MysteryIam Posted February 16 Posted February 16 My attempt at starting to add pubes for those that want it. I have no idea how to add to the game and zero ability to make clothes for the characters so if anyone more skilled wants to use any of my future attempts have at it. 3
luiscollins21 Posted February 17 Posted February 17 23 hours ago, MysteryIam said: My attempt at starting to add pubes for those that want it. I have no idea how to add to the game and zero ability to make clothes for the characters so if anyone more skilled wants to use any of my future attempts have at it. thank you so much,REALLY,im commin here day on and off to check,could you do Marcy? fluffy afro like? 1
MysteryIam Posted February 17 Posted February 17 Did a few more not sure on my version of Millie might redo her, I like to try and do a little something different per lady 3
luiscollins21 Posted February 17 Posted February 17 1 hour ago, MysteryIam said: Did a few more not sure on my version of Millie might redo her, I like to try and do a little something different per lady all i need is how to get these onto the game 1
luiscollins21 Posted February 18 Posted February 18 3 hours ago, MysteryIam said: daaamn,yuri is so fresh 1
MysteryIam Posted February 19 Posted February 19 The sisters are done I made Alice a redhead because i like redheads simple as that XD only one lady left to edit and again if anyone wants to use these are a base for a full mod feel free to use them 3
Ehrehin Posted February 23 Posted February 23 (edited) would it possible to get an all nude no cloths .pak done? if it is that would be great females only ofc. I am making a request plz and ty. Edited February 23 by Ehrehin
ninjalol5 Posted February 24 Posted February 24 Hello all! I was just wondering if anyone had a wakuu nude pak!
Azure_Shade Posted February 28 Posted February 28 I had some computer issues and lost a lot. I am planning on reinstalling this game again. I was hoping to see if there was a mod out there that made all the adult aged characters nude so the island is like a nudist colony. I remember having a mod that made my male PC nude as well, but not sure with some of the updates to the game the one file I found for that would still work.
Ehrehin Posted March 2 Posted March 2 (edited) 19 hours ago, Pochiii said: Are shota mods allowed to share here? The answer is no shota or loli stuff of any kind is not allowed. please read the forum rules for futher info!! Edited March 2 by Ehrehin
Pochiii Posted March 2 Posted March 2 1 hour ago, Ehrehin said: The answer is no shota or loli stuff of any kind is allowed. please read the forum rules for futher info!! Glad to know, thank you!
CronoAbe Posted March 20 Posted March 20 (edited) Is it somehow possible to swap 3D models and portraits with someone somehow? Raina is way too hot... Is there any way we can get a swap of her 3D model and portrait with just someone, anyone really... Replace Alice or Eva even haha... I don't care if she wears the same clothes 24/7 in all seasons even in marriage! Edited March 20 by CronoAbe
CronoAbe Posted March 20 Posted March 20 After struggling for a couple of hours I can't make heads or tales of how to swap models in this T_T
CronoAbe Posted March 20 Posted March 20 (edited) On 9/16/2024 at 6:58 PM, Demonwise said: I'll do what I can. The bit with the pak files can get a bit technical but once you have done it a few times it should become easier. First, you will need a utility to unpack the unreal pak file. I used the genuine UnrealPak.exe program that is built into the Unreal Engine SDK. I got my copy through the Epic Game Store. It's free but it is a VERY BEEFY install as it takes up 60GB of space. There are other utilities out there that are standalone that will likely do the same thing but since I have not used them I cannot instruct you how to use them. When it comes to the unreal engine sdk utility here is how to use it. To use the utility at all you'll need to do so through the windows command console. Best way to do this would be to open windows explorer and navigate to the directory that has the utility within the unreal sdk folder. When your there, click on the bar that shows the file structure near the top of the window. Delete everything there and simply type cmd.exe. This will open the windows command console with the current directory set to the working directory. The next step will be to unpak the game files. You will need to enter this command. UnrealPak.exe <PakFilename> -Extract <ExtractDir> [-Filter=<filename>] The "<PakFilename>" should be the full Windows file tree path to the game's pak file. In other words it should look like "E:\SteamLibrary\steamapps\common\Coral Island\ProjectCoral\Content\Paks\ProjectCoral-WindowsNoEditor.pak". The "<ExtractDir>" is just as it sounds. It is the directory you want to extract the game files to. Best to make your own folder in some other location so you don't vomit game folders into your game directory. The format should be the same as the "<PakFilename>". If all goes well then the utility should fully extract all the game files to your output directory. At this point just delete all the unnecessary game files and folders that aren't the character textures. A word of warning though. While it is fine to do this and you should be careful not to delete any parent directories for the game texture files. You want to keep the folder tree intact otherwise when you go to repack it and test it in the game, the game won't know what the modded override files are supposed to override since your mod won't match the game's file tree. As for editing the character portraits. It has been debated whether or not there is any merit to using a generic format like .tga, .bmp, or .png or using a compressed version like .dds. That said, how you want to edit the portrait and what program you use is obviously up to you. When your done and your ready to repak the modded files you'll need