REB85 Posted October 10, 2022 Posted October 10, 2022 (edited) As you probably understood, the question is addressed to 3D artists. I specialize in hardsurface (interiors, weapons, metal structures, etc.), Animation and biological objects, at the moment I am only mastering and do not fully understand how to correctly build the topology of a biological object for subsequent animation. Therefore, I would like to know the opinion of 3D artists who have mastered these topics. Is this mesh suitable for animation? if not, what needs to be changed? Model 18+, if you are confused, then do not download. cartoon_girl.FBX It is clear that the mouth, teeth, nails, eyes, asshole should be finalized. Need to make normal hair, not what I did. But the question now is about the topology of the body. Edited October 11, 2022 by REB85
t.ara Posted October 10, 2022 Posted October 10, 2022 lol-must not see that for an answer-yes, it is...as soon you have rigged it and as soon you have created a very professional weighting! Endless videos around such themes are available on u-tube. You can also buy a ready to play model, is about $1000-2000, if built up from scatch with all parts complete, game-ready. In any case can you study on such models.
REB85 Posted October 10, 2022 Author Posted October 10, 2022 (edited) 14 hours ago, t.ara said: lol-must not see that for an answer-yes, it is...as soon you have rigged it and as soon you have created a very professional weighting! Endless videos around such themes are available on u-tube. You can also buy a ready to play model, is about $1000-2000, if built up from scatch with all parts complete, game-ready. In any case can you study on such models. Before rigging and weighing, need to make a mesh that will not create problems when rigging and weighing. It also won't look like a scrotum when animated. That's why I asked a question about topology. As for $1000-$2000 models, I make $5000-6000 a month, so it's not a smart spend for me. Tutorials on YouTube do not answer my question. As a rule, the basics or the purpose of the tools are shown there, which I know without lessons. Learn from someone else's models? Yes, I downloaded several models from game resources. The topology seems to be similar. But maybe I did something wrong. This is where the question comes in. Edited October 10, 2022 by REB85
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now