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Papyrus function to remove weapon from specific hand?


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Posted

Hi everyone,

 

Is there a Papyrus function to remove a weapon from a specific hand? I know there is Actor.UnequipItem , but that only takes a form so if the character has two of the same object equipped it can't differentiate between the two.

 

I'm basically looking for something like Actor.UnequipItemSlot ( https://www.creationkit.com/index.php?title=UnequipItemSlot_-_Actor ), but for weapons.

 

Thanks,

v

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