imabigree420 Posted November 13, 2022 Posted November 13, 2022 i downloaded all requirements and it still wont work on the fnis side and when fnis does work i get a t posing character and still a black screen when sex with a giant is initiated
traison Posted November 13, 2022 Posted November 13, 2022 The fade to black is most likely an SL setting, I recall it has that. As for the t-posing (a-posing in this case but w/e), that's casued by missing animations. Since you barely provided any info, the only thing I can suggest is for you to post the FNIS output, regardless of whether you think it has an error in it or not. 2
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 13 minutes ago, traison said: The fade to black is most likely an SL setting, I recall it has that. As for the t-posing (a-posing in this case but w/e), that's casued by missing animations. Since you barely provided any info, the only thing I can suggest is for you to post the FNIS output, regardless of whether you think it has an error in it or not. how do i post my output?
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 FNIS Behavior V7.6 11/13/2022 8:51:17 AM Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skyrim SE 64bit: ??.??.?? - Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading 0Sex_0MF_D V?.? ... Reading 0Sex_0MF_K V?.? ... Reading 0Sex_0MF_M V?.? ... Reading 0Sex_0MF_R V?.? ... Reading 0Sex_0MF_S V?.? ... Reading 0Sex_0MF_U V?.? ... Reading 0Sex_BAP_A V?.? ... Reading 0Sex_BG_A V?.? ... Reading 0Sex_BLF_A V?.? ... Reading 0Sex_EMF_A V?.? ... Reading _ESG_0ER_F V?.? ... Reading _ESG_0ER_M V?.? ... Reading AnimationsByLeito_Creatures V1.0 ... Reading Cannabis V?.? ... Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.0 ... Reading P1FlyingRing V?.? ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabAroused V2.9 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ... Reading ZaZAnimationPack V8.00 ... Reading ZaZAnimationPack+ V8.00 ... All Anim Lists scanned. Generating Behavior Files.... 1 GENDER modifications for Animations\male 1 GENDER modifications for Animations\female Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... Reading SexLabCreature V1.63 ... Reading AnimationsByLeito_Creatures V1.0 ... 5533 animations for 24 mods successfully included (character). 527 animations for 2 mods and 19 creatures successfully included.. 1 Warning(s).
Tlam99 Posted November 13, 2022 Posted November 13, 2022 6 minutes ago, imabigree420 said: : C:\Program Files (x86)\Steam\steamapps\common\Skyrim The worst place to put skyrim. This will never work reliable, it' s a OS directory 1
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 1 minute ago, Tlam99 said: The worst place to put skyrim. This will never work reliable, it' s a OS directory im still kinda new to this lol
anjenthedog Posted November 13, 2022 Posted November 13, 2022 (edited) Did you disable fade to black in SL yet? You responded to @traison regarding that suggestion, but you didn't' say whether you'd disabled fade-to-black in SL's MCM Edited November 13, 2022 by anjenthedog 1
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 1 minute ago, anjenthedog said: Did you disable fade to black in SL yet? You responded to @traison regarding that suggestion, but you didn't' say whether you'd disabled fade-to-black in SL's MCM i did and interestingly enough have made discovery if i turn off the fade it will take my characters shoesand sword off, but allow me to move but freezes the giant
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 OSA.esm 7 7 RaceCompatibility.esm 8 8 SexLab.esm 9 9 Schlongs of Skyrim - Core.esm 10 a SexLabAroused.esm 11 b ZaZAnimationPack.esm 12 c SkyUI_SE.esp 13 d SMIM-SE-Merged-All.esp 14 e FNIS.esp 15 f AK_RM_PubicStyles_All_In_One.esp 16 10 Belle - Queen of Simps.esp 17 11 naruto overhaul.esp 18 12 UchihaClan.esp 19 13 SofiaFollower.esp 20 14 DaedricCastle.esp 21 15 Project Proteus.esp 22 16 TheAmazingWorldOfBikiniArmor.esp 23 17 Cannabis Skyrim SE.esp 24 18 Converse Shoes.esp 25 19 DibellasCompulsion-NudeSpell-1-2.esp 26 1a HearthfireMultiKid.esp 27 1b HearthfireMultiKid_LastName.esp 254 FE 0 High Poly Mjoll.esp 28 1c KS Hairdo's.esp 29 1d RaceCompatibilityUSKPOverride.esp 30 1e RaceMenu.esp 31 1f XPMSE.esp 32 20 RaceMenuPlugin.esp 33 21 Uchiha Clan Additions.esp 34 22 VtawWardrobe5.esp 35 23 CBBE.esp 36 24 RaceMenuMorphsCBBE.esp 37 25 LeatherBackpackBlack-300.esp 38 26 OCum.esp 254 FE 1 OStim.esp 254 FE 2 OSearch.esp 254 FE 3 RSAlchemy.esp 39 27 UIExtensions.esp 40 28 Schlongs of Skyrim.esp 41 29 SOS - Smurf Average Addon.esp 42 2a ChihuahuaReplacerDog.esp 254 FE 4 bob_hotdog.esp 43 2b TaberuAnimation.esp 