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Can anyone help me with a mod conversion from LE to SE?


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Posted

I have two mods that are not available to the public that I would like to convert from LE to SE.   One has been set to hidden on Nexus, but I have a copy from when it was not hidden.   The other someone made for me by using assets that are still available on Nexus, but only in a replacer version (mine is a non-replacer version).

 

I have tried using the Cathedral Asset Optimizer and the posted directions.   Neither conversion worked.   I am not computer savvy.   If I e-mailed the files to someone, would you be willing to help me with the conversion?   We do not have permission to post these files, but we could use them for our personal games.

 

Thanks for your consideration.   One file is for dresses and the other is a Wonder Woman costume.

Posted

Neither conversion worked? Do you mean that the meshes and textures did not change format? The plug-in will not change to form 44 without using Creation Kit.

Posted

The textures from LE should work just fine on SE, as should the esp. That only leaves the meshes. If CAO isn't working you can also use SSE nif optimizer, or just manually convert them by updating the tangent spaces.

 

Keep in mind if these outfits have bodyslide files, converting the meshes won't matter because bodyslide will overwrite these meshes every time you run it. If you open the project in the SE version of outfit studio, it will ask if you want to optimize meshes for SSE. Select yes and save the project, now the bodyslide files will write the correct meshes for SE. 

 

Also, if the outfits have HDT physics, that is a problem. HDT-PE won't work at all on SE, and HDT-SMP would at least need new xmls to work.

  • 6 months later...
Posted

Thanks.   I wish I was as smart as you.   But I think this is beyond me.  I appreciate your posting though.

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