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Posted

OK, so I am getting these 2 weird bugs that start at a random point in my playthrough and won't go away. Sometimes they start later in the game and sometimes fairly early.

 

The first one is on activation of a sexlab scene the pc and npc will both be teleported to a random location such as the giant camp outside whiterun and flung up into the air for the scene. at the end of the scene both the pc and npc will die. if i activate godmode and survive the fall the npc still dies or if npc is flagged essential any attempt to speak or interact with them will only get a "..." response from them. disable/recycleactor/enable does nothing. if they do die and i use resurrect the same issue occurs.

 

The second thing is that for no noticable reason followers (and rarely other npc's) will will randomly equip an "iron prisoner chains" that no key will unlock. using "removeitem" will remove the chains from invertory but the outfit visual remains. looking into the inventory again strips the outfit and *poof* the chains are back and equiped "again".

Posted
12 hours ago, noblahblahblahnopeblahblah said:

The first one is on activation of a sexlab scene the pc and npc will both be teleported to a random location such as the giant camp outside whiterun and flung up into the air for the scene. at the end of the scene both the pc and npc will die. if i activate godmode and survive the fall the npc still dies or if npc is flagged essential any attempt to speak or interact with them will only get a "..." response from them. disable/recycleactor/enable does nothing. if they do die and i use resurrect the same issue occurs.

Had this happen once and I just needed to restart sexlab entirely in its mcm menu I think the option is called "clean system" or maybe "clear system" ?

 

Might need to re register animations and stuff again too, but it should fix that problem. No idea about your other problem though.

Posted (edited)

User @traison proposed a solution to the translocation issue. He or she suggested that it's due to a bug. Look around in the posts for similarly titled posts. She or he posted the suggested solution only a few days ago.

 

nvm...here's a link to the post.

 

 

Edited by anjenthedog
Posted
13 hours ago, yorpers said:

Had this happen once and I just needed to restart sexlab entirely in its mcm menu I think the option is called "clean system" or maybe "clear system" ?

 

Might need to re register animations and stuff again too, but it should fix that problem. No idea about your other problem though.

Thanks for the suggestion, I'll check that out.

Posted (edited)
15 hours ago, anjenthedog said:

User @traison proposed a solution to the translocation issue. He or she suggested that it's due to a bug. Look around in the posts for similarly titled posts. She or he posted the suggested solution only a few days ago.

 

nvm...here's a link to the post.

 

Thanks, I'll take a look.

EDIT: I used both suggestions and one or both seems to have solved the teleport issue, so thank you both.

Edited by noblahblahblahnopeblahblah

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