TheOnlyFox Posted July 14, 2022 Posted July 14, 2022 I apologize if there is an answer out there already. Is Nemesis functional for loading creature animations yet? Alternatively is there a solid workaround so FINS and Nemesis can work together? Every mention I find is from 2020. Just want fresh info if available.
Just Don't Posted July 14, 2022 Posted July 14, 2022 Nemesis alone no. Nemesis + FNIS yes. The 2020 posts are accurate, there is nothing new to add. Install both, enable and run them separately. Most instructions were written for MO2, but I guess you can achieve the same with any mod manager or even manually moving files around. 2
Gameplayer Posted July 14, 2022 Posted July 14, 2022 1 hour ago, TheOnlyFox said: I apologize if there is an answer out there already. Is Nemesis functional for loading creature animations yet? Alternatively is there a solid workaround so FINS and Nemesis can work together? Every mention I find is from 2020. Just want fresh info if available. https://www.nexusmods.com/skyrimspecialedition/mods/54702 working tut. Assuming on SkyrimSE and not AE version. Will allow creature animations, had to go have a look at since well creatures were literally T-pose as a result of nemesis. Found out it works with other animations.
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