254 FE 5 Taberu Animation - Addon.esp 254 FE 6 Taberu Animation - Sausages of Solitude Patch.esp 254 FE 7 Taberu Animation - USSEP Patch.esp 44 2c icepenguinworldmapclassic.esp 45 2d chfshPlayerVoicesets.esp 254 FE 8 New Hagravens.esp 46 2e maiq-whiterun.esp 254 FE 9 New Falmer Statue fixes.esp 47 2f SmartNoMoreStupidDog.esp 48 30 Naruto-Hair-Pack.esp 49 31 Amarna.esp 50 32 burger_jarl.esp 254 FE a Taberu Animation - Buger Jarl Patch.esp 51 33 Godswords - Johnskyrim.esp 254 FE b Optional.DibellaStatuesFixes.esp 52 34 sara_gs.esp 53 35 PickDefaultFollowerArmor.esp 254 FE c bob_tacocat.esp 254 FE d NewStatueOfShalidorMagicLights.esp 254 FE e Taberu Animation - TacocaT Patch.esp 54 36 My Home Is Your Home.esp 55 37 EeveeFox.esp 56 38 Sky-hi-Rim Villa SE.esp 57 39 Lagoon.esp 254 FE f bob_necropizza.esp 254 FE 10 Taberu Animation - Necro Pizza Patch.esp 58 3a DopplegangerFollower.esp 59 3b Kalena Rios.esp 60 3c TS_Seraphina.esp 61 3d TRX - DibellaF.esp 62 3e PC Head Tracking - MCM.esp 63 3f DSerCombatGameplayOverhaul.esp 64 40 P1FlyingRing.esp 65 41 Alternate Start - Live Another Life.esp 66 42 Modern Brawl Bug Fix.esp 67 43 SLAnimLoader.esp i know i have a few mods that conflict but i fixed that with nemisis output
anjenthedog Posted November 13, 2022 Posted November 13, 2022 1 hour ago, traison said: The fade to black is most likely an SL setting, I recall it has that. As for the t-posing (a-posing in this case but w/e), that's casued by missing animations. Since you barely provided any info, the only thing I can suggest is for you to post the FNIS output, regardless of whether you think it has an error in it or not. Yep. Afaik, Flower Girls also has a fade-to-black setting, so the OP might want to disable that one too, just for good measure. (overkill? maybe, but whatever) 1
traison Posted November 13, 2022 Posted November 13, 2022 (edited) The unfortunate thing about the Program Files directories is that the user does not have permission to write to these directories by default. It is where Microsoft recommends people install all their apps, and I do agree with this idea. However, this all falls apart when the developers of said apps do not adhere to this recommendation (I do not either). The idea is that any app created files would be put into the users profile, inside the hidden AppData directory for instance. I'd say its still (10-15 years later) a rarity to find an application that correctly implements this. So that said, yes, most likely whats going on here is that FNIS can't write its behavior files, though I would have assumed it would have thrown an error (with code 5) in this case so I'm not 100% sure. My 2nd guess would be that OSEX is doing something. I'm not familiar with that mod group. The workaround for the Program Files directory problem would be to run MO2 with elevated privileges (uac/run as administrator), and thus FNIS would be elevated as well. This has another side effect however in that the files that are created while MO2 is running elevated may be given admin-only permissions. This then leads to things being inaccessible if you were to run MO2 without uac elevation at a later date. Edit: The real solution to the Program Files directory problem would be to relocate the SteamApps directory. Steam has tools for this in its UI these days so it should be a simple job. It may take a long time however, depending on where you move it and how much data it contains. Edited November 13, 2022 by traison 1
anjenthedog Posted November 13, 2022 Posted November 13, 2022 I don't see anything particularly "out off order" in the mod list you shared. When fade-to-black is disabled, you *will see some setup operations ahead of an animation sequence. it assembles the actors into one spot (as a base reference), then places them in their starting positions, then the animation sequence begins. So, you will experience a short duration "lockup" of the involved actors. It can take a few seconds, or it can take many seconds, depending on you current lag and other script loading. If an actor(s) completely locks up during the animation, (rather than standing there for 10-20 sec while the sequence is assembled), that usually points to a problem with the animation or the animation registry. 1
