v2099 Posted September 20, 2022 Posted September 20, 2022 Hi everyone, Is there a Papyrus function to remove a weapon from a specific hand? I know there is Actor.UnequipItem , but that only takes a form so if the character has two of the same object equipped it can't differentiate between the two. I'm basically looking for something like Actor.UnequipItemSlot ( https://www.creationkit.com/index.php?title=UnequipItemSlot_-_Actor ), but for weapons. Thanks, v
Tlam99 Posted September 20, 2022 Posted September 20, 2022 https://www.creationkit.com/index.php?title=GetEquippedWeapon_-_Actor
v2099 Posted September 20, 2022 Author Posted September 20, 2022 35 minutes ago, Tlam99 said: https://www.creationkit.com/index.php?title=GetEquippedWeapon_-_Actor That doesn't remove the weapon. I know I can get the weapon in each hand, but I'm trying to remove it from one hand specifically.
Monoman1 Posted September 20, 2022 Posted September 20, 2022 https://www.creationkit.com/index.php?title=UnequipItemEx_-_Actor UnEquipItemEx 1
v2099 Posted September 20, 2022 Author Posted September 20, 2022 6 minutes ago, Monoman1 said: https://www.creationkit.com/index.php?title=UnequipItemEx_-_Actor UnEquipItemEx Thank you! I've been poring over the Actor script page, but I must be getting tired.
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