mulambo Posted January 26, 2023 Posted January 26, 2023 Ok, grass do not redraw now. Great, I guess. But animations start like 2-3 times longer, on existing save.
wareware Posted January 27, 2023 Posted January 27, 2023 Yeah this mod seems to increase the time taken to start animations by a lot even with Papyrus Tweaks NG
Tlam99 Posted January 29, 2023 Posted January 29, 2023 On 1/24/2023 at 9:46 AM, alex77r4 said: the Player is enabled or disabled Do not apply to player but npc. Moving player will always redraw. Then you can centeron npc or player, doesn't matter. No redraw.
NotAPersonJustACat Posted February 1, 2023 Posted February 1, 2023 This patch reduces my animation start time from 10-15 seconds to 2 seconds on most animation, sometimes almost instantly. In SexLab animation settings I also turn off the "Seeds NPC Stats", "Disable starting teleport", "Disable scaling CTD" and "Debug option". But I have noticed that with some animation, PC and other actor(s) do not enter animation at the same time, resulting animation misaligns. Sometimes actor position is rotated 180 degree after animation stage change. Realign actor fix these issue.
theblindbat Posted February 2, 2023 Posted February 2, 2023 Pretty much exactly as kape001 above just said. Tremendously helpful to animation initialization. Try it and see!
devildx Posted February 4, 2023 Posted February 4, 2023 WOW!!!!!!! Works great. Finally very fast animation start in the outside. Using the SLSO version here and works fine. Still can't believe that took so many years but with this mod and Papyrus Tweaks NG I am having that LE fast animation start again. Many thanks!!!!!!!!!!
losttoho Posted February 6, 2023 Posted February 6, 2023 It seems that Defeat necrophilia does not work well with this mod.
Neitiri Posted February 11, 2023 Posted February 11, 2023 On 2/1/2023 at 8:12 AM, kape001 said: This patch reduces my animation start time from 10-15 seconds to 2 seconds on most animation, sometimes almost instantly. In SexLab animation settings I also turn off the "Seeds NPC Stats", "Disable starting teleport", "Disable scaling CTD" and "Debug option". But I have noticed that with some animation, PC and other actor(s) do not enter animation at the same time, resulting animation misaligns. Sometimes actor position is rotated 180 degree after animation stage change. Realign actor fix these issue. Same here, sometime actor alignment is pre-defined and needs cleaning...
randomUser2019 Posted April 26, 2023 Posted April 26, 2023 Gave this a whirl, and noticed the difference instantly. I'd recently tried your Anim Searcher as well but found it didn't improve the speed nearly as much as this mod. Great stuff!
max795 Posted April 30, 2023 Posted April 30, 2023 hello thanks for the mod could you get the 1.0.1 update with slso? because in my case it is much better performing than the 1.0 btw great work
fluttershy25 Posted May 4, 2023 Posted May 4, 2023 not sure if anyone has the problem, this works as intended and i love it, but......now none of my expressions work during animations. decided to not have this on if it makes me lose that. have a feeling is prob cause my sexlab is 1.63 beta 8. or is there a trick to make those expression to work on my version with this mod?
donttouchmethere Posted June 10, 2023 Posted June 10, 2023 (edited) SL has an grass issue? Yeehaaawww, I'm not the only one and I'm not just seeing things (LE) ? > Legendary doesn't need SLGP because the grass redraw issue is a Special Edition exclusive issue. ?The statement could not be more wrong. Edited June 14, 2023 by donttouchmethere
johnhamm Posted July 3, 2023 Posted July 3, 2023 Is this compatible with sexlab p+? I noticed that this patch overwrites something from p+, so i don't know if it's safe
Diact Posted August 5, 2023 Posted August 5, 2023 On 5/4/2023 at 2:57 PM, fluttershy25 said: not sure if anyone has the problem, this works as intended and i love it, but......now none of my expressions work during animations. decided to not have this on if it makes me lose that. have a feeling is prob cause my sexlab is 1.63 beta 8. or is there a trick to make those expression to work on my version with this mod? Yep I had the same issue as you. Updating my sexlab to 1.63 non beta fixed the issue.