anjenthedog Posted November 13, 2022 Posted November 13, 2022 (edited) To be clear, fade-to-black was supposed to ensure the player never sees the setup process. The problem is, that for whatever reason, sometimes the "un fade-to-black" step doesn't fire. And it happens enough, and has happened enough over time, that the standard advise when people see the black screen referenced in a complaint about SL or Flower Girls (being black screened) is to disable that feature. I was first advised to disable it back in mid 2019. And it'd been a known issue at the time. It's not a guarantor of success, but IFF there's a problem that is being hidden by the fade-to-black, you're never going to know if you can't see what's going on. The cost is watching the setup and twiddling your thumbs while it "clumsily" assembles the animation sequence. As to where one installs the game... With all due respect, while I get that some player subset lives with permissions restrictions on their machines, and so might be subject to some "you can't do that here" rules, it's the exception, not the rule. I guess leets must live in a different universe than me. I've been using the default installation for three years without any permission issues at all, and I have ~520 active mods, ~another 30 or so idling disabled, and I routinely install and uninstall mods. Either I'm an uberleet (I'm not) or something else is going on.... Parrots and sheep come to mind for some odd reason. Edited November 13, 2022 by anjenthedog 1
traison Posted November 13, 2022 Posted November 13, 2022 (edited) 4 minutes ago, imabigree420 said: so i should just give up? Give up? No. 44 minutes ago, traison said: The workaround for the Program Files directory problem would be to run MO2 with elevated privileges (uac/run as administrator), and thus FNIS would be elevated as well. This has another side effect however in that the files that are created while MO2 is running elevated may be given admin-only permissions. This then leads to things being inaccessible if you were to run MO2 without uac elevation at a later date. Right click the shortcut of your mod manager, and click on Run as administrator, then run FNIS from there and see if it fixes your animation issues. Deal with the future problems I mentioned when/if they appear. Edited November 13, 2022 by traison 1
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 35 minutes ago, traison said: Give up? No. Right click the shortcut of your mod manager, and click on Run as administrator, then run FNIS from there and see if it fixes your animation issues. Deal with the future problems I mentioned when/if they appear. ok trying it now
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 it didnt work i keep getting a black screen
anjenthedog Posted November 13, 2022 Posted November 13, 2022 (edited) Do you have animation sequences for giants installed? Have you registered them using SLAL? Have you recently updated an animation pack? Have you recently installed a new mod (aside from SL and your other animation stuff) and the game is no longer working as expected? Did you build your SL setup progressively, checking to make sure that each element works as expected prior to adding the next "layer", or did you download and install everything in one go? Have you made sure that each and every instance of "fade to black" is disabled throughout your MCMs (just for debugging, you can reenable with checks slowly after) edit: also, how are you initiating this animation sequence? (ex: Hentai creatures, a "forcing" spell, Defeat, etc) . The problem *could be there. BTW: while scratching my head, I went back up to see which ver of skyrim you were running and noticed this in your FNIS post Quote Skyrim SE 64bit: ??.??.?? - So.... Which version are you running? (just so we have some basics) (and just ftr, that "??.??.??" is a problem in itself) Edited November 13, 2022 by anjenthedog Mooooor info pleeeeeeze 1
anjenthedog Posted November 13, 2022 Posted November 13, 2022 (edited) ALSO..... Have you verified that things work correctly with humans? Creatures can have their own set of issues. (and solutions) Edited November 13, 2022 by anjenthedog 1
anjenthedog Posted November 13, 2022 Posted November 13, 2022 (edited) I was wrong. I do see something (potentially) wrong with your load list. Where's creature framework? Is it in a bashed patch? Edited November 13, 2022 by anjenthedog 1
imabigree420 Posted November 13, 2022 Author Posted November 13, 2022 55 minutes ago, anjenthedog said: I was wrong. I do see something (potentially) wrong with your load list. Where's creature framework? Is it in a bashed patch? i just gave up, its not really worth all this brain ache for something ill fap once too and than never use again
anjenthedog Posted November 13, 2022 Posted November 13, 2022 Sorry to hear that, but yes, it can be taxing to get skyrim running with a a lot of this "after market" SKSE based stuff. Not just SL stuff either, but whatever. best wishes. 1
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