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Freeze to ctd when fighting ancient vampires


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Posted (edited)

Sorry to bother you here but there is no more bethsoft forums to look for help.

 

So I'm getting a freeze in combat which boots me back to the desktop. This happens when fighting those overpowered ancient vampires in

nornalhorst, but also guardians of oblivion which are ooo enemies. When it freezes I can see the pose of the npc that hit me and it looks like

a one-handed side swipe or power attack. Fight them with my sword and sometime during the fight... freeze then ctd. Fight them with a staff

of lightning from range and there is no ctd. Has anyone had this kind of combat freeze / ctd before?

 

I sorted load order with loot in hopes of stopping that ctd. Before I was using boss

 

edit:

Ctd happened on second level of nornalhorst through a load door. I fought a big battle with vampires on the first level with no ctd

 

----

 

Oblivion.esm
Oscuro's_Oblivion_Overhaul.esm
Fundament.esm
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
SM Plugin Refurbish - SI.esp
DLCHorseArmor.esp
SM Plugin Refurbish - HorseArmor.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
SM Plugin Refurbish - Orrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
SM Plugin Refurbish - MehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
SM Plugin Refurbish - ThievesDen.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
SM Plugin Refurbish - Battlehorn.esp
DLCFrostcrag.esp
SM Plugin Refurbish - FrostCrag.esp
Knights.esp
Knights - Unofficial Patch.esp
Oscuro's_Oblivion_Overhaul.esp
Consistent Beggar Voices.esp
Better Rainbows.esp
WindowLightingSystem.esp
Better Dungeons.esp
bgMagicEV.esp
CoO1.esp
More Effective Enchantments.esp
PTFallingStars.esp
Spell Delete And Item Remove.esp
UnidirectionalAttack.esp
Dynamic Map.esp
Weapons Of Morrowind.esp
Enchanting and Spell Making Altars.esp
More Effective Enchantments Knights.esp
P1DkeyChain.esp
Relevant Scrolls & Potions & Staves.esp
talkwithyourhands2.esp
Toggleable Quantity Prompt.esp
VanillaCombatEnhanced.esp
Basic Physical Activities.esp
DKSpellEffectiveness0Min.esp
Active_Inventory_Spell_1.2.esp
EnchantmentMastery.esp
RefScope.esp
bgMagicBonus.esp
JCN_AV Uncap.esp
Shining Flame Atronachs_Friendly Fire.esp
Oblivion XP.esp
TRAP.esp
Oblivion_Character_Overhaul.esp
Birthsigns Expanded.esp
bgMagicLightningbolt.esp
Shining Flame Atronachs.esp
NoRecoilOrStagger.esp
Unique Landscapes.esp
ImpeREAL Empire - Unique Forts.esp
ULM OscurosOblivionOverhaul-UniqueLandscapes patch.esp
ULM ImpeREALForts-SilverfishRiverValley patch.esp
ULE UnofficialOblivionPatch-CorboloRiver patch.esp
Bashed Patch, 0.esp
Maskar's Oblivion Overhaul.esp

 

 

 

Edited by CatPain
Posted

Your game started to CTD after you had installed one or a few new Mods, so you uninstall/deactivate these Mods and your game works again.  Then you check the requirements of the new Mods, maybe a missing Masterfile and then you install only one new Mod and test the game. Do it untill you find the "bad" mod. (and do not use that Mod)

 

--------------------

But your load order is a mess

I only checked a small part to check the load order in the BOSS masterlist.

 

Knights.esp 
Knights - Unofficial Patch.esp 
Oscuro's_Oblivion_Overhaul.esp 
Consistent Beggar Voices.esp 
Better Rainbows.esp  
WindowLightingSystem.esp
Better Dungeons.esp 
bgMagicEV.esp

 

And it must be
Consistent Beggar Voices.esp   1484
Better Rainbows.esp                 1686
WindowLightingSystem.esp      1747

Oscuro's_Oblivion_Overhaul.esp  8149

Knights.esp                                14292
Knights - Unofficial Patch.esp    14307
Better Dungeons.esp                17830
bgMagicEV.esp                        24702

The numbers are the lines in the BOSS text. All numbers between the numbers above are other mods/esp, so there may be others of your esp between the above esp.

 

Sort your Mods with BOSS (the sorting tool or manually).  How to sort Mods that are not in the BOSS masterlist read here.

https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbb-load-order-sorting-espesm-cleaning-cs-cse-body-stretching/

 

And load all your Mods with TES4Edit. Just start TES4Edit and click OK, it will load all your active Mods, and if there is a missing masterfile it will stop loading an tell you.

Then fix your load order and start again untill it loads all your mods without a error message.

 

And after you have sorted your Mods you start a new game ! ! ! A bug can be in your save file.  Test it some time, interior cells, world, fast reavel,..  If your game works you can try old save files (if you have already played over 100 hours and don't want to lose the progress)  But better start a new game.

 

 

Are you sure the patches are for the All-in-one UL version?