Guest Posted October 16, 2023 Posted October 16, 2023 I noticed that the SLSO version of this mod conflicts with a specific script from a Sexlab patch for Improved Camera SE. https://www.nexusmods.com/skyrimspecialedition/mods/94096 The Improved Camera Sexlab patch contains its own sslActorAlias.pex file, which conflicts with the sslActorAlias.pex file introduced by SLGP - SLSO Ver. I compared the .psc files of both versions in Notepad++ using the compare plugin, and for the most part, it looks you could just insert the code from SL Grass Patch's sslActorAlias.psc into the Improved Camera one. I am gonna take a stab at merging to two scripts myself, but I am not a coder, so I might screw something up lol. If anyone would be willing to help me out, I have attached the sslActorAlias.psc file from Improved Camera Sexlab patch below. Improved Camera - sslActorAlias.psc
Lilzt3hcat Posted October 25, 2023 Posted October 25, 2023 (edited) On 1/23/2023 at 7:22 AM, alex77r4 said: Legendary doesn't need SLGP because the grass redraw issue is a Special Edition exclusive issue. This is definitely not true unless it's a different issue than the SE one since if you have non vanilla grass, as in mods that add more variety and are of higher res - the game will freeze up or frame drop as the grass is reloaded each time you rotate the scene and it will do so multiple times when first starting a scene outside near grass and is easily replicatable as it happens *every single time*. - Edited October 25, 2023 by Lilzt3hcat
nerb Posted October 26, 2023 Posted October 26, 2023 On 10/16/2023 at 5:21 AM, xcell7 said: s On 7/3/2023 at 10:48 AM, johnhamm said: Is this compatible with sexlab p+? I noticed that this patch overwrites something from p+, so i don't know if it's safe I know it's very late for a response, but almost certainly not. You shouldn't need this if you are using P+ since it's lightning fast as it is. I used P+ for a bit and if you use a lot of sexlab add-ons/framework stuff, it's honestly best to just use Utility plus and whatnot until P+ finishes development.
Chiyosuke Posted October 30, 2023 Posted October 30, 2023 Sexlab Expressions don't work when I have this enabled. I assume this won't work if Sexlab overwrites it? Any advice? I am using 1.63 SE.
Natilaki Posted December 31, 2023 Posted December 31, 2023 (edited) On 10/30/2023 at 10:46 AM, Chiyosuke said: Sexlab Expressions don't work when I have this enabled. I assume this won't work if Sexlab overwrites it? Any advice? I am using 1.63 SE. SexLab SE - Sex Animation Framework v1.66 is "Updated for Skryim 1.6.1130 and SKSE64 2.2.4". That is basically the first mod that needs to update for the new game version to enable other adult mods to update (because they just don't work without a working framework). That update from Bethesda was early this month. Pretty likely, that one of your other SKSE-dependent mods didn't update yet. I would advice to stay on whatever working version you got until the stuff you use is fully compatible with Skyrim 1.6.1130. Then update it all and start a new game. Also pray that Bethesda doesn't decide to perform another mod culling / update before that happens. Edited December 31, 2023 by Natilaki cleanup
Talesien Posted February 3, 2024 Posted February 3, 2024 The mod description says there is a patch for SLU+ compatibility, but the DL section has no such file. Since I'm lazy and don't want to compare the scripts myself, is this compatible with SLU++ v20231230 out of the box or not?
Shkarlat.Roman Posted April 2, 2024 Posted April 2, 2024 Hi, can I use this patch with this mods? If yes, then what version should I use?
yhoyoyb Posted April 24, 2024 Posted April 24, 2024 i find it is not incompatible with DEFEAT.could you fix it? sorry,my english is not well.
4nk8r Posted May 6, 2024 Posted May 6, 2024 On 2/3/2024 at 7:53 AM, Talesien said: The mod description says there is a patch for SLU+ compatibility, but the DL section has no such file. Since I'm lazy and don't want to compare the scripts myself, is this compatible with SLU++ v20231230 out of the box or not? On 4/2/2024 at 11:14 AM, Shkarlat.Roman said: Hi, can I use this patch with this mods? If yes, then what version should I use? SLGP - SexLab Grass Patch UP 1.0.1.rar Not sure it if is still compatible with the latest versions of SLU+
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