Hiroki Posted March 18, 2023 Posted March 18, 2023 I'm asking again in the adult mods in the hope that someone will answer. I have a few male body shapes ready (slender, muscular, fat) that I would like to attach to the body triangle. This would allow all characters ingame to use the new body shapes without any heavy requirement. However, I need someone skilled in scripting for that. I know you're there. I know you don't want to do the script, or maybe you're too shy but someone has to do that work for the sake of common good.
Andy14 Posted November 25, 2024 Posted November 25, 2024 (edited) On 3/18/2023 at 7:03 PM, Hiroki said: I'm asking again in the adult mods in the hope that someone will answer. I have a few male body shapes ready (slender, muscular, fat) that I would like to attach to the body triangle. This would allow all characters ingame to use the new body shapes without any heavy requirement. However, I need someone skilled in scripting for that. I know you're there. I know you don't want to do the script, or maybe you're too shy but someone has to do that work for the sake of common good. Adjusting the body shape is done using bones in Fallout 4. In Skyrim it was morphs. That means for Fallout 4 - it is independent of any meshes. It is just bone scaling. That is why it won't work with pre-made meshes for fat or muscular. Not even via script. Example: Which mesh should be used if the guy is 17% muscular and 24 fat? The next guy is 0% muscular, but also 24% fat. The next guy is then 30% muscular and 12% fat. And so on... Which mathematical formula should work here? None - therefore no script that would be anywhere near performant. That would mean hundreds of queries to ultimately select just one mesh. Edited November 25, 2024 by Andy14
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