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Idrinth's Dream Framework; a challenge for modders!


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Posted

This is available on Nexus:  Idrinth's Dream Framework.  It was just updated and caught my attention.

 

Now, my scripting skills are pretty new-born. But since the Framework is there and an article on how to make your own dreams....

This has to be a Lover's Lab challenge?

 

Make wet dreams for men and women!  Some raunchy text, and wake up slathered in cum/squirt, or even having sex with bed partner.

No extra animations needed, just some clever scripting and clips from existing sources. An MCM with some choices.

 

Read Idrinth's mod Permissions, please.

 

 

Posted

Oh I got excited thinking this was a mod that would teleport you to a new cell and let you walk around in your dream as it were. But its not is it, I mean the source code says its not. What did you have in mind here? Simple text messages such as those found in the base dreams pack?

Posted (edited)
3 hours ago, traison said:

Simple text messages such as those found in the base dreams pack

 

Kind of, but lurid sexy ones. After which Dovahkiin and (if one in the same bed) his/her companion wake up stained with you-know-what, and maybe horny enough for a waking-up sex-scene a-la SLEN.  Nothing complex, just a typical LL take on dreams.

 

Speaking of waking up in another cell as a dream, there have been attempts. There was this LE mod: Sands of Time, but it's more of an attack in the night experience.

 

More generally, other dream mods are:

 

I've not looked further.

Edited by Bluegunk
Posted (edited)

Does this work? Not tested.

 

Edit: Oh you said companion, for some reason I read spouse. Hm, back to notepad I guess. ?

 

Edit again: First time implementing an actor scanner. Again, not tested. Hope it works. If it doesn't, and you make progress on it, send it back to me. I'll continue tomorrow probably.

 

Edit later: Yeah it broke as fuuuu...

Edited by traison
Posted

Already fixed some things:

  1. The scanner spell needs to be cast. Not sure if the scanner works yet.
  2. The fiss xml is not valid, needs to be written without pretty printing, that is without indentation and without linebreaks. Quite inconvenient.
Posted (edited)

Fixed a bunch of things, and it seems like it might be really close to working, but I can't get the scanner's aliases to fill. I have other mods as reference here, but obviously there is something I'm missing. I made the scanner's cloak spell apply some visual effects. Things it reaches glow yellow, that works. I've tried with various conditions, but currently the aliases are set to check for the cloak keyword. Switching it to something simple like GetIsSex did nothing for me.

 

If you or someone else can get it to work, I'd appreciate if you could tell me what I did wrong, or at the very least upload the working code for me to look over.

 

WetDreams.7z

Edited by traison
Posted (edited)

The dream fires, and I see the text.  But that's it.

On wake up I get the errors:

Follower001=None

Follower002=None

Follower003=None

Follower004=None

And a mention of No Toy.

 

I don't use the Toys mod, just in case you're using an asset from it.

 

I'm not sure I can help on the script. You know how bad my script skills are!  The elements I see in the script look a lot of fun.  I will go through it and see if I can spot anything.

 

I do have SLEN, and Go to Bed; I don't know if anything in those might jinx the script?  Also, is four actors over-ambitious?  My Dovah either sleeps alone, or has one companion in the my Bed Needs Warming / Spooning factions. (I can't get the Snuggling mod to work).  I'm not sure I understand how you envision 4 actors working.  Might I suggest it would be better to have 'Lover' instead of spouse and leave it open to FF as well as FM and (for those so inclined) MM?

 

Nonetheless, this is going to be one cool mod when it is finished!

 

Edited by Bluegunk
Posted

The follower00* thing is the scanner failing, that's the thing I can't get working. That's not a script thing I'm fairly certain, that's the scanner quest for some reason not populating the aliases with nearby npcs. As for the toy thing, that's just a "fun" variable name, it has nothing to do with any other mod :P

 

As for implementing other things like spouses and the concept of lovers etc. that I'd leave for later. Unless you want to ditch the entire idea of nearby npcs getting involved. In that case just scrap the scanner and get working on the other things. Spouses are already in, as I misread your first post so that's a matter of uncommenting commented code. Lovers, well that's up to you.

 

When/if you get something other than None to show up in one or more of the follower slots I want to know what you did.

Posted (edited)

OK, thanks for the clarification. I'll look at it Sunday when I feel more awake. Thank you!

 

......Aaanndd I haven't a clue. Sorry.  This is scripting at a level way above my feeble levels.

 

 

When I posted the original question, it is as a "Go to Bed" user, where in game the PC lies down in 3rd person, click the button / hotkey to sleep, then wake up and you see the PC naked on the bed before getting up.  SLEN offers the chance to have a sex session on waking.  I'll look at its scripts.

