Cululu Posted July 19, 2013 Posted July 19, 2013 Problem SOLVED, and here is the ready to play version you can download. http://www.loverslab.com/topic/19433-unpb-bbp-pregnant-conversion-of-princess-of-the-woods-armor/ ================================================================================== I am trying to add a belly node and weight paint this armor for SexLab Procreation Orginal Mod: http://skyrim.nexusmods.com/mods/18008/? BBP conversion: http://skyrim.nexusmods.com/mods/26089/? First time working with nif format and I run into problems. I need help. Everthing seems to be fine in 3Ds max. SkinWrap works perfectly, belly works fine, no clipping stuff. but when I export, the texture doesn't show up in game. It shows up as pure white. Something must be wrong. However It does show up in nifskope, and I checked the texture list, it's 9 shaders as normal... I have no idea what's wrong with this export. Please anyone can help me finish this? I have very limited knowledge about nif files and I am too lazy to study. I only worked on _0 file and made a copy rename to _1, since I like skinny pretty little chicks. Attached my export. I here ask if anyone can finish this and upload. I just want to play Cheers PrincessBodice_0.nif
Funkcikle Posted July 19, 2013 Posted July 19, 2013 don't you have to assign it some bodyslots n shit in the construction set and make an esp ? I mean I don't really know about this stuff, I also failed at making things appear ingame an was to lazy to persevere
Cululu Posted July 19, 2013 Author Posted July 19, 2013 don't you have to assign it some bodyslots n shit in the construction set and make an esp ? I mean I don't really know about this stuff, I also failed at making things appear ingame an was to lazy to persevere This is a conversion, I only need to replace the old nif. And I found my problem. It's the flawed nif export plugin of 3ds max. Never my fault to begin with Anyways, I'll fix this get an upload later.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.