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Posted (edited)

Hello.
I would like to know if it is possible to modify the texture of an animation mod.

I would like to modify the texture of the tentacles of the mod

I would like to put the texture of Apocrypha.

them to make something a bit darker and disgusting.

Edited by hana120
Posted

Find the mesh, it's most likely in meshes\animobjects. Open it in NifSkope to find the texture paths. Open the textures in Gimp/Photoshop/Paint.Net to modify them.

Posted

Applying the texture from a different mesh... This may lend context, and might work. I'd like to try it myself.

 

 

Posted

You can always just turn it green if your goal is to give Hermaeus Mora look to the textures.

That's what I got but you may wanna give it more fitting shade of green.

Shokushu.png

nifskope.png

Posted
43 minutes ago, Aequus said:

You can always just turn it green if your goal is to give Hermaeus Mora look to the textures.

That's what I got but you may wanna give it more fitting shade of green.

Shokushu.png

nifskope.png

Actually, I had two ideas for the tentacles.
The first, a green like that like Hermaeus Mora but with the tips of the tentacles modified. Which would just end in a pointed end.
And another model, blood red color with thorns or small pimples on the tentacles and the tip that would end up rounder with pimples.

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