 

I thought it would be cool to have an "erotic dream", then wake up covered in cum (even though the PC may be female).  OCum has an "apply Splooge" spell, and there's SLACS. There may be others. ScoclB.

 

If a follower went to bed with the PC (as in Double Beds are for Spooning's "My Bed Needs Warming" or Auto Sleep For Me Now, a.n. other mod), then the follower would also be slathered in cum.  Say, imaging a night-time 'explosion'.  Lol.   It would be kind of nice if the PC and follower could lay there or turn a bit, before getting up.

 

Dream Framework would add buffs for an erotic dream and its outcomes.

 

Maybe my picture of this is a bit flawed?

 

Dovahkiin's Infamy has a wet dream sequence, so I read.

 

 

 

Edited by Bluegunk
Posted
18 hours ago, Bluegunk said:

I thought it would be cool to have an "erotic dream", then wake up covered in cum (even though the PC may be female).

 

That bit is in this gutted version of WetDreams attached to this post. You can create more dreams as per instructions in the dream framwork mod. You can use the _base.xml.txt file I included. Make a copy of it, rename the extension to *.xml rather than *.xml.txt. Edit the fields you like and then remove all quad-spaces (indents) and all linebreaks; everything needs to be on one line, otherwise fiss refuses to load it.

 

The thing that runs the wetmorning script is these 2:

<effect_id>3427</effect_id>

<effect_file>wetdreams.esp</effect_file>

 

As for the scanner, I just got it working in a test project. I don't know yet why the one that was in WetDreams didn't work, and it seems you may want to take this project in a different direction anyways. I don't use any of those mods, except for maybe SLEN, so I don't think I'll be participating much. I can help with specific issues though, as usual I guess.

 

So for posterity, here's the working scanner, which is unrelated to WetDreams. To implement a range check on this, you need to set up a cloak spell, and have the spell that the cloak casts have a keyword. Then, change the conditions in the scanner's quest aliases to look for this keyword using the function Subject.HasMagicEffectKeyword(...) == 1. Set the magnitude of the cloak to the radius you wish to scan. Have the player cast the spell on themselves (or another actor that acts as the origin for the scan) before starting the scanner quest. Finally after stopping the scanner quest call Dispel on whoever was given the cloak.

 

NOTE All scripts compiled for SSE. May require recompiling for AE.

ScanTest.7z WetDreams.7z

Posted

Thank you!  I'll have a look and see what I can do.

 

1 hour ago, traison said:

it seems you may want to take this project in a different direction anyways.

I'm eager to see what you can create! I left an open book on this. I have my own ideas, but the Dream Framework seemed a basis for some imagination from the LL community. So please don't be put off by my ramblings...

 

 

Posted

A short question if I may? The script seemed to find ScoclB, rather than SLACs. 

 

ScoclB has a problem with its Sexlab spell/MGEF setup (SexlabLong). The author (probably accidentally) set the timer for 30 minutes(!) and made the shader a constant effect. I fixed all that but the mod still has persistence issues that I need to investigate further.

 

Is it easy to specify SLAL and its layers in the script?  It would be more effective and washes off with the Dirt & Blood mod.

Then I can leave ScoclB in my game for its spell effects.

 

Thanks for any ideas!

Posted

You mean WetDreams? It calls AddCum from SexLabFramework, it doesn't specifically look for any mod to handle that. If some other mod takes over and applies its effects it has either:

  1. Changed the SexLabFramework.pex script and replaced the AddCum function.
  2. Changed the sslActorLibrary.pex script and replaced the AddCum function.
  3. Changed the textures in \textures\SexLab, and is using the same (or a similar) spell as SexLab.

As for specifying what its using, you'd have to find how its implemented first.

Posted

Thanks for that insight.

I had a look at ScoclB's scripts and yes, it deliberately overrides Sexlab. It looks like it takes the sslsystemconfig and overrides the cum spells.

I'll leave the ScoclB mod out. I didn't realise it was quite that invasive.

Thank you!

  • 2 years later...
Posted

Well i was excited to see a zip called wet dreams for the dream framewwork mod BUT like so many other great mods here, Its no longer available to download. This site gets my hopes up then crushes them :(

Posted (edited)

I occasionally remove attachments if they were made for a specific person and the download count is low. Feels wrong to waste LL's disk space on something no one wants. I doubt I have the files anymore. I usually don't hang on to files made for someone else, as I see it as their responsibility to maintain it for as long as there's interest.

 

Maybe we can conjure Bluegunk if we say their name 3 times in this thread? Bluegunk, @Bluegunk!

Edited by traison

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