Yifyf Posted June 14, 2022 Posted June 14, 2022 I've been getting the issue with Sexlab where I teleport to either the Giant camp or the outside the room if I am in door. I have seen older posts about this glitch and have tried to do the clean method, but I didn't work. I was wondering if there is a patch for this or if I am doing something wrong. Papyrus Log Papyrus.0.log
Yifyf Posted June 14, 2022 Author Posted June 14, 2022 1 hour ago, ?????? 1627 said: MCM\Sexlab setting, disable starting teleport I tried having that setting on and off but it doesn't seem to make a difference.
nilead Posted June 14, 2022 Posted June 14, 2022 An old bug, and rare one. Im not sure if there is less extreme option, but SL MCM clean system and reinstall did fix it.
Thomasblod047 Posted August 16, 2022 Posted August 16, 2022 I think this happens when a sexlab scene begins and then you change cells before the animation/teleportation starts. In the case of the void teleportation that usually happens when you go to an interior cell.
hunkydory Posted February 18 Posted February 18 Before I made several changes today, my SL actions would not cause me to be teleported to the giant camp. Here is the changes I made. The changes I made were updating USSEP, updating 1 of the 3 Beyond Skyrim mods (Assets, Bruma, and DLC Integration, I only updated DLC integration mod), and updating Open World Loot and AI Overhaul, because MO2 indicated that these mods were somewhat outdated. After that, I started encountering the issue of being teleported to the giant camp. All those updating was made by MO2 so it was easy to rollback. Before making the changes mentioned above, I never encountered the issue of being teleported to the giant camp. So I tried to find which mod is the problem maker. I update all the Beyond Skyrim 3 mods to their previous versions, ran FNIS again, entered the game, and then used SL’s clean system (MCM → SexLab → Rebuild & Clean → Clean System). Finally, I checked the “Disable Starting Teleport” option in SL’s settings is enabled, and then, the problem was resolved. I’m not sure whether the issue was fixed by updating all the 3 Beyond Skyrim mods, by using SL’s clean system, or by enabling “Disable Starting Teleport.” But in the end, my problem was resolved. If anyone encounters the same “teleport to giant camp” issue under similar conditions, you might want to try check those mods version mentioned above and see if rollback or update them will help to fix your problem, or just use clean system of SL and wait for SL system be ready again. BTW, “Disable Starting Teleport” was already enabled before the issue started happening, so I don’t think that setting was what solved it.
apEna Posted February 18 Posted February 18 Something left or inserted garbage data on SL scene causing the next one start at x0 y0 z0 coordinates. Let the gliched scene play and the next one should work normally. I usually just blast some poor NPC with debug or similar spell that makes them start SL scene, causing them to be the one getting teleported. You most likely saved or teleported when SL was doing something leaving funky data to it. It persist on saves but after the glithed scene is used it should clear.
WaxenFigure Posted March 28 Posted March 28 Known bug: Sometimes when sex is started the marker that is created for where the sex is supposed to occur doesn't get moved to where it's supposed to go so when the sex starts and the actors are moved to the marker you find your PC and one or more NPCs teleported to mid-are above the a gints camp. That is not a random location, it just happens to be the exact center of the map in all directions (all position coordinates are zero). Once this starts you find that every sex act you start outdoors will result in you being teleported there again. THE FIX Go indoors and start a sex act with yourself (mastubation) or with someone else INDOORS. Somehow that break that sex marker loose and lets it be moved again so you are ok until the bug pops up again (it's a rare but annoying bug).
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