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ModuleConfig SSE to LE


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Posted

It is the DLLs that are not read by SKSE . In addition, the config file, I assume to be for SMP , will not be read reporting in the log, the unknown file error

I had already tried the Wind mod for SE and received the errors I have elelnated 

The alternative would be to be able to edit the DLLs, but I have no idea how to do that, if you can

Posted
2 hours ago, lisander68 said:

I came across this fix

 

https://www.nexusmods.com/skyrimspecialedition/mods/61479

 

It is quite interesting but the question is very simple.
Considering the fact that it is for Skyrim SSE/AE/VR and the ModuleConfig reports particular plugins 

 

  Reveal hidden contents

 

How do I modify it so that it is also supported for Skyrim LE? I also checked the psc scripts and they do not refer to any particular plugins

 

Again a wrong-way medicine for a phenomena which is easily fixable by simply direct the mesh of legs onto it´s correct place., combined with an additional knee-bone, instead to ad more and more nonsence into skeletons. As long the tendons under the skin do not play a role for more realistic humanoid bodies, this aspect with the knees and arms are from my point of view same way ignorable. Anyway can this knee issure easliy becoming fixed by puting the leg´s mesh into it correct place. Same is for the thigh-to spine and thigh to shin-connection. Enough examples in the game-industry, that this simple way is working well "enough", if created seriously.

For both games, for all games this mod-modul is obsolete.

Posted
6 hours ago, Scrab said:

You dont

 

Its not the config but the SKSE plugin that will stop you from doing it

 

6 hours ago, ?????? 1627 said:

It is the DLLs that are not read by SKSE . In addition, the config file, I assume to be for SMP , will not be read reporting in the log, the unknown file error

I had already tried the Wind mod for SE and received the errors I have elelnated 

The alternative would be to be able to edit the DLLs, but I have no idea how to do that, if you can

 

5 hours ago, t.ara said:

Again a wrong-way medicine for a phenomena which is easily fixable by simply direct the mesh of legs onto it´s correct place., combined with an additional knee-bone, instead to ad more and more nonsence into skeletons. As long the tendons under the skin do not play a role for more realistic humanoid bodies, this aspect with the knees and arms are from my point of view same way ignorable. Anyway can this knee issure easliy becoming fixed by puting the leg´s mesh into it correct place. Same is for the thigh-to spine and thigh to shin-connection. Enough examples in the game-industry, that this simple way is working well "enough", if created seriously.

For both games, for all games this mod-modul is obsolete.

Ok, so either you can't or it's better to leave it alone, or better yet, install Skyrim SE or AE. 
My question was just a curiosity question, thank you all for the answers anyway ?✌️?

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