Maretti1337 Posted July 22, 2022 Posted July 22, 2022 Certain SLAL Packs(Leito, K4, Nymra) give a bunch of errors after running Nemesis ad cause everyone in the game to t-pose, I'm assuming it's because of some creature animations that Nemesis doesn't support but I can't exclude them during the installation. Is there a workaround to this besides generating them in FNIS separately?
Just Don't Posted July 22, 2022 Posted July 22, 2022 If the bunch of errors mention a SLAL in particular then that's the reason. Most likely you're getting incompatible with X warnings, because you got a SLAL pack for LE while playing SE or the other way around. Remove the mods mentioned in the warnings and get version compatible with your game.
Maretti1337 Posted July 22, 2022 Author Posted July 22, 2022 (edited) 7 minutes ago, Just Don't said: If the bunch of errors mention a SLAL in particular then that's the reason. Most likely you're getting incompatible with X warnings, because you got a SLAL pack for LE while playing SE or the other way around. Remove the mods mentioned in the warnings and get version compatible with your game. Actually they do say I'm using unsupported(32bit khx file) but I'm absolutely certain I got the SE version. Edited July 22, 2022 by Maretti1337
Just Don't Posted July 22, 2022 Posted July 22, 2022 (edited) So animations for LE in a SE game. If these are from SLAL packs you shouldn't get these messages. 32bit hkx files have very limited usage in some combat animation mods, anything else is a sure indication you're indeed using animations incompatible with your game. It would be way easier to pinpoint this if you post all the info Nemesis prints after it finishes. Edited July 22, 2022 by Just Don't
Maretti1337 Posted July 22, 2022 Author Posted July 22, 2022 22 minutes ago, Just Don't said: So animations for LE in a SE game. If these are from SLAL packs you shouldn't get these messages. 32bit hkx files have very limited usage in some combat animation mods, anything else is a sure indication you're indeed using animations incompatible with your game. It would be way easier to pinpoint this if you post all the info Nemesis prints after it finishes. This pack.
Just Don't Posted July 22, 2022 Posted July 22, 2022 That filepath means you're using a Wabbajack list? Did you manually got the files from the link you posted? I just did and got no errors in Nemesis. Third time might be the charm, you have incompatible animations installed. Remove them and get the correct files.
Maretti1337 Posted July 22, 2022 Author Posted July 22, 2022 (edited) 12 minutes ago, Just Don't said: That filepath means you're using a Wabbajack list? Did you manually got the files from the link you posted? I just did and got no errors in Nemesis. Third time might be the charm, you have incompatible animations installed. Remove them and get the correct files. Yeah, I reinstalled it and somehow it worked, even though I did the exact same thing as the first time lol. As for other packs I mentioned, I was wrong, they were never converted to SE. Edited July 22, 2022 by Maretti1337
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