 said:

If You do not want it then You can at least see what files are needed.

I tried it, but seeing the problem, I assumed it conflicted with Dar Live Action and uninstalled it but, as I could see, the problem remains. Only my PG doesn't sit .

 

 

Yes, he usually sits on something else .  ?  I can't sit on cocks all  life ? 

 

 

After a few more trials , the problem extended to other normal animations : 
Sitting;
Alchemy table;
Enchantings table ; 

 

EDIT


I started a new game and, it seems, the problem solved itself. Possible Bug ?

Edited by ?????? 1627
Posted (edited)

It's a well known bug/glitch. Paired animation player sent when old animation has not finished.

 

 

fix

console

player.tai (toggles off player ai)

exit console

open again console

player.tai (toggle ai on again)

 

or better

if you are a vampire or werewolf, make a transformation.

This will stop all paired animations, too.

 

Edited by Tlam99
Posted (edited)
9 minutes ago, Tlam99 said:

It's a well known bug/glitch. Paired animation player sent when old animation has not finished.

I do this fix test . 

 

tried, problem persists

Edited by ?????? 1627
Posted (edited)

Did you try a vampire, werewolf transformation ?

When transformed press e for alchemy table.

 

I made a debug for this, but it's part of harvesting adventures.

Cast the spell in front of alchemy table. Right after cast (no wait) press e to enter alchemy table.

 

Point is, you need to start a paired animation in a form what does not have the not working paired animation.

 

Edited by Tlam99
Posted
16 minutes ago, Tlam99 said:

Did you try a vampire, werewolf transformation ?

no , vampires and werewolves he kills, or, if he happens to fuck them?

Analysing the player menu, there is no evidence of any kind of vampire/lycan disease

Apart from the usual things (reinstalling XPMSE , Papyrus, JContainers, the Debug you mentioned) , nothing seems to solve it apart from a new game

 

Is it possible that there is some mod configured that could disturb/interrupt the execution of animations?

Posted
25 minutes ago, ?????? 1627 said:

Is it possible that there is some mod configured that could disturb/interrupt the execution of animations?

Possible, yes. If you're clean in a new start (things work as they should), then I would check settings in the older save and see. Rarely, I need to toggle things on/off again to make them work right.

Posted (edited)

The player needs to transform....

 

Or this one is the reason.....

 

 

Edited by Tlam99
Posted (edited)

Wait... do you have a companion with you? They sometimes fubar my interaction with workstations if they decide to use the same thing in sandbox. Also, not sure about Skyrim, but FO4 will block you from some animations if you're in combat.

 

Edited by KoolHndLuke
Posted
4 minutes ago, KoolHndLuke said:

block you from

Nah, watch the video he provided. The paired does not start on sitting.

This is because he exchanged a paired animation by a solo animation.

See the link of my post before your post.

 

Posted
1 hour ago, Tlam99 said:

Or this one is the reason.....

tried to remove it, nothing changes . In practice, apart from Sexlab, I removed all animations, reinstalled XPMSE (just in case), launched FNIS (no error)

 

1 hour ago, Tlam99 said:

The player needs to transform....

 

Is it possible that it is somehow stuck in some unstarted animation?  

 

1 hour ago, KoolHndLuke said:

Wait... do you have a companion with you?

No, no followers 

 

The mystery remains that, with a new game, the various mods ( which are always the same, at most a few dresses ) in the same way (many can save/import settings), the problem disappeared. Being able to solve it , it would be better anyway 

Posted
5 minutes ago, Tlam99 said:

Your save is bugged.

I have also tried previous saves, but I have the same problem . Could FalrimTool solve it?

Posted

Nothing to do . The problem is only on my PG , all the other females perform the various animations correctly which I am precluded from doing .

Posted
2 hours ago, Tlam99 said:

Your save is bugged.

The solo animation is baked in.

 

1 hour ago, ?????? 1627 said:

Nothing to do . The problem is only on my PG , all the other females perform the various animations correctly which I am precluded from doing .

 

Like Tlam99 says. Your save must be bugged when it works on a new game.

 

Somewhere along the line a thing happened to produce this bug. Have You tried with all your saves?

 

 

Strange that NPC's work and You do not.

Posted

The behaviour of player and other females must be different.

For player there is a special camera view and player controls disabled.

Maybe start animation and reset camera view.

Posted

Do You have a bounty? - Are You being told to leave?

 

Other things that will mess up animations for me.

 

 

Heck I had a bounty in Whiterun. It was not registered in Crimes. Everybody was out to get me. Hunters, Delphine and so on.

 

Could not continue the Main quest at the Temple before I attacked a Whiterun guard and got the bounty. I surrendered and paid the bounty.

 

Everything was back to normal again.

 

 

- Maybe try the old Disable/Enable console command on the PC.

 

- Maybe type "Kill" on the PC. See if that does it.

Posted
30 minutes ago, NCK30 said:

- Maybe try the old Disable/Enable console command on the PC.

Already done, no results

31 minutes ago, NCK30 said:

Do You have a bounty? - Are You being told to leave?

No bounty of any kind and, no one tries to kill/capture me, enemies apart

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