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Looking for Good Samaritan SMP/HDT/physics specialist


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Posted

I wouldn't keep my hopes up for this. There's no bones nearby for that. Physics engines work on bones, bones move weightpainted vertices. No bones, no floppy tits... or knots.

Posted (edited)
1 hour ago, traison said:

I wouldn't keep my hopes up for this. There's no bones nearby for that. Physics engines work on bones, bones move weightpainted vertices. No bones, no floppy tits... or knots.

Meh, many outfits like this, look at that as example. Collar with hdt knot. And no, collar is not a body part

 

Edited by Alis_999
Posted (edited)

That one uses the FM Neck * bones. There are no bones like this on the default XP32 skeleton around the arms.

 

Edit: Ah I see, FM Neck * does not exist in XP32 either. Apparently it's possible to extend the skeleton. Always was under the impression that the base skeleton had to have a node for it to be used in a mesh. Makes me wonder what the purpose is of a custom skeleton if this can be done.

Edited by traison

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