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SLGP = SexLab grass patch


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Posted
On 1/24/2023 at 9:46 AM, alex77r4 said:

the Player is enabled or disabled

Do not apply to player but npc.

Moving player will always redraw.

Then you can centeron npc or player, doesn't matter. No redraw.

Posted

This patch reduces my animation start time from 10-15 seconds to 2 seconds on most animation, sometimes almost instantly. In SexLab animation settings I also turn off the "Seeds NPC Stats", "Disable starting teleport", "Disable scaling CTD" and "Debug option".

But I have noticed that with some animation, PC and other actor(s) do not enter animation at the same time, resulting animation misaligns. Sometimes actor position is rotated 180 degree after animation stage change. Realign actor fix these issue.

Posted

WOW!!!!!!!

 

Works great. Finally very fast animation start in the outside. Using the SLSO version here and works fine.

 

Still can't believe that took so many years but with this mod and Papyrus Tweaks NG I am having that LE fast animation start again.

 

Many thanks!!!!!!!!!!

Posted
On 2/1/2023 at 8:12 AM, kape001 said:

This patch reduces my animation start time from 10-15 seconds to 2 seconds on most animation, sometimes almost instantly. In SexLab animation settings I also turn off the "Seeds NPC Stats", "Disable starting teleport", "Disable scaling CTD" and "Debug option".

But I have noticed that with some animation, PC and other actor(s) do not enter animation at the same time, resulting animation misaligns. Sometimes actor position is rotated 180 degree after animation stage change. Realign actor fix these issue.

Same here, sometime actor alignment is pre-defined and needs cleaning...

  • 4 weeks later...
  • 1 month later...
Posted

hello thanks for the mod could you get the 1.0.1 update with slso? because in my case it is much better performing than the 1.0 btw great work

Posted

not sure if anyone has the problem, this works as intended and i love it, but......now none of my expressions work during animations. decided to not have this on if it makes me lose that. have a feeling is prob cause my sexlab is 1.63 beta 8. or is there a trick to make those expression to work on my version with this mod?

  • 1 month later...
Posted (edited)

SL has an grass issue?

Yeehaaawww, I'm not the only one and I'm not just seeing things (LE) ?

 

> Legendary doesn't need SLGP because the grass redraw issue is a Special Edition exclusive issue.

?The statement could not be more wrong.

Edited by donttouchmethere
  • 4 weeks later...
  • 1 month later...
Posted
On 5/4/2023 at 2:57 PM, fluttershy25 said:

not sure if anyone has the problem, this works as intended and i love it, but......now none of my expressions work during animations. decided to not have this on if it makes me lose that. have a feeling is prob cause my sexlab is 1.63 beta 8. or is there a trick to make those expression to work on my version with this mod?

Yep I had the same issue as you. Updating my sexlab to 1.63 non beta fixed the issue.

  • 2 months later...
Posted

I noticed that the SLSO version of this mod conflicts with a specific script from a Sexlab patch for Improved Camera SE.  https://www.nexusmods.com/skyrimspecialedition/mods/94096

The Improved Camera Sexlab patch contains its own sslActorAlias.pex file, which conflicts with the sslActorAlias.pex file introduced by SLGP - SLSO Ver.

I compared the .psc files of both versions in Notepad++ using the compare plugin, and for the most part, it looks you could just insert the code from SL Grass Patch's sslActorAlias.psc into the Improved Camera one.  I am gonna take a stab at merging to two scripts myself, but I am not a coder, so I might screw something up lol.

 

If anyone would be willing to help me out, I have attached the sslActorAlias.psc file from Improved Camera Sexlab patch below.

 

 

Improved Camera - sslActorAlias.psc

  • 2 weeks later...
Posted (edited)
On 1/23/2023 at 7:22 AM, alex77r4 said:

 

Legendary doesn't need SLGP because the grass redraw issue is a Special Edition exclusive issue.

 


This is definitely not true unless it's a different issue than the SE one since if you have non vanilla grass, as in mods that add more variety and are of higher res - the game will freeze up or frame drop as the grass is reloaded each time you rotate the scene and it will do so multiple times when first starting a scene outside near grass and is easily replicatable as it happens *every single time*.

 

-

Edited by Lilzt3hcat
Posted
On 10/16/2023 at 5:21 AM, xcell7 said:

s

 

On 7/3/2023 at 10:48 AM, johnhamm said:

Is this compatible with sexlab p+? I noticed that this patch overwrites something from p+, so i don't know if it's safe

I know it's very late for a response, but almost certainly not. You shouldn't need this if you are using P+ since it's lightning fast as it is. I used P+ for a bit and if you use a lot of sexlab add-ons/framework stuff, it's honestly best to just use Utility plus and whatnot until P+ finishes development.

  • 2 months later...
Posted (edited)
On 10/30/2023 at 10:46 AM, Chiyosuke said:

Sexlab Expressions don't work when I have this enabled. I assume this won't work if Sexlab overwrites it?

Any advice? I am using 1.63 SE.

 

SexLab SE - Sex Animation Framework v1.66 is "Updated for Skryim 1.6.1130 and SKSE64 2.2.4".

 

That is basically the first mod that needs to update for the new game version to enable other adult mods to update (because they just don't work without a working framework). That update from Bethesda was early this month. Pretty likely, that one of your other SKSE-dependent mods didn't update yet.

 

I would advice to stay on whatever working version you got until the stuff you use is fully compatible with Skyrim 1.6.1130. Then update it all and start a new game.

Also pray that Bethesda doesn't decide to perform another mod culling / update before that happens.

Edited by Natilaki
cleanup
  • 1 month later...
Posted

The mod description says there is a patch for SLU+ compatibility, but the DL section has no such file. Since I'm lazy and don't want to compare the scripts myself, is this compatible with SLU++ v20231230 out of the box or not?

  • 1 month later...
  • 3 weeks later...
  • 2 weeks later...
Posted
On 2/3/2024 at 7:53 AM, Talesien said:

The mod description says there is a patch for SLU+ compatibility, but the DL section has no such file. Since I'm lazy and don't want to compare the scripts myself, is this compatible with SLU++ v20231230 out of the box or not?

 

On 4/2/2024 at 11:14 AM, Shkarlat.Roman said:

Hi, can I use this patch with this mods? If yes, then what version should I use?

pic.png

SLGP - SexLab Grass Patch UP 1.0.1.rar

 

Not sure it if is still compatible with the latest versions of SLU+

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