Adamasin Posted July 27, 2022 Posted July 27, 2022 So I'm using the Nuke Western CBBE Bodyslide from the Nexus, and there's an opening where the nipple pokes out. Now, I'm trying to find a balance between lewd and not, so I equipped some underwear-- from various different mods-- vtaw, lacy, etc.-- and the issue I have is that when my character moves there's a bounce difference between the clothing (body) and the bra (accessory/armor). It causes some major clipping and drives me absolutely nuts. I've included pictures of stationary (little to no clipping unless she starts doing an idle of some sort), Jumping (massive clipping with the outfit, less clipping with the body itself), and turning (the worst offender.) How can I fix this?
kziitd Posted July 27, 2022 Posted July 27, 2022 Because its weight is not 100% consistent with the weight of breasts on your body. or Its polygon number is far lower than that of your breast, so it can't deform synchronously.
Adamasin Posted July 27, 2022 Author Posted July 27, 2022 12 hours ago, kziitd said: Because its weight is not 100% consistent with the weight of breasts on your body. or Its polygon number is far lower than that of your breast, so it can't deform synchronously. Would it work if I were to try to splice the bra to the other mesh, or is there a way that I can modify its weight in NIFskope?
kziitd Posted July 27, 2022 Posted July 27, 2022 30 minutes ago, Adamasin said: Would it work if I were to try to splice the bra to the other mesh, or is there a way that I can modify its weight in NIFskope? I suggest you take a look at this tutorial first. There are parts involving modifying tools and weights. https://www.nexusmods.com/fallout4/mods/50006
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