dnc601 Posted December 1, 2022 Posted December 1, 2022 Anyone know if this race works with ostim ng and it's addons? also, would it be hard to make a custom follower with this race? (maybe lazy follower?) Thanks!
Acro748 Posted December 1, 2022 Author Posted December 1, 2022 13 hours ago, CPL254 said: I tested the latest version 1.2.4 on Skyrim 1.5.97. The game crashes soon after selecting the Elin race from the race menu. If I remove the following lines from the INI file, the game doesn't crash, but the race preset slider doesn't work. By the way, the previous version of Elin 1.2.3 works fine on my machine. #Base preset to load when first loading the Elin Race in RaceMenu (ECE is not support) #SKSE\Plugins\Chargen\Presets\$PresetName$.jslot #if the value is empty then use the default face without loading the base preset MalePresetName = empty #default=empty FemalePresetName = MouseBell #default=MouseBell 11 hours ago, walkingfree2020 said: i'm having the same issue as well. i use best of both worlds setup and getting ctd on the newest version. the previous version worked kind of for me but i would have to reload racemenu to refresh the preset on the face every time i reloaded the game and with the previous version installed it borked my mcm menus and some features on other things stopped functioning. So hoping there will be a good working version soon. you can post the crash log and MusTeraElinRaceController.log file for debugging of ctd MusTeraElinRaceController.log file is in skse/plugins folder
CPL254 Posted December 1, 2022 Posted December 1, 2022 Here is the crash log. MusTeraElinRaceController.log
walkingfree2020 Posted December 2, 2022 Posted December 2, 2022 5 hours ago, Acro748 said: you can post the crash log and MusTeraElinRaceController.log file for debugging of ctd MusTeraElinRaceController.log file is in skse/plugins folder MusTeraElinRaceController.log
Acro748 Posted December 2, 2022 Author Posted December 2, 2022 (edited) 18 hours ago, CPL254 said: Here is the crash log. MusTeraElinRaceController.log 59.42 kB · 1 download 13 hours ago, walkingfree2020 said: MusTeraElinRaceController.log 61.56 kB · 0 downloads thanks for log file I'll update soon but there's a way to fix it right now 1.open MusTeraElinRaceControllerExtraConfig.ini in SKSE/Plugins 2.set ColorEnable value like this ColorEnable = 35|EarTeraElin|true, 35|EarsTeraElin|true, 36|TailTeraElin|true, 36|TailsTeraElin|true, 4|Eyelash|true 3.save the file I didn't experience the same ctd but maybe this can the problem for more info i need a crash log MusTeraElinRaceController.log file can know exactly where the crash occurred but the cause is a little unclear If you don't know about crash log then the following mod is required: Crash Logger SSE AE VR Edited December 2, 2022 by Acro748 1
walkingfree2020 Posted December 2, 2022 Posted December 2, 2022 14 minutes ago, Acro748 said: thanks for log file I'll update soon but there's a way to fix it right now 1.open MusTeraElinRaceControllerExtraConfig.ini in SKSE/Plugins 2.set ColorEnable value like this ColorEnable = 35|EarTeraElin|true, 35|EarsTeraElin|true, 36|TailTeraElin|true, 36|TailsTeraElin|true, 4|Eyelash|true 3.save the file I didn't experience the same ctd but maybe this can the problem for more info i need a crash log MusTeraElinRaceController.log file can know exactly where the crash occurred but the cause is a little unclear If you don't know about crash log then the following mod is required: Crash Logger SSE AE VR 2 different crash logs from crash logger and netscript so it can be viewed from 2 different angles here. crash-2022-12-01-07-11-09.log Crash_2022_12_1_2-11-8.txt
walkingfree2020 Posted December 2, 2022 Posted December 2, 2022 i generally have both installed because they both give detailed info on 2 different patterns.
Acro748 Posted December 2, 2022 Author Posted December 2, 2022 3 hours ago, walkingfree2020 said: 2 different crash logs from crash logger and netscript so it can be viewed from 2 different angles here. crash-2022-12-01-07-11-09.log 119.03 kB · 1 download Crash_2022_12_1_2-11-8.txt 114.97 kB · 1 download thanks for crash logs you can overwrite v1.2.3's mouse ear mesh to v1.2.4 and test it it's nazrineas.nif file in Meshes\actors\Tera Elin\Elin Mouse_m The ear mesh has never changed but it seems to be broken when unzip of install from some users
CPL254 Posted December 2, 2022 Posted December 2, 2022 (edited) 4 hours ago, Acro748 said: thanks for log file I'll update soon but there's a way to fix it right now 1.open MusTeraElinRaceControllerExtraConfig.ini in SKSE/Plugins 2.set ColorEnable value like this ColorEnable = 35|EarTeraElin|true, 35|EarsTeraElin|true, 36|TailTeraElin|true, 36|TailsTeraElin|true, 4|Eyelash|true 3.save the file I didn't experience the same ctd but maybe this can the problem for more info i need a crash log MusTeraElinRaceController.log file can know exactly where the crash occurred but the cause is a little unclear If you don't know about crash log then the following mod is required: Crash Logger SSE AE VR The game didn't crash after making the INI change. Good job! But the body preset slider doesn't move. In the previous version, I had to move this slider back and forth first if I want to pick other hair styles from other mods. Thanks for all your work. Edited December 2, 2022 by CPL254 1
samozlo Posted December 3, 2022 Posted December 3, 2022 (edited) I dont have CTD with the latest version, but I do have this problem with elin emote. Happens with purple gloom emote too. --- nvm, I think the problem is on my end, reverting to older save fixes it. Idk whats causing it. Edited December 3, 2022 by samozlo
walkingfree2020 Posted December 5, 2022 Posted December 5, 2022 ok. after many reinstalls it seems to crash specifically when i choose the option for no independent color of the ears and tail. if that option is toggled yes on install no crash occurs at all when creating character. still doing more testing though. tested this on 1.23 as well out of curiousety mimicking identical choices and the effect was the same.
