Anunya Posted February 10, 2023 Posted February 10, 2023 I'm beginning to look at mods that varies the bodies and textures for Skyrim NPCs. Do any of you have setups that work for you? What's best? What's easiest? If you have any recommendations or experiences, I'd love to hear them
Gundalypse Posted February 11, 2023 Posted February 11, 2023 I use AutoBody. I really enjoy it and found it easier than Obody. Those are typically the two go-fors. AutoBody requires a separate program to load your bodyslides and Obody is tied the Osex mods. There is a work around for Obody so that you can use it without all of the O-centric mods. I could never get the hang of it. Mern has a tutorial on Youtube to install it.
Aldid Posted February 11, 2023 Posted February 11, 2023 I second Autobody, I was expecting it to be a lot more annoying and resource demanding than it turned out to be. Just installing it already makes it basically just work, and with some additional tweaking you can make sure appropriate bodies are assigned to appropriate NPCs. Additionally I use Skill Based Muscle to make higher leveled NPCs look more muscular than lower level ones.
venomr Posted February 11, 2023 Posted February 11, 2023 I use cbbe muscle solution. It will dynamically change an npcs muscle textures depending on their weight, and can also be customized per race ( for example, nords being muscular at low weights while redguards are only muscular at high weights.) CBBE Muscle Solution at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
ArcticBanana Posted February 12, 2023 Posted February 12, 2023 (edited) It seems like OBody NG is the recommended one since AutoBody has been abandoned and OBody NG has passed it in features anyway. The standalone version does not not require OStim. Edited February 12, 2023 by ArcticBanana 1
Anunya Posted March 27, 2023 Author Posted March 27, 2023 Yeah, I ended up using OBody NG Standalone and it works like a charm, for male and female for body shapes. I still haven't fond a satisfactory solution for texture variations, since the one I've found apply normal maps that are too ripped for some of the bodies I use. 1
ArcticBanana Posted March 29, 2023 Posted March 29, 2023 You can get texture variation based on race at least: Race-Based Textures (RBT) Racial Skin Variance - Females Racial Skin Variance - Males Racial Skin Variance - SPID Unique Racial Features Then of course make them different size and proportions than the tame vanilla variations; FK's Diverse Racial Skeletons Racial Body Morphs Redux SSE AE - FKDRS - Diverse body types and height by Race and Gender You can even do different animations (WIP) MCO Race Based Animation Framework
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