smurf123smurf Posted August 11, 2022 Posted August 11, 2022 So some mod is causing my log to be utterly saturated with errors related to normal NPCs, especially merchants. Eventually this results in a crash. No idea what could be causing it. Since this site has always been great at helping me with this stuff, I figured I'd see if anyone knows a fix. If anyone knows ways to fix some of the more miscellaneous errors too that would be awesome. starbound.log
red3dred Posted August 11, 2022 Posted August 11, 2022 10 hours ago, smurf123smurf said: So some mod is causing my log to be utterly saturated with errors related to normal NPCs, especially merchants. Eventually this results in a crash. No idea what could be causing it. Since this site has always been great at helping me with this stuff, I figured I'd see if anyone knows a fix. If anyone knows ways to fix some of the more miscellaneous errors too that would be awesome. Oh sure lemme just GOD LORD-- Merely setting the language to Lua so i could read the errors froze my notepad++... Alright... So, for starters, your mod-list is too big to fit on my screen, as in, the number of mods being loaded is 1261 mods. 200 is a lot, over 1000 is asking for support. Next up, StarPounds and RPG Growth Extended levels both are throwing initial errors, that seemed to calm down later. You're running some mods that are failing to patch/outdated with their target mod. For example, Yoru and Avali both are trying to patch the Sexbound pregnancy module config, both failing, as this feature changed. (I did update the Avali mod). "slimeblob" drops are failing to be removed due to the mod "Slime Futa". FFSE_Rylasasin edition and the Sexbound villager patch are both failing to patch villagers, the latter is no longer necessary. Among other errors, but what is patching merchants specifically, is not mentioned or explained. Could be pretty much any mod out there! And with 1200 mods, you have plenty of shots to take, of whom it might be.
smurf123smurf Posted August 11, 2022 Author Posted August 11, 2022 5 hours ago, red3dred said: Oh sure lemme just GOD LORD-- Merely setting the language to Lua so i could read the errors froze my notepad++... Alright... So, for starters, your mod-list is too big to fit on my screen, as in, the number of mods being loaded is 1261 mods. 200 is a lot, over 1000 is asking for support. Next up, StarPounds and RPG Growth Extended levels both are throwing initial errors, that seemed to calm down later. You're running some mods that are failing to patch/outdated with their target mod. For example, Yoru and Avali both are trying to patch the Sexbound pregnancy module config, both failing, as this feature changed. (I did update the Avali mod). "slimeblob" drops are failing to be removed due to the mod "Slime Futa". FFSE_Rylasasin edition and the Sexbound villager patch are both failing to patch villagers, the latter is no longer necessary. Among other errors, but what is patching merchants specifically, is not mentioned or explained. Could be pretty much any mod out there! And with 1200 mods, you have plenty of shots to take, of whom it might be. Yeah it's a pretty big list. Outside of this new error spam and some minor issues (occasional freezing when picking up items, only lasts for about 5 seconds) and the fact I literally *have* to deal with the 64 bit memory leak since the textures won't even load on 32 bit, it's been a really stable mod list. Granted, I've had to do some homebrew to fix some stuff like Terramen CTD because it doesn't alter spawnlists properly, etc. Looks like I'll have to hunt this down the old fashioned way. Ugggghhhhhh. Welp, I'd better get cracking. At least starbound gives log files unlike some games. I'd had to be doing this thing in a Bethesda game *shudders*.
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