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CBBE SMP No Physics At All


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Posted

So I've been following sinitar gaming modding guide pretty closely.  I'm modding skyrim AE using MO2.  Trying to get body physics working on my game.  I'm currently at 397 mods but even when I disable virtually all of my mods to try to isolate the physics issue I still can't get it.  So I've been testing with just the unofficial patch, alternate start, CBBE, FNIS, XP32 maximum skeleton, HDT-SMP, and body slide active.  

 

I have a feeling I'm just making some stupid mistake with bodyslide or an install mistake.  I installed CBBE with all of the morph options, installed CBBE SMP with the the extreme option just to make it obvious, and the skeleton with the physics extensions enabled.  

 

I did a fresh install of these mods, opened body slide select the SMP body and use the slim preset and select build and did that for the hands and feet.  Ran loot.  Ran FNIS and updated behavior.  Then launched through SKSE in MO2.  Used alternate start to create a new save.  Create a new female character and it clearly has the CBBE body but zero physics.  No movement at all.  I've tried quite a few combinations of mods and got nothing.  I've read something about SMP having to be turned on?  So I don't know if there's a hotkey and I just have to turn it on.  I think I've got all the required mods and no idea what I'm doing wrong.  Any help is appreciated.  Thanks.  

Posted

A couple things off the top of my head:

 

Make sure you're testing with no clothes on

Most people use Faster HDT-SMP (https://www.nexusmods.com/skyrimspecialedition/mods/57339) now

Make sure the XP32 skeleton is lower in your load order than the other things

Try CBBE 3BA instead of CBBE SMP just in case, which can be toggled between HDT-SMP and CBPC (https://www.nexusmods.com/skyrimspecialedition/mods/21224) - install CBPC too to see what's going on

Posted

Thank you!  It seems to be working now so I guess either the old HDT-SMP or the old CBBE SMP or the lack of CBPC was my problem.  I switched over to your suggestions and it's working without an issue.  Weird that I didn't see any of those suggested yesterday.  I just used what was suggested on the mod pages themselves and that info must be out of date.  So a follow up question is there a reason to switch to the SMP physics?  It sounds like that's just more processor intensive in general.  And if I'm not going to switch to SMP should I just remove that mod?  Thanks again.

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