ULM OscurosOblivionOverhaul-UniqueLandscapes patch.esp
ULM ImpeREALForts-SilverfishRiverValley patch.esp
ULE UnofficialOblivionPatch-CorboloRiver patch.esp

I use the single UL esp, so I don't know the patches you use.  ULM sounds like "Unique Landscapes merged"  , but what is ULE ?

Posted (edited)

Thank you for responding to my topic, fejeena. I am hunting for a culprit mod(s) that may or may not exist

 

Obviously in wryebash I am also importing and merging into the bashed patch, so with tes4edit I should also check those .esp's?

 

I also fear that it may be oblivion memory problems because I have read other players blame that for freezes and crashes

 

Using enboost latest version with unedited enblocal.ini and oblivion stutter remover and turned off manage fps, replace heap, bcriticalsections. Using moreheap at 1024

 

In playing I have visited other dungeons with trolls, goblins, mystic imps, shadow wolves, gargoyles, bandits, non ooo enemies and there is no freeze or crash

 

Might also be using a unique landscapes compatibility file that is not needed so I will reinstall

 

Went back to nonungalo after cell respawn and it ctd'd very soon after I entered

 

----

 

  • OBSE Version: 0.22.8.0
  • AVUncapper.dll
  • AVUncapper_CS.dll
  • BA_EngineFixes.dll
  • Blockhead.dll Version: 11.0.11.912
  • ConScribe.dll Version: 10.0.6.509
  • DisableProcessWindowsGhosting.dll Version: 2.0.0.0
  • Elys_USV.dll
  • EngineBugFixes.dll
  • FasterSleepWait.dll Version: 1.0.0.1
  • MenuQue.dll
  • MessageLogger.dll
  • mod_limit_fix.dll
  • nvac.dll Version: 7.5.0.0
  • OBSE_Elys_Pluggy.dll
  • obse_jail_fix.dll
  • OBSE_Kyoma_MenuQue.dll
  • obse_training_fix.dll
  • PriorityMod.dll
  • SkyBSA.dll Version: 1.1.0.0
  • sr_Oblivion_Stutter_Remover.dll
  • WalkBlessed.dll

 

my new load order with boss:

 

•  00 Oblivion.esm

•  01 Oscuro's_Oblivion_Overhaul.esm [Version 1.5.10]

•  02 Fundament.esm [Version ision]

•  03 Unofficial Oblivion Patch.esp [Version 3.5.7]

•  04 DLCShiveringIsles.esp

•  05 Unofficial Shivering Isles Patch.esp [Version 1.6.0]

•  06 SM Plugin Refurbish - SI.esp [Version 1.30]

•  ++ phinix-waterfix.esp

•  07 Consistent Beggar Voices.esp

•  ++ FyTy - Footstep Loudness.esp

•  08 Better Rainbows.esp

•  09 WindowLightingSystem.esp

•  0A CoO1.esp

•  0B More Effective Enchantments.esp

•  0C PTFallingStars.esp

•  0D Spell Delete And Item Remove.esp

•  0E UnidirectionalAttack.esp

•  0F Dynamic Map.esp [Version 2.1.1]

•  10 DLCHorseArmor.esp

•  11 SM Plugin Refurbish - HorseArmor.esp [Version 1.11]

•  12 DLCOrrery.esp

•  13 DLCOrrery - Unofficial Patch.esp [Version 1.0.7]

•  14 SM Plugin Refurbish - Orrery.esp [Version 1.11]

•  15 DLCVileLair.esp

•  ++ SM Plugin Refurbish - VileLair.esp [Version 1.21]

•  16 DLCMehrunesRazor.esp

•  17 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]

•  18 DLCSpellTomes.esp

•  ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

•  19 Weapons Of Morrowind.esp [Version 1.0]

•  ++ ZealotF.esp

•  ++ Dwavenremodel.esp

•  1A DLCThievesDen.esp

•  1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]

•  1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]

•  1D SM Plugin Refurbish - ThievesDen.esp [Version 1.30]

•  1E Oscuro's_Oblivion_Overhaul.esp [Version 1.5.10]

•  1F Enchanting and Spell Making Altars.esp

•  20 DLCBattlehornCastle.esp

•  21 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]

•  22 SM Plugin Refurbish - Battlehorn.esp [Version 1.30]

•  23 DLCFrostcrag.esp

•  24 SM Plugin Refurbish - FrostCrag.esp [Version 1.2]

•  25 Knights.esp

•  26 Knights - Unofficial Patch.esp [Version 1.1.8]

•  27 More Effective Enchantments Knights.esp

•  ++ SM Plugin Refurbish - Knights.esp [Version 1.06]

•  28 Unique Landscapes.esp [Version 2.2.0]

•  29 ImpeREAL Empire - Unique Forts.esp

•  2A ULM ImpeREALForts-SilverfishRiverValley patch.esp [Version 2]

•  2B ULM OscurosOblivionOverhaul-UniqueLandscapes patch.esp [Version 2.1]

•  2C Better Dungeons.esp

•  ++ Enemy Weapons dont drop.esp

•  2D P1DkeyChain.esp [Version 5.00]

•  2E Relevant Scrolls & Potions & Staves.esp

•  2F talkwithyourhands2.esp

•  30 Toggleable Quantity Prompt.esp [Version 3.2.0]