to go back and use the unrealpak utility. This time you'll want to run this command: UnrealPak.exe X:\dest\somepak.pak -Create=X:\source\ In this case the "X:\dest\somepak.pak" is the destination folder that you want your repacked pak file to end up as well as whatever name you want to name it. The "X:\source\" is the extracted game directory folder where you should have your modded portraits in their proper folder structure and nothing else. Make sure you keep the "-Create=" part at the beginning. Again, if all goes well you should end up with a new pak file wherever you set the destination folder to. IMPORTANT CAVATS: I don't remember if the game's pak file is encoded. If it is then you will need a special key to use with the unrealpak utility. I don't have any information on that. A few minutes of Google sleuthing with an eye to anything that may point to Unreal's own documentation or reddit should provide you what you need. Boy howdy, that was a lot of information. I don't think I missed anything but if I have, hopefully, the other members of this community will be able to fill in the missing bits or correct any erroneous information. It really does seem like a lot but, as I said at the begining, once you have done it a couple of times you'll get the hang of it. I'm unable to extract using this method, even tried with AES or cryptokeys with the AES key in a json file, everything I've looked online for solutions but to no success... It just doesn't do anything... It instantly ends without even extracting anything... Why is this so hard T_T Can anyone at least please help me with how to extract maybe Eva and Raina 3D model + sprites please? I can try to figure out the rest on my own on how to swap them Edited March 21 by CronoAbe
wan9 Posted March 25 Posted March 25 The instructions @cloudy.cosmos made for portrait mods on page 16 pointed me toward using FModel, and it has been great for browsing the files in the ProjectCoral pak and extracting the pictures. I only used it for portraits though, but I'd think it'd work for getting the models too 2
wan9 Posted March 25 Posted March 25 Not sure why I put so much time into portraits for a single in-game day, but here it is, Spooky Day outfits! I did skip over Millie, though. Her body proportions are too far outside to canon Millie's, and her outfit that day has too many lines and patterns. Any attempt looked terrible and honestly, not the biggest fan of the body type, so too little motivation as well. Link to new Spooky Days pak, and my other edits Preview: Spoiler 3
CronoAbe Posted March 25 Posted March 25 21 hours ago, wan9 said: The instructions @cloudy.cosmos made for portrait mods on page 16 pointed me toward using FModel, and it has been great for browsing the files in the ProjectCoral pak and extracting the pictures. I only used it for portraits though, but I'd think it'd work for getting the models too Thank you for the reply but even using FModel I couldn't get it working... I'm kind of at a loss here, wondering if someone else could extract all Raina and Eva files so I can work on swapping them and figure out how to repack it later.
CronoAbe Posted March 26 Posted March 26 On 3/24/2026 at 5:19 PM, wan9 said: The instructions @cloudy.cosmos made for portrait mods on page 16 pointed me toward using FModel, and it has been great for browsing the files in the ProjectCoral pak and extracting the pictures. I only used it for portraits though, but I'd think it'd work for getting the models too Would it be possible to ask you to maybe upload basically all of Raina visual stuff and Eva visual stuff somewhere, if you don't mind? I can work on swapping stuff and I think making slightly lewder versions (I prefer spicy/sexy stuff rather than nude mods) with AI and then from there hopefully learn how to swap the 3D models and repacking should be easier.
wan9 Posted March 26 Posted March 26 56 minutes ago, CronoAbe said: Would it be possible to ask you to maybe upload basically all of Raina visual stuff and Eva visual stuff somewhere, if you don't mind? I can work on swapping stuff and I think making slightly lewder versions (I prefer spicy/sexy stuff rather than nude mods) with AI and then from there hopefully learn how to swap the 3D models and repacking should be easier. Here, but I don't know much about models, textures, etc. I extracted the portraits uncooked for you at least, but I don't know anything about any of the other files, so I extracted them raw. Forgive me if it isn't very helpful, but the only modding experience I've got is plain old replacing PNGs/TGAs 1
CronoAbe Posted March 26 Posted March 26 16 minutes ago, wan9 said: Here, but I don't know much about models, textures, etc. I extracted the portraits uncooked for you at least, but I don't know anything about any of the other files, so I extracted them raw. Forgive me if it isn't very helpful, but the only modding experience I've got is plain old replacing PNGs/TGAs Thank you very much! I only have experience with texture editing and portrait editing as well, so I'm hoping I can figure out the rest or find some tutorials on youtube to follow along with for the model replacements, as I very much doubt it's as simple as swapping model files and renaming them haha... Welp, time to figure this out! XD
CronoAbe Posted March 26 Posted March 26 (edited) This is cursed lol... I can't for the life of me figure out how to get the models in a format that unreal engine 4.27.2 will read / import, nor does copying them directly into the folder work... At best I can edit the textures and swap them but then it puts the textures on Eva's model because I've failed to properly unpack/repack the actual models I can't figure out how to swap models or even get the models into unreal engine. Does anyone know how I can at least get to that step? After that I can do the swapping on my own Edited March 26 by CronoAbe
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