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Slal not identifying animation mods.


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Posted

Howdy, i have been having problems with Slal reecently after updating it, it seems it dosent recognices animation mods, i have installed Billyy's SLAL Animations and Horny creatures of Skyrim but they dont appear in the Slal menu (has seen the images).

 

i have already tried uninstalling the mods and installing them again, but it didnt work (also FNIS isnt the problem i already check that)

 

i dont know how to share my modlist and mod order, if someone can teach me to do that so it can help you, help me i will do it.

 

i would gratefull if someone were to help me.

 

PS: Please excuse my bad grammar, i was in a hurry when writting this and inglish isnt my first language.

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Posted

While it is possible there's backwards compatibility issues, I would not go with that assumption at this point. Rather, check SLAL's requirements, check JContainer compatibility with your SKSE version. Just because you have the newest JContainers doesn't mean it's compatible with your current setup.

Posted
On 10/4/2022 at 5:33 AM, traison said:

While it is possible there's backwards compatibility issues, I would not go with that assumption at this point. Rather, check SLAL's requirements, check JContainer compatibility with your SKSE version. Just because you have the newest JContainers doesn't mean it's compatible with your current setup.

Slal dosent seem to especify what version of JContainers is needed

Posted

The version you need depends on your game/SKSE versions, nothing to do with SLAL. If you check the file information in the Jcontainers modpage you'll see the following:

image.png.460acd7486843c8e4cb61b90a59a2b33.png

This details which SKSE versions (ex. 2.0.19 or 2.0.20) and game version (your SkyrimSE.exe product version, 1.5.97 in this case) are compatible with this particular file. If you use the incorrect one JContainers won't work as intended and any mods relying on JContainers won't work either. In the main files there is a version for 1.5.97 and 1.6.353. There is a pre-release linked in a pinned comment in the JC modpage for later versions.

The same applies for every mod with a dll, you need to match the skse and game version with yours or your mods won't work.

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