•  31 VanillaCombatEnhanced.esp

•  ++ VCEClassOverhaul.esp

•  32 Basic Physical Activities.esp [Version 1.3]

•  33 DKSpellEffectiveness0Min.esp

•  ++ spelllightfix.esp

•  34 Active_Inventory_Spell_1.2.esp

•  35 EnchantmentMastery.esp

•  36 RefScope.esp [Version 2.1.2]

•  37 JCN_AV Uncap.esp [Version 1.01]

•  38 Oblivion XP.esp

•  ++ Specialanims.esp

•  ++ Hotter Orc Women.esp

•  39 Oblivion_Character_Overhaul.esp [Version 2.0]

•  ++ OCO_DLCHorseArmor_Patch.esp

•  ++ OCO_DLCOrrery_Patch.esp

•  ++ OCO_DLCMehrunesRazor_Patch.esp

•  ++ OCO_DLCThievesDen_Patch.esp

•  ++ OCO_KnightsOTN_Patch.esp

•  ++ OCO_UOP_USIP_Patch.esp

•  3A bgMagicEV.esp [Version 1.7EV]

•  ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]

•  ++ bgMagicItemSigil.esp [Version 1.68EV]

•  ++ bgMagicEVStartspells.esp [Version 1.68EV]

•  3B bgMagicBonus.esp [Version 1.7EV]

•  ++ bgMagicEVAddEnVar.esp [Version 1.68EV]

•  3C TRAP.esp

•  3D Birthsigns Expanded.esp

•  ++ bgMagicShaderLifeDetect.esp [Version 1.68]

•  3E bgMagicLightningbolt.esp

•  3F Shining Flame Atronachs.esp

•  40 Shining Flame Atronachs_Friendly Fire.esp [Version 2.02]

•  ++ Shining Flame Atronachs_DLCFrostcrag.esp

•  41 NoRecoilOrStagger.esp

•  ++ NewCornrowsTextureFix.esp

•  ++ lLet there be Flowers.esp [Version 1.0]

•  ++ JUSTICE HGEC Steelarmor Replacer.esp

•  ++ Vicious Trolls Sound Attenuator.esp

•  ++ Playful FlmAtrnch Sound Attenuator.esp

•  42 ULE UnofficialOblivionPatch-CorboloRiver patch.esp [Version 1.0]

•  bashed patch

•  maskars oblivion overhaul

 

no errors in tes4edit from this list but I will dl the latest tes4edit and try again

Edited by CatPain
Posted

Since I use Window10 Oblivion doesn't work as smoothly as before.

 

 

EngineBugFixes.dll

caused some problems, so I stopped using it. Now I used it again, but only with less than 10 fixes. (Set to 1 in the ini )

 

Oblivion_Stutter_Remover

I tired different of the Windows 10 ini ( In my Link in my first post)  but the game didn't work any better. Then I tested the game without Stutter_Remover  . . .  and less stutter and less crashes. So I'm currently not using it.

 

Currently I use:

for better function:

EngineBugFixes.dll

FastExit2.dll   ( in Oblivion_Stutter_Remover is a fast exit function so you don't need both. Or use FastExit2.dll only when the Stutter_Remover FastExit function is disabled )

MenuQue.dll

oblivion_display_tweaks.dll

OBSE_Elys_Pluggy.dll     (125c)

obse_jail_fix.dll

SkyBSA.dll

weOCPS.dll   (Oblivion Crash Prevention System)

nvac.dll  ( I removed it about a year ago, but am testing it again right now )

 

and other dll :

Blockhead.dll

DisableVampRace.dll  ( can also be done in the Oblivion ini )

Elys_USV.dll

FasterSleepWait.dll

MessageLogger.dll

OBSE_Elys_Uncapper.dll

obse_training_fix.dll

vipcxj_plugin_collection.dll

 

-----------

4gb_patch

v0259enboost  InjectorVersion (WrapperVersion stopped working with windows 10 )  I do not use a "beautification" ENB .

 

I don't use Wrye Bash so I have no BashedPatch.

 

I use TES4Edit 3.1.2   Very old but can do everything you need. And much more user friendly than the new versions.

 

---------------------

I have not checked your load order, but If you have used the BOSS masterlist it should be ok.

 

Not sure about the mods at the end of your load order. Do not ignore the Mods BOSS don't know and sort ! ! !

 

The merged JUSTICE HGEC Steelarmor Replacer.esp . I don't know if merged Mods should be in the right order, but I think so.   Armor / clothes / weapon mods after DLCSpellTomes.esp  and before DLCThievesDen.esp

 

ULE UnofficialOblivionPatch-CorboloRiver patch.esp

I found it, and the only master file is UnofficialOblivionPatch.esp.  So you should place it after the UnofficialOblivionPatch.esp  The patchfix some floating trees used in the UnofficialOblivionPatch but not in the CorboloRiver esp or the merged Unique Landscapes version.

 

Not sure about the esp at the end of your load order

But Overrides like sound and flora should be after Unique Landscapes and before Magic mods. In your load order before  DKSpellEffectiveness0Min.esp .

 

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