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SLAS - SexLab Anim Searcher


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Posted
On 1/21/2023 at 1:14 AM, alex77r4 said:

 

Seems that your are ussing the same bed 4 consecutive times, probably in the same room:

[01/21/2023 - 12:22:33AM] SEXLAB - Thread[0]  - CenterRef == BedRef: [ObjectReference < (000616D1)>]
[01/21/2023 - 12:24:56AM] SEXLAB - Thread[0]  - CenterRef == BedRef: [ObjectReference < (000616D1)>]
[01/21/2023 - 12:27:43AM] SEXLAB - Thread[0]  - CenterRef == BedRef: [ObjectReference < (000616D1)>]
[01/21/2023 - 12:29:35AM] SEXLAB - Thread[0]  - CenterRef == BedRef: [ObjectReference < (000616D1)>]

 

If one specific bed, whit ObjectReference < (000616D1)>, is valid one time go to be valid 4, 8,  16 consecutive times with SLAS and with Original SexLab 1.64c

 

You must make more test with different beds in different locations.

I figured what was the issue, i'm not able to select furnitures or beds if i start sex with the follow me for sex mod, if i start sex using another mod i have no issues. Being able to start sex with no delays is great!

Posted

I was getting a "FATAL - Thread[0] unable to find default animations" error in my game and created a new MO2 installation and tried gradually installing mods to find the culprid and now i know that it is this mod. Didn't ran it with any mods listed in the Incompatibility list

  • 2 weeks later...
Posted

this is kinda nutty if true, i got a pretty good pc 2 years ago so i dont rlly need it anymore but ill definitely try it

Posted

Are there plans to make this work for PU v3.9? I would love to take off those few seconds, but so many non SL mods require PU v3.9 for other utilities, such as proteus

  • 4 weeks later...
Posted
On 3/18/2023 at 2:50 PM, Maverick939 said:

I was getting a "FATAL - Thread[0] unable to find default animations" error in my game and created a new MO2 installation and tried gradually installing mods to find the culprid and now i know that it is this mod. Didn't ran it with any mods listed in the Incompatibility list

 

Did you follow this instruction?

 

1.63
SLAS is made over 1.63 and works perfectly when playing ORIGINAL 1.63 providing exactly the same animations than the old slow system.
But you MUST use the PapyrusUtil.dll included inside ORIGINAL SexLab 1.63 and you CAN'T use the PapyrusUtil V39 published in Nexus for 1.5.97

 

The main motive is a version incongruency. The two DLL's report version 39 but the DLL's are DIFERENT.
The PapyrusUtil inside SexLab 1.63 for Special 1.5.97 HAVE the array functions GetMatchingInt and GetDiffInt.
But the PapyrusUtil V39 published in Nexus for 1.5.97 NOT have the array functions GetMatchingInt and GetDiffInt.
SLAS need that functions and is STRICLY OBLIGATORY use the PapyrusUtil.dll and the script files included inside ORIGINAL SexLab 1.63
If you have downloaded PapyrusUtil V39 for 1.5.97 from Nexus, please, DELETE IT.

  • 1 month later...
Posted

Oh how I miss the days of Oblivion sex mods; the second you're knocked down the animation kicks in without a transition or wait of any kind, lol.

 

I know this won't get us quite to that point, but still, I can't wait to see how this helps the Skyrim wait. :)

 

  • 2 weeks later...
Posted
On 6/3/2023 at 10:19 PM, ShenGo said:

Oh how I miss the days of Oblivion sex mods; the second you're knocked down the animation kicks in without a transition or wait of any kind, lol.

 

I know this won't get us quite to that point, but still, I can't wait to see how this helps the Skyrim wait. :)

 

And? How is it?

Posted
On 6/14/2023 at 4:53 PM, iguita123 said:

And? How is it?

I don't know yet. I'm in the process of transitioning from LE to SE, so right now, I'm just trying to get my game stable. Haven't even tried SexLab yet except a couple Defeat tests weeks back.