CPL254 Posted December 5, 2022 Posted December 5, 2022 (edited) Nice catch! It didn't crash on me either. The Body/"Preset" slider in RaceMenu is still not moving. Maybe this is happening only on my machine. Thanks for the update! Edited December 5, 2022 by CPL254
palracz Posted December 5, 2022 Posted December 5, 2022 Hi Acro THX for last update everything is working soooo smoothly. But have U any experience about Naked Defeat with TeraRace? I see something but I'm not sure, when the defeat scenarios run I can see a lot of information in console about controller is constantly changing emotions state (maybe more than hundred times) and it seems that has greatly affects the operation of Naked Defeat. if u need something (log screenshot anything I will make it) Thank u for your time and keep up to good work.
Ereshia Posted December 9, 2022 Posted December 9, 2022 On 12/5/2022 at 2:01 AM, CPL254 said: Nice catch! It didn't crash on me either. The Body/"Preset" slider in RaceMenu is still not moving. Maybe this is happening only on my machine. Thanks for the update! I think that is a skse engine fix problem. If you turn skse engine fix's memory manager and scaleformAllocator to false in the Enginefixes.toml, the racemenu body morph sliders might work again. Be aware though that this might break mods that requires memory manager to be on
CPL254 Posted December 9, 2022 Posted December 9, 2022 2 hours ago, Ereshia said: I think that is a skse engine fix problem. If you turn skse engine fix's memory manager and scaleformAllocator to false in the Enginefixes.toml, the racemenu body morph sliders might work again. Be aware though that this might break mods that requires memory manager to be on Nope. That didn't help. But nice try.
LoveJanett Posted December 10, 2022 Posted December 10, 2022 On 11/20/2022 at 4:51 AM, CPL254 said: Do you have The People of Skyrim or any other mod that overhauls Skyrim? If you're using MO2, look at the Plugin orders on the right. Bring them all the way down. I tried a fresh game without mods and still have this problem
Dorabella Posted December 11, 2022 Posted December 11, 2022 (edited) 2 problems 1) Inability to use sliders in racemenu 2)Height too low in relation to the camera axis EDIT Missing ears and tails Edited December 11, 2022 by ?????? 1627
Acro748 Posted December 11, 2022 Author Posted December 11, 2022 On 12/6/2022 at 12:28 AM, palracz said: Hi Acro THX for last update everything is working soooo smoothly. But have U any experience about Naked Defeat with TeraRace? I see something but I'm not sure, when the defeat scenarios run I can see a lot of information in console about controller is constantly changing emotions state (maybe more than hundred times) and it seems that has greatly affects the operation of Naked Defeat. if u need something (log screenshot anything I will make it) Thank u for your time and keep up to good work. it's just triggered face overlay by facial expressions and don't change facial expressions And triggers only when the facial expression strength passes through the value set in ini or change to different type of facial expression (anger, sad, natural, etc) Sometimes there is a mod where change expression many times a second but idk it's mod conflict or bug well idk if removing the console log will help but i'll remove it in the next version 3 hours ago, ?????? 1627 said: 2 problems 1) Inability to use sliders in racemenu 2)Height too low in relation to the camera axis EDIT Missing ears and tails 1) this mod is for SE/AE/VR LE is not compatible if not playing LE then you have to select racemenu option when install this mod and if you installed LE elin mod then should be delete it 2) elin default scale is 0.7 so it's normal and you have to edit camera position using camera mod
Dorabella Posted December 12, 2022 Posted December 12, 2022 Probably, I got the wrong thread to report the problems encountered .Sorry
stopmakingmemakethese Posted December 13, 2022 Posted December 13, 2022 So excuse me if i'm dumb, but i have a few questions about this? 1: it says part 1 on the file, where am i supposed to get a part 2, if any? 2: is the most recent version for 1.59? or is it meant for anniversary edition? if so, can i download an older version of this mod, and where? sorry again, and anyhelp would be appreciated!
Acro748 Posted December 13, 2022 Author Posted December 13, 2022 3 hours ago, stopmakingmemakethese said: So excuse me if i'm dumb, but i have a few questions about this? 1: it says part 1 on the file, where am i supposed to get a part 2, if any? 2: is the most recent version for 1.59? or is it meant for anniversary edition? if so, can i download an older version of this mod, and where? sorry again, and anyhelp would be appreciated! part mean is just version name so don't find the part 2 this is built with commonlib-NG so it's support SE/AR/VR with one dll 1
DenialDR Posted December 13, 2022 Posted December 13, 2022 I noticed one problem when trying to use sex lab animations, the character does not participate in them, although the growth corresponds to the NPC and at the same time the character is considered a child, is it possible to fix it somehow?
Rynax15 Posted December 14, 2022 Posted December 14, 2022 5 hours ago, DenialDR said: I noticed one problem when trying to use sex lab animations, the character does not participate in them, although the growth corresponds to the NPC and at the same time the character is considered a child, is it possible to fix it somehow? The "child" flag is applied when the character height reaches a certain point. In the install options you need to choose the "vanilla scale" option in order to remove that flag. Somewhere between 0.70 and 0.80 scale is when the child flag gets triggered.
BULLETTIME11 Posted December 14, 2022 Posted December 14, 2022 I had character emotions work on current ae version, then i downgraded to se 1.5.97, and now my character is stuck with the same permanent face unblinking, i just wanna know if theres something i possibly missed with the downgrade or if se doesnt have the emotions or blinking
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