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Stumped on CTDs after eight hours successful playtime.


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Posted (edited)

Took about 4 days and a few teardowns and reinstalls, but I eventually got SSE working with MO2 (my first time using either).

 

First playthough on the second successful install, no quests completed, no XP gained, thought I was in a good place to pick up an play later. Go to load save this morning, CTD every time. Go to start a new game, also 100% CTD after completing initial racemenu. Thought it might be a skeleton problem but XPMSE was working fine with all animations the night before, and even in New character racemenu, modesty animations/idles were working.

 

Ran ReSaver since I thought it might be a save corruption issue, got some odd results (not seen in any prior install) which are pictured and occur with all save files.

 

Now I'm wondering what file/log/cache could have been altered in the moments after closing the game last night and attempting to launch today.

 

Any advice appreciated.

NECRO EDIT SIX MONTHS LATER:

So - couple things since I just tried this whole ting again and seem to have it working. In case anyone out there is not too bright (just like me).

 

  • The first image below is probably from running ReSaver outside the MO2 virtual folder as @CaptainJ03 suggested. I had this same problem but figured out that I needed to add the application to MO2 and run it from inside the virtual folder in order for it to see the plugins.
  • This also makes the second issue sort of useless as far as I can tell.
  • Ultimately, cleaning the save would not have fixed a rogue script, because I think the problem was that I put Overwrite data in the wrong Mod directory, e.g. put Nemesis output in a SKSE Config folder or something. Even if I was aware that I had misclicked, I'm not sure how I would go about reversing that. So to any knuckleheads out there (just like me) - make sure you click very carefully when dealing with the Overwrite data.


That's it. Happy gaming.
 

Screenshot 2022-06-22 083209.png

Screenshot 2022-06-22 084645.png

Edited by Suidisir
Found possible explanation
Posted

Is this your first time installing everything?  It could be any number of problems. 

 

I'd suggest going through this guide on installing everything the first time.  I generally know what I'm doing but the first time I installed everything for Skyrim I missed on small step that caused all kinds of crashes.  The guide help me fix it. 

 

 

Posted (edited)

You're kind to comment on the topic after all, but I used that guide (among a couple others) on both installs precisely because I am terrible at this. The game worked fine for hours, then this, and now I've given up and moved on to other things.

 

Thank you nonetheless for the help.

Edit for posterity: as near as I can figure, it was a skeleton issue, as new games could be launched without issue, characters edited via Racemenu, and alternate start mods would provide the ability to tweak all the MCMs before starting the game. As soon as the starting weapon is equipped upon exiting Racemenu, 100% hardlock. Any other save is CTD on start.

Sunk several thousand hours in Skyrim, with great mods and advice thanks to this community, but I think I've hit my limit. Cheers.

Edited by Suidisir
Posted

Sorry this happened.  I'm not sure why the plugins could not be read, I've never seen that before and don't know what causes that. 

 

 

Posted

Just the odd, daft question, as I have no experience in MO2 at all.

I've read that MO uses a virtual game/data directory. So my guess is, that you cannot start Skyrim from desktop, but only from MO where you have to chose the profile you want to use today.

If you already did that - my apologies for wasting your time.

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