  • 5 weeks later...
Posted

Is there any way around the papyrus util version? I have a bunch of non SL mods that require the latest version so I can't go back to an older one

  • 1 month later...
Posted
On 6/14/2023 at 4:53 PM, iguita123 said:

And? How is it?

So far so good. This works fast enough that when SL wants to do a repeat event, it transitions from one animation set to the next as if I had simply switched from one stage to the next. Pretty much instantaneous in that case.

  • 2 weeks later...
  • 1 month later...
Posted

Is it possible to get rid of the notification that show on every load (Sexlab - SLAS found xxx animations)? It's a bit much to see it all the time.

  • 1 month later...
Posted

any know how to fix this problem. My problem is the animation of PC is too fast, like if 1 animation have 5 stage it will run all 5 stage in just 3 or 4s and no matter how i set the time for each stage it nothing change :(

Posted
On 11/30/2023 at 8:08 PM, Yuri9x5 said:

any know how to fix this problem. My problem is the animation of PC is too fast, like if 1 animation have 5 stage it will run all 5 stage in just 3 or 4s and no matter how i set the time for each stage it nothing change :(

Looks like some mod is interfering. I would bet on SLSO and its "advance stage for any reason" options.

Posted
On 12/4/2023 at 2:13 PM, BF3000 said:

Looks like some mod is interfering. I would bet on SLSO and its "advance stage for any reason" options.

i will check it out

  • 2 weeks later...
Posted

Thank you for this mod! I want to try this mod in my game but it have files that want to overwrite some of Improved Camera - Patch Collection files from Nexus. 

Should I load this mod before before Improved Camera patches?

Posted
14 hours ago, WarAcez said:

Thank you for this mod! I want to try this mod in my game but it have files that want to overwrite some of Improved Camera - Patch Collection files from Nexus. 

Should I load this mod before before Improved Camera patches?

After.

  • 1 month later...
  • 4 weeks later...
Posted

To confirm, this mod/search mechanism is now integrated into the current Sexlab 1.66b? So if you use a current Sexlab version, it's not necessary to install?

Posted

Some incompatibilities I have:

 

SLSO

---------

 

What is the problem with using SLSO and SLAS? I know there is a description of the incompatibility but I don't understand the explanations sorry! I could ditch SLSO though I would miss the newest version of radiant prostitution ,which is crippled without SLSO functionality

Posted (edited)

Wow gave this a try and only ditched a mod where you stick out your tongue

I did start a new game to avoid any complications.

 

 

.The results where amazing.

I have 500 animations or so for human animation with furniture sex as well. Using radiant prostitution  a client ask for sex ,and it was really quick. Delay down from 20 s or so to 2-3 second which is incredible. 

 

Edited by liniul
  • 2 weeks later...
Posted
On 4/23/2023 at 9:14 PM, Neo Heero said:

 

Did you follow this instruction?

 

1.63
SLAS is made over 1.63 and works perfectly when playing ORIGINAL 1.63 providing exactly the same animations than the old slow system.
But you MUST use the PapyrusUtil.dll included inside ORIGINAL SexLab 1.63 and you CAN'T use the PapyrusUtil V39 published in Nexus for 1.5.97

 

The main motive is a version incongruency. The two DLL's report version 39 but the DLL's are DIFERENT.
The PapyrusUtil inside SexLab 1.63 for Special 1.5.97 HAVE the array functions GetMatchingInt and GetDiffInt.
But the PapyrusUtil V39 published in Nexus for 1.5.97 NOT have the array functions GetMatchingInt and GetDiffInt.
SLAS need that functions and is STRICLY OBLIGATORY use the PapyrusUtil.dll and the script files included inside ORIGINAL SexLab 1.63
If you have downloaded PapyrusUtil V39 for 1.5.97 from Nexus, please, DELETE IT.

I'm having the same error the previous person did with "FATAL - Thread[0] unable to find default animations" and don't have the grass patch installed which was the solution for them.  I downgraded to an old version of PapyrusUtil, 3.8, to use since I get errors if I delete PapyrusUtil completely, and the 3.8 version still have the FATAL unable to find default animations error. I might be stupid but what am I doing wrong here? Do i need to downgrade farther

  • 1 